Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Sekakmad « Citoyen » 1546872000000
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@6761304 @6737666 Dernière modification le 1546914480000 |
Sekakmad 1546872060000
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[Modéré par Etyla, raison : Double post] |
Aviener « Citoyen » 1546966620000
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@7559935 |
Mapcrew « Consul » 1546995000000
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Left as is: @7646965 - Mooka2007#0000 - This mapcode doesn't exist. @7548557 - Keyx#0000 - I like the concept of the rising towards the death tokens which makes the mice fight to survive, but afterwards it's not that impressive when the ground despawns. Most of the trampolines get thrown off and the mice have to collision rush to the hole. @7402311 - Zioumy#0000 - Repetitive, basically the same thing over and over again. @7552540 - Sladkoru#5992 - Collision rush map, luck based and annoying @7553257 - Aiko970#0000 - Same as above @2181737 - Mrloll#0000 - There is nothing really special about this map, basically it's just another collision luck rush map. @5910511 - Namelessh#0000 - I like the concept of this map but there should be a couple easier cheese for the less skilled mice, as opposed to two which are headed by a turnaround. The shaman will have to build almost every time or lose their saves because of the mice dying at cheese. @5526733 - Alnitak#7205 - Linear and boring map, with cramped and forced gameplay. Also, there are fake grounds on this map, so it is not fit for rotation. @6762595 - Obsyt#0000 - Repetitive gameplay, the same booster concept repeated again, making the map boring. @6027489 - Twistzaok#0000 - There's nothing which sets this apart from any other mech soulmate map, apart from the circles actually make it more irrititating. @3904270 - Twistzaok#0000 - Basically just running to the cheese and back, I expected something more interesting. @4569652 - Ignomo#0000 - This kind of map should be submitted to P7, however this particular map doesn't really have the potential for any higher perm, as it consists of relatively overused concepts which doesnt offer much of an interesting gameplay. @7098742 - Akayosshii#0000 - Fine as P0, this map isn't really a fit for P9. @7492163 - Ephocalypsee#0000 - Please submit art maps to P5 @7542673 - Ephocalypsee#0000 - @7399331 - V_21#0000 - There's already a couple of maps with exactly this concept in rotation. @7039245 - V_21#0000 - I like the fling concept of this map but it's just repeated on both sides. It's also a bit painful for the mice to do so much running and climbing together as soulmates, and makes the gameplay boring. @7553893 - Abel#5631 - Not really interesting, there's already maps with nearly identical gameplay to this one in regards to the blocking of the hole. @7552586 - Abel#5631 - Linear and boring, just climbing diamond grounds and running on flat. @7558141 - Ikasaruzu#0000 - The mechanism is basically repeated on all parts of the map which makes it boring, as the mice are forced just to do the same thing again and again. In addition the platforms move really too fast to work properly with the collision concept. @3978159 - Sadieladieee#0000 - Linear and boring walljump and running, the mech doesn't really add much. @3727814 - Sadieladieee#0000 - This is a nice mice co-op map but it doesn't really fit for P9. Try submitting for P6 instead. @6761304 - Sekakmad#0000 - Fine as P1 @6737666 - Sekakmad#0000 - Same as above @7559935 - Aviener#0000 - Cute vanilla parody but because of the collision some mice will be pushed below the spawn ground, if you edit the mice spawn to be a bit higher this can be avoided. P1'ed: @7154087 - Drescen#0000 - We do need more "pro" maps in P9 and I found this design of classic old maps amazing, but I think the gameplay is very boring and it's repetitive. Still a good map tho, P1. @761810 - Mrloll#0000 - Nothing spectacular but enjoyable enough for P1 @5061688 - Alnitak#7205 - This is a fun map, it's pretty rewarding for the more skilled mice who can complete it. However in the end it's just linear trampoline boosted running, but this is fine for P1. Will be discussed: @7557853 - Pashele#0000 - Nice soloable map, with some nice cj tricks you can pull to get ahead. There's enough room for the shaman to build too, so I'll see what the others think. Ignored: None Dernière modification le 1546999080000 |
Pashele « Censeur » 1547001840000
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@7145259 @7180386 Dernière modification le 1547003340000 |
Drotik « Citoyen » 1547026020000
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@7550318 @6927908 |
Karbasan « Citoyen » 1547048460000
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@7548567 |
Aviener « Citoyen » 1547048460000
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@7559935 (edited according to the review) |
Mrloll « Citoyen » 1547074680000
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@7558770 @1446952 |
Alnitak « Citoyen » 1547178360000
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@5526733 @5209960 Dernière modification le 1547952420000 |
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@7490908 |
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@7560735 |
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edited; @5910511 |
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@6783669 @6728938 Dernière modification le 1547536740000 |
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@7330787 |
Awesync « Censeur » 1547464740000
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@7561545 |
Hazard 1547491800000
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[Modéré par Daisy, raison : Spam] |
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@6024251 @6025838 Dernière modification le 1547595600000 |
Kiddarkness « Citoyen » 1547838840000
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@7562901 @7562879 |