Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Mapcrew « Consul » 1553303400000
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Left as is: @7583644 - Aiko970#0000 - The map consists in a boring maze gameplay plus night mode wich, in this case, makes the map even annoying than it is. Also, it is not necessary this amount of cheese, it looks visually polluted in that area. @6701046 - Ventrumx#4278 - First of all the players spawn is unsafe, due to it's position, it will cause mass and AFK death. Moreover, the map design provides very cramped spaces on its paths and, with collision, it will become a boring luck based map. Also, the treadmill ground wasn't a good addition to this map. @7579986 - Keyx#0000 - Despite you have edited your map the way it was suggested, the tests weren't as great as we expected. However, here is a new suggestion: if the grass ground had no collision with items and there was a trampoline ground below it, also the balls would need higher mass, they could bounce with more smoothness and the gameplay would be better. @7585384 - Keyx#0000 - The map layout offers a very annoying gameplay which is not fun at all: it is very repetitive and the chances to complete the map by following the suggested path are very unlikely, most of players will fall from the circle and the ones who don't fall before the ramp, will fall there because the circle will start moving faster than they can stay on it. @7584315 - Lucypher#6688 - This map doesn't fit as a Miscellaneous (P9) category, it should be submitted for Art (P5). However, both the gameplay and the art itself are very poor and there's also a lot of unused space in it. @7583963 - Jitotranss#0000 - This map would bring nothing new to rotation. This concept (falling grounds the way it is used in this map) has been explored a lot in the last years. Also, the entire top part of the map was unused. As the gameplay isn't attractive and there is free space in the map, you should try to explore it more by adding new things on it. @5500240 - Namelessh#0000 - This map isn't interesting to rotation. The gameplay is very poor and simple, it doesn't have anything new. Also, there are a lot of parts in the map which are very automatic, in other words, there are places that you don't need to do much, but touch a ground or let the mice fall itself. P1'ed: None Will be discussed: None Ignored: None Dernière modification le 1553306280000 |
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@7585390 @7579986 Dernière modification le 1553537220000 |
Ventrumx « Citoyen » 1553347920000
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@7586306 |
Jitotranss « Citoyen » 1553401860000
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Lo mejore @7583963 le agrege cosas más actuales y un poco de jugabilidad |
Alnitak « Citoyen » 1553456940000
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@6174759 |
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@7587093 |
The_remab « Citoyen » 1553633340000
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@7565415 |
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Note: I have not done this review. If you want to talk about your reviewed map, please submit a private message to the Mapcrew#0020 account. Left as is: @7585390 - Keyx#0000 - Despite you had a good idea, the concept doesn't work well in a full room properly. Besides, the shaman doesn't have supports to start building and help the players that didn't complete the map by themselves once the grass ground doesn't collide with other objects. @7586306 - Ventrumx#4278 - This map layout provides a very linear and repetitive gameplay, due to this, it will become something boring without replay value. Also, the collision wasn't a great addition to the map, it just make it even annoying than it already is. On a side note, the gap next to the deathline (chat box) will llead to mass death because of the collision. @7583963 - Jitotranss#0000 - This map is very boring to be completed, the first obstacle is very hard to pass through, mainly for new players. Also, it doesn't showed anything new or interesting to rotation. Besides, the entire top part of the map is unused. @6174759 - Alnitak#7205 - The map layout provides an automatic gameplay, which means, the players doesn't have much to here but touch the lava and ice gronds. This will directly affect the replay value and the map will eventualy become something boring to play. @7587093 - Abel#5631 - This map would bring nothing new to rotation, there is a few maps like that already in rotation. Also, the gameplay is very simple and poor, the balls aren't a great obstacle and the trampolines makes the map very easy to be completed, in other words, there isn't a nice challange improving the gameplay. @7565415 - The_Remab#6644 - As said before: "the gameplay is very linear and boring. Also, it is very difficult to pass through this part of the map which will make the map something hard to complete. Besides that, players can get stuck easily in the chocolates obstacles". Please don't submit your maps without editions. P1'ed: None Will be discussed: @7579986 - Keyx#0000 - Will be discussed for P7. Ignored: None Dernière modification le 1553734080000 |
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@7587821 @7588974 Dernière modification le 1554128820000 |
Ikasaruzu « Citoyen » 1553937060000
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@7552769 |
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@7566771 |
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@7588580 |
Alnitak « Citoyen » 1554045180000
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@5335292 |
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@7444900 |
Andresbt « Citoyen » 1554147480000
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@7588339 - p9 |
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@6603852 |
Mapcrew « Consul » 1554164940000
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Left as is: @7587821 - Keyx#0000 - The map concept doesn't seem to work fine, to be honest, it is a bit confusing to understand what is it about. Also, the gameplay is very linear, poor and simple, because of that, the map would bring nothing interesting to rotation. @7588974 - Keyx#0000 - The map gameplay is very boring due to the fact you need to keep guessing where you should go, maps with this concept, aren't fun at all. Besides, the entire top part is unused. On a side note, it isn't visually appealling, it looks like the grounds were placed randonly by the map area. @7566771 - Dlew#8867 - This map wouldn't bring anything new to rotation, we have seen maps with the same concept in the last years. Also, the gameplay is very annoying and linear. @7588580 - Tansu#3072 - Most of players will think the ice dynamic ground will fall through the gap and it is not going to happen, making the players a bit confusing about the way the map works. Besides, the entire map is wall jumping based, which means, it is repetitive and boring. @5335292 - Alnitak#7205 - The are a few maps very similar to this one. The gameplay is very automatic, in other words, the players don't need to do much, but touch the lava and trampoline grounds. @7444900 - Ikke#0015 - Most of players won't be able to complete the map by themselves, which means, it is going to be a map dependent of shaman, because of that, the gameplay will be exactly the same as the vanilla map. @7588339 - Andresbt#0000 - This map is good the way it is: P1 is enough. @6603852 - Obsyt#0000 - Despite the gameplay is repetitive, the map is still enjoyable and fun. Deserves to be protected. P1'ed: @7552769 - Ikasaruzu#0000 - This map is very fun and enjoyable, however, the gameplay is a bit repetitive, due to this fact, the replay value is low. P1 will be. Will be discussed: None Ignored: None Dernière modification le 1554245160000 |
Vazafirst « Citoyen » 1554262320000
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@7589310 @7589405 Dernière modification le 1554427500000 |
Lassapq « Citoyen » 1554410220000
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@7585109 |