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Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan
Antaartiicaa
« Citoyen »
1450704900000
    • Antaartiicaa#0000
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#4621
  0
@5581861
Otavioivato
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1450706220000
    • Otavioivato#0000
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#4622
  0
@6416498
Wanheda
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1450707660000
    • Wanheda#4547
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#4623
  0
@6416528
Xxmeeping
« Citoyen »
1450734420000
    • Xxmeeping#0000
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#4624
  0
@6417593

The mice spawn is where the cheese is because to lower chances of mice getting trapped.

It's basically just a bunch of random rectangles and ice blocks. If you have minimalist* mode off, you will notice the blue bow on the ice block to be inside it. I forgot to edit that.

*Minimalist mode is something to reduce lag from the art of the blocks. With minimalist mode on, blocks such as grass, snow, earth, will turn into a simple blue-ish color. Ice blocks will turn into a very light blue like this. You can access it from the setting (the gear in the box).
Figoi
« Citoyen »
1450737960000
    • Figoi#0000
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#4625
  0
@6238181 edited
Moldify
« Citoyen »
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    • Moldify#0000
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#4626
  0
@4602103
Okpatinhos
« Citoyen »
1450783680000
    • Okpatinhos#0000
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#4627
  0
removed

Dernière modification le 1452996300000
Tock
« Citoyen »
1450798080000
    • Tock#7043
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#4628
  0
@6019357
@6418753

Dernière modification le 1450821900000
Finerlobster
« Citoyen »
1450809840000
    • Finerlobster#0000
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#4629
  0
@6419250
Segabite
« Citoyen »
1450819020000
    • Segabite#0000
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#4630
  0
@6417797
Kinhusxd
« Consul »
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    • Kinhusxd#0095
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#4631
  0
Hi, if you want to talk about your map, please send me a private message by cliking here.

Olá, se você quiser conversar sobre seu mapa, por favor me envie uma mensagem privada clicando aqui.



@6397729 - Gengargastly - Challenge in this map is little. Shaman just need one box and one ballon, so ice won't be an obstacle anymore. Other than that, building which is required is generic.
@6397861 - Natrats - Overused concept in P4 rotation.
@271002 - Wangan - Map itself is a bit cramped. Clouds in the lower part of the map are an annoying obstacle.
@6398416 - Alexizap - Shamans can't be really creative in this map since there's only one path to take.
@6394635 - Joeprooxxdd - It's quite simple but it's enjoyable to build on.
@6397937 - Apollopolo - Using portals is way more rewarding than building, especially for divine mode shamans. It would be nice to make hole visible at first, too.
@6398827 - Sladkoru - Generic map.
@6313354 - Joseventus - It's interesting how there is some room for being creative gameplay itself isn't very different from maps we already have in rotation.
@6396558 - Neglectedman - The fact mice spawn in both sides of the map just mean shaman will have to do the same work twice. Even though I enjoyed clouds around cheese, it'll be a difficult challenge for most shamans.
@6399942 - Tenoteno - The layout of the map is different but it doesn't really affect gameplay.
@6399830 - Zuyaq - It's not a shaman map at all. Mice can finish it by themselves.
@6400771 - Hybinkunduz - The concept itself is quite interesting but after you move wood grounds, it becomes a generic map. Dynamic wood grounds may easily become unstable and mess up with shaman's buildings in case they use them as support.
@6401199 - Itmaxkilleur - It's interesting how shamans may think a little before building. Gameplay is short but it offers two or three paths.
@6402131 - Szamankakox - It's not a shaman map at all. It looks like an art map but art isn't very detailed.
@1489473 - Killerjimboo - Shamans can't be really creative in this map since there's only one path to take.
@6250262 - Picapauui - Once mice jump to the grass ground in the lower part of the map, it'll force shaman to use it in order to build to cheese. Considering that, there'll be only one solution to this map. Grounds in the right side of the map seem to be useless.
@6402872 - Bleoons - It's not a shaman map at all. Mice can complete it by themselves.
@6364983 - Framnm - Building a generic bridge in the middle of the map will be the main solution for this map.
@6403562 - Ballasv - Generic gameplay.
@6379459 - Shadowtrophy - Most mice will try to reach the circle ground as the map starts, so it may lead to massdeath.
@5540923 - Tukumasi - Grounds on the left side of the map seem to be an interesting idea, but gameplay is based on building a generic bridge.
@6155769 - Fakibanido - It basically requires a generic bridge in the lower part of the map.
@6394158 - S3gw - It requires too much building.
@6404028 - Kingttrexs - Walljumping isn't really enjoyable and mice can finish this map by themselves.
@3667450 - Luizfelipee - Newer shamans can easily mess up with the ice ground. Building which is required is long and boring.
@6407144 - Akemishina - Oi :) It would be a nice idea for an art map but this concept doesn't fit shaman rotation.
@6142806 - Hea - The concept itself is interesting but gameplay is based on spamming portals, so it wouldn't be enjoyable.
@6408688 - Wifiguel - It looks like an art map but art isn't very detailed.
@6408967 - Bataatiinha - This concept is usually too confusing for public rotation.
@6409159 - Qixholywood - It looks like an art map but art isn't very detailed.
@6409247 - Guilheurmee - It's not a shaman map. Mice may complete it by themselves.
@6392033 - Arnaldovito - The way back to hole encourages shamans to build offscreen because the path is too narrow.
@6411730 - Jingche - It's not suitable for P4 at all.
@6411757 - Doublame - It basically requires a generic bridge to cheese and to hole, so shamans can't be really creative.
@6412268 - Astallin - Generic gameplay.
@6412271 - Ecstrimpro - Generic map and gameplay.
@5925322 - Viniciusdara - Water grounds are usually so glitchy and annoying that we tend to deperm them more often than adding new ones to rotation.
@6412958 - Dprocik - Even though there are some cloud grounds to help shaman, building in a map like this is frustrating for most shamans. Wind is just too annoying.
@641057 - Chinomari - Where's cheese/hole?
@2800062 - Aksale - People tend to use overcomplicated ideas while coming up with antigravity maps but this one is quite simple. It'll become harder only if mice miss cheese at first. Anyway, every building will be the same in this map and I'd rather let shamans be creative.
@6413999 - Lxjkrlx - The left side of the map is okay but the ice ground may be an annoying obstacle.
@6414233 - Angyalkae - Generic gameplay.
@6379783 - Irzahsan - Most shamans will just cannon the wood ground and kill everyone.
@6414660 - Tdpnice - Interesting concept but it's too hard for most shamans. Mice will try to get cheese by themselves and it'll lead to massdeath, too.
@6416087 - Reganjsg - Gravity makes it frustrating to play on.
@6416106 - Gianchang - It looks like an art map but art isn't very detailed.
@5581861 - Antaartiicaa - It's not a shaman map at all, mice can do it by themselves. While trying it, most of them will die.
@6416498 - Otavioivato - Gameplay will be based on spamming portals, so it wouldn't be very enjoyable.
@6416528 - Fakecolizion - Simple but enjoyable, even though gameplay is generic.
@6417593 - Xxmeeping - Grounds seem to be placed in a random way, so gameplay sounds random, too.
@6238181 - Figoi - I tested this map by myself and I didn't understand it. Please, whisper me, so you could explain it.
@6418301 - Okpatinhos - Gameplay seems generic.
@6419250 - Finerlobster - It's too hard for public rotation. Mice will hit lava grounds just to mess up with shaman's building.
@6417797 - Segabite - It looks like an art map but art isn't verydetailed. Collision with grounds is confusing , so most mice will just try to reach the art and they'll die.



