Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor |
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Left as is: @7712936 - B0wl#7075 - The map is beautiful but it's a bit too hard for the vampires. Try decreasing the overall play area, make the map smaller, basically; then submit it again. @7707722 - Commandantso#0000 - Map is too hard for the vampires. Players got stuck at the chocolate at the bottom right treadmill and it was annoying to get away from there. @7699991 - Apelidunsete#0000 - Mice will stand under the grounds as they come down and get stuck underneath it, this will hinder the other grounds from falling down, so at the end it will be near impossible to reach the mice that are at the top of the map. @7021589 - Bielpratasqn#0000 - The map is a bit clustered and vampires will struggle to infect mice at the very start of the round. @7716616 - Haydie#0000 - The map is too hard for the vampires, the vampires struggled to move around comfortably and ended up infecting almost no players. @7693944 - Haydie#0000 - The map was too hard for the vampires in tests. Try making the play area smaller by removing grounds. @7119294 - Kratos#2341 - The map was too hard for the vampires, it was also harder on newer players. @6885056 - Kratos#2341 - The map feels a bit cramped since there's very few spaces with an open area. Majority of the pathways are quite narrow. @7711622 - Stovedove#0000 - If players stand at the top of the upper rotating ground they will get stuck between the ground and the triangle item above.If all the bubbles pop, the map will be a bit too hard for the vampires. @7711647 - Nicina#0000 - Having to constantly duck to move around is tedious and would make the overall gameplay quite annoying after a while. @7584125 - Bhvana#0543 - The overall gameplay on the map is quite boring and there's barely any routes for the mice to escape the vampires. Mice also can't get through the stone ground and the chocolate ground at the top right. @7620473 - Yeahright#9937 - The map was a bit hard on the vampires and the map felt a bit uncomfortable to play on due to the layout of the grounds. @7117099 - Pjfsamora#0000 - The map is a bit too large, with too many grounds which makes it harder on the vampires to catch and infect the mice. @7099600 - Pjfsamora#0000 - The map was a bit too hard on the vampires, they struggled quite a bit to reach the top of the moon in order to infect the mice that were there. @7711707 - Apelidunsete#0000 - There's a bit too much walljump which slow downs the flow of the gameplay. @7715928 - Trexexjc#0000 - The vampires struggled to infect the mice a bit too much during my tests. @4783752 - Koulouh#0000 - The map feel rather cramped and it would be too hard on the vampires due to the amount of grounds placed. @4784094 - Koulouh#0000 - The map feels clustered with the defilante token spread around the map, the map would also be too hard on the vampires. @7699678 - Blackage#7092 - The map is very plain and wouldn't provide the rotation with any new and exciting gameplay. @6794416 - Leiks#0000 - Mirrored maps are not recommended for P11 as they get boring and repetative quite fast. @6777567 - Leiks#0000 - Same here, mirrored maps are not recommended as they often get boring and repetative quite fast. @7718904 - Suultann#3465 - There's not many pathways for the mice to use to escape the vampires. There's pretty much only one possible path for them to take, going down the ice to the right and following the grounds up on the left side or the other way around. Try adding new pathways for the mice. @7000604 - V_21#0000 - The trampoline is a bit too strong and will make it difficult for the vampires. Other than that, mirrored maps are not recommended because they often get boring and repetative quite fast. @7719593 - Feke_Voador#0000 - There's too many grounds on the map, which results in the map being too hard for the vampires, especially since the map has scroll (even if it's just a little bit). @7720883 - Mad#3134 - Mirrored maps are not recommended in P11 because they often get boring and repetative quite fast. @7721170 - Jacintf#0000 - We've had nightmode maps in P11 before and they have proved to be too hard and this map is far too hard for the vampires. You also have offscreen gameplay which is against the rules. Will be discussed: @7709046 - B0wl#7075 - @7704222 - Jasseh#0000 - @7709867 - Jasseh#0000 - @7518299 - Trexexjc#0000 - @7714108 - Blackage#7092 - @7719592 - Feke_Voador#0000 - Ignored: None Dernière modification le 1589383260000 |
B_ootcamp « Citoyen » 1589392860000
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@7117099 - edited @6919594 - edited |
Jasseh « Censeur » 1589458320000
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@7502773 @7725887 Dernière modification le 1590529920000 |
Yeahright « Citoyen » 1589459640000
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Haydie « Citoyen » 1589460060000
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@7685836 . @7710020 . Dernière modification le 1590852420000 |
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@7726551 @7722914 Dernière modification le 1590270000000 |
Eremia « Censeur » 1589553360000
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Kratos « Citoyen » 1589573400000
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@7055116 @6965315 Dernière modification le 1591218360000 |
Trexexjc « Citoyen » 1589757660000
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@7729109 Dernière modification le 1590964200000 |
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Apelidunsete « Citoyen » 1589797380000
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Coco_nugs « Citoyen » 1589883780000
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Trexexjc « Citoyen » 1590097860000
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@7737805 Dernière modification le 1591996680000 |
Bhvana « Censeur » 1590178680000
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@6794416 - edited @6777567 - edited |
Ssