Map Editor Q&A |
Shamousey « Consul » 1461543900000
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Mousechris a dit : Not images from Micepix, module images have a separate system |
Mousechris « Censeur » 1461544800000
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Shamousey a dit : Ohhhhhh I thought I remember the URL of one saying atelier801whatever or something but I guess that's something only staff can access, cool |
Rectop « Citoyen » 1461545700000
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Mousechris a dit : Module images are on atelier801.com too but they are on images.atelier801.com instead of img.atelier801.com (used for Micepix). And yeah, only lua team members can upload to images.atelier801.com. |
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is there a way to turn a p0 (i think that's what they're called?) into a tribe house map? i've got quite a few p0's (deleted maps even) that i'd like to turn into tribe houses and fix up. |
Hybinkunduz « Citoyen » 1461790860000
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Kayleekitti a dit : You can ask a mapcrew to P22 your maps. |
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Hybinkunduz a dit : alright, thank you for the answer!! |
Shedemon11 « Citoyen » 1461888720000
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Could you include how to make the TV screen??? |
Wangan « Censeur » 1461894240000
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shedemon11 a dit : Go to map editor, click on "Mice Stuff" and scroll down the decorations to look for a screen. Do not use the actual TV decoration, find the cinema screen instead. You can make the screen play in your Tribe House or in your utility room. |
Streamr « Citoyen » 1462344780000
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Does anyone know the friction and resituition of a mouse? |
Ventrumx « Citoyen » 1462620780000
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http://prntscr.com/b19uze How can i make the red one boosted ground? Does anyone help me? Thanks:) |
Nadanando « Citoyen » 1462664640000
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sutiropi a dit : 1. Choose your floor that will be the quicksand. 2. Place dynamic floor, 1 fixed angle 0.00001 mass by XML, you need to change it through the XML. 3. Finally put a red nail. <C><P F="1" /><Z><S><S L="153" X="303" H="42" Y="209" T="5" P="1,0.00001,0.3,0.2,0,1,0,0" /><S L="153" H="42" X="494" Y="208" T="5" P="1,0.00001,0.3,0.2,0,1,0,0" /><S L="40" H="213" X="400" Y="293" T="6" P="0,0,0.3,0.2,0,0,0,0" /><S c="4" L="153" X="495" H="42" Y="208" T="5" P="0,0,0.3,0.2,0,0,0,0" /><S L="152" H="13" X="303" Y="241" T="2" P="0,0,0,1.2,0,0,0,0" /><S c="4" L="153" H="41" X="302" Y="207" T="5" P="0,0,0.3,0.2,0,0,0,0" /><S L="400" H="23" X="400" Y="395" T="6" P="0,0,0.3,0.2,0,0,0,0" /><S L="28" H="197" X="586" Y="285" T="6" P="0,0,0.3,0.2,0,0,0,0" /><S L="28" X="215" H="197" Y="285" T="6" P="0,0,0.3,0.2,0,0,0,0" /></S><D><F Y="47" X="309" /><T Y="383" X="466" /><P P="0,0" Y="385" T="5" X="249" /><P P="0,0" Y="384" T="1" X="527" /><P P="0,1" Y="384" T="3" X="374" /><P P="0,0" Y="186" T="6" X="401" /><DS Y="173" X="216" /></D><O><O C="11" Y="210" P="0" X="303" /><O C="11" Y="209" P="0" X="494" /></O></Z></C> Font. I think is this what you want. Dernière modification le 1462664760000 |
Elseweril « Citoyen » 1462678380000
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http://adamay000.github.io/vde/ How long does it usualy take you to create a map from this site? I just found out the site yesterday and it's impossible to use...How do you create shapes such circles when all they have is the straight lines... Am I missing out something here? |
Wangan « Censeur » 1462679100000
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elseweril a dit : I first used this site just last month and it takes me about 2 hours to finish one character art, and about another 3 hours to finish a good background with collision on the art. The longest time I did was 24 hours. I screwed up a some parts of the art and it didn't successfully export the map, then I realised the solution was simple as I named my layer with special symbols like "+". Also, you can only create straight lines despite the curved sides, though I've never used the curved line tool. |
Elseweril « Citoyen » 1462679280000
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Wangan a dit : Would you mind sharing that map? I want to see what the site is capable of creating. |
Wangan « Censeur » 1462679700000
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elseweril a dit : You can check out my map thread to view some of my art maps. As for the longest time taken, it's @6618889. |
Elseweril « Citoyen » 1462680240000
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ah thanks! they're amazing *-* |
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nice maps, wangan! i suggest that you try using the curve tool. i noticed that curves could make some curves in your maps more fine. you should try it; it's the best thing invented since sliced bread! of course, if you use it, try to set the number thing to like 10 or less to avoid chunky curves and wasted space. this also goes for you, too, elseweril. experiment with the editor and practice, practice, practice!! with about a year of practice, i created @3366905 with blood, tears, and sweat. |
Yoloerswager « Citoyen » 1462706100000
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How can i make sham objects stand still, like in this map here @5914640 ? |
Wangan « Censeur » 1462706520000
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yoloerswager a dit : Add mgoc="-1" in the P tag. Here's an example. <C><P mgoc="-1" /><Z><S><S L="800" H="50" X="400" Y="400" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C> |
Hybinkunduz « Citoyen » 1462706700000
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yoloerswager a dit : Add mgoc="-1" to your P tag like this: <C><P mgoc="-1" /><Z><S><S L="800" X="400" H="40" Y="400" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O><O C="6" Y="200" P="0" X="200" /><O C="2" Y="200" P="0" X="600" /></O></Z></C> e: wanganinja e2: sutiropi a dit : [Tutorial] How to make sticky grounds Dernière modification le 1462786320000 |