Will be discussed:
@4959141 - Reppam - Waiting for shaman to help may be boring but adding a second shaman may be a nice idea. Let's see what others think about bringing it to P8 rotation.
@4812027 - Brunoav - Tests showed some interesting and different results. It's interesting how shaman may take an easy path if s/he thinks before building.
@4602103 - Modifys - It's not as simple as it seems, but it's an enjoyable map to build on. Shamans may be creative and choose their own path.


Ignored:
@5512713 - Caiquelinoo - Posted more than 1 map (same post)
@5516955 - Caiquelinoo - Posted more than 1 map (same post)
@6019357 - Tockego - Posted more than 1 map (same post)
@6418753 - Tockego - Posted more than 1 map (same post)
@6409221 - Gabrielbbn - Posted more than 1 map (same post)
@6409250 - Gabrielbbn - Posted more than 1 map (same post)

Dernière modification le 1450899420000
Bataatiinha
« Citoyen »
1450900440000
    • Bataatiinha#0000
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#4632
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@6451402

Dernière modification le 1452173340000
Tock
« Citoyen »
1450907220000
    • Tock#7043
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#4633
  0
@6418753
Joeprooxxdd
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1450908480000
    • Joeprooxxdd#0000
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#4634
  0
@6396422
Vedae
« Citoyen »
1450909800000
    • Vedae#0000
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#4635
  0
@6412424
Wangan
« Censeur »
1450916820000
    • Wangan#0095
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#4636
  0
@272289

Dernière modification le 1450936140000
Davesglm
« Citoyen »
1450918380000
    • Davesglm#1756
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#4637
  0
@6451236

Dernière modification le 1452113880000
Okpatinhos
« Citoyen »
1450920300000
    • Okpatinhos#0000
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#4638
  0
removed.

Dernière modification le 1452996360000
Nickyraton
« Citoyen »
1450933080000
    • Nickyraton#6512
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#4639
  0
@6422361
Inzerty
« Citoyen »
1450976520000
    • Inzerty#5885
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#4640
  0
@6394742

Dernière modification le 1451428980000
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