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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Koulouh
« Citoyen »
1585068840000
    • Koulouh#0095
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#4621
  0
@4784094 - edited
@5177997 - edited

Dernière modification le 1585070160000
Jasseh
« Censeur »
1585251600000
    • Jasseh#0000
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#4622
  2
@7704222

Dernière modification le 1586871720000
Guepardo7
« Citoyen »
1585260240000
    • Guepardo7#1478
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#4623
  0
@7694663
@7698591

Dernière modification le 1586265420000
Urook
« Citoyen »
1585262580000
    • Urook#1131
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#4624
  0
@5648534
@5989833

Dernière modification le 1585338780000
Stefan
« Censeur »
1585322220000
    • Stefan#0095
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#4625
  0
@7391003
Yeahright
« Citoyen »
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    • Yeahright#9937
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#4626
  0
@7620473
Blackage
« Citoyen »
1585754280000
    • Blackage#7092
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#4627
  0
@7695576 @7697150
Merryzs
« Citoyen »
1585765440000
    • Merryzs#0000
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#4628
  0
@7223862
@7697254

Dernière modification le 1586038980000
John
« Citoyen »
1586315160000
    • John#9081
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#4629
  0
@7409187
F35
« Citoyen »
1586613120000
    • F35#0284
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#4630
  0
@7703717 As long as you escape the first part (which is really easy), you have plenty of room to run
Roose
« Citoyen »
1586627820000
    • Roose#7190
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#4631
  0
@7703849
Felps
« Citoyen »
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    • Felps#0537
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#4632
  0
@7021589
Ikke
« Sénateur »
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    • Ikke#0010
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#4633
  0
@7670038
Apelidunsete
« Citoyen »
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#4634
  0
@7705271
Commandantso
« Censeur »
1587217020000
    • Commandantso#0000
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#4635
  0
@7707722
Teela
« Citoyen »
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    • Teela#6155
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#4636
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@7709037
Bemmh
« Consul »
1587412500000
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#4637
  2
Left as is:
@2683284 - Comorr#0000 - This map was removed from the P11 rotation in 2017 for not having the best gameplay. Mirrored maps generally provide the rotation with dull gameplay as the map gets quite repetative after a while.
@7686788 - Haydie#0000 - This map will be way too hard for vampires due to the amount of grounds and surface there is to move around on.
@7693944 - Haydie#0000 - This map is also too hard for the mice due to the amount of grounds and surface area.
@7574115 - Louis49#0000 - There is a lot going on in this map, there's too many grounds, giving mice too much surface to run around on, which will make the map too hard for the vampires.
@7691653 - Jasseh#0000 - The map will be too hard for the vampires due to the amount of ground and surface area the players have to run around on.
@7291075 - Pjfsamora#0000 - The mechanism is very unclear and will end up confusing players. Part fro that, the map may be a little bit too hard on the vampires. It would also be nice if there was another way up from the bottom right grounds, other than using the water.
@7221052 - Pjfsamora#0000 - The map looks very dull and the gameplay overall isn't very exciting and fun.
@7691801 - Refused#6163 - The wind makes the map a bit tedious to play on, especially since the places where players can stand still on are limited.
@7709046 - B0wl#7075 - The idea of a fun slippery map is nice, unfortunately your map is a bit too hard due to the amount of surface area the mice have to run around on and the fact the grounds are ice will also increase the difficulity for the vampires.
@7701663 - B0wl#7075 - The art is nice but unfortunately the gameplay is rather boring and it's also too hard for the vampires.
@4784094 - Koulouh#0000 - The map is very messy and a bit difficult on the eyes. The map is also too hard for vampires.
@5177997 - Koulouh#0000 - This map will be far too hard for the vampires because of the amount of surface area players have to move aroud on.
@7704222 - Jasseh#0000 - The grounds are a bit unclear, would be great if you could find a way to make it obvious which grounds are trampoline and that a part of the spoon you can walk through, even if it's just showed at the start of the roun.d
@5648534 - Urook#1131 - There's a bit too much surface area for the players, making the map difficult for the vampires.
@7391003 - Stefanmocarz#0000 - Map will be a bit too hard for vampires and once the defilante tokes are all used by a player the map will become significantly more boring.
@7620473 - Yeahright#9937 - In tests the map proved to be a bit too hard on the vampires, try removing a few grounds tweaking the layout slightly to make it easier.
@7695576 - Blackage#7092 - The map is a bit too hard for the vampires due to the amount of grounds placed in the map.
@7697150 - Blackage#7092 - The map is a bit too hard for the vampires and the overall gameplay of the map is similar to maps already in roation.
@7223862 - Merryzs#0000 - The map is very dull and plain, the overall gameplay is similar to maps already in rotation.
@7697254 - Merryzs#0000 - The map is very plain, it'd wouldn't provide the rotation with a new and exciting gameplay.
@7409187 - John#9081 - Mirrored maps are generally boring because they get rather repetative quickly. There's also a hidden ground to the far bottom right, where the orange/fall tree is placed.
@7703717 - F35#0284 - The map is very plain and the gameplay isn't very fun and exciting.
@7703849 - Uhzinhooo#0000 - There's too much walljump required to move around on the map. Please try to add something to prevent this.
@7021589 - Bielpratasqn#0000 - The map will be too hard for the vampires, try to remove some grounds and edit the design a bit.
@7670038 - Ikke#0095 - The concept could work if executed differently. The map is very plain and boring currently. Newer players will also struggle to get up using the rotating ground.
@7705271 - Apelidunsete#0000 - This map is way too hard, we typically don't accept maps with scroll in P11 anymore because they are too hard for the vampires.
@7707722 - Commandantso#0000 - The treadmill at the bottom is too strong, which proved to make the map difficult for the vampires due to players using it over and over again.
@7709037 - Teela#6155 - There's too much walljump required to move around the map. Player will also be able to walljump up the tall earth ground next to the grass ones on both sides, and from there they will be able to reach the top where a lot of players won't be able to see them and therefor they will be impossible to infect.


Will be discussed:
@5989833 - Urook#1131 -


Ignored:
@7694663 - Guepardo7#1478 - Blacklisted until maj 3, 2020.
@7698591 - Guepardo7#1478 - Blacklisted until maj 3, 2020.

Dernière modification le 1587420120000
B0wl
« Citoyen »
1587428220000
    • B0wl#7075
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#4638
  0
@7709046
@7712936

Dernière modification le 1588031040000
Commandantso
« Censeur »
1587463080000
    • Commandantso#0000
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#4640
  0
@7707722 - edited
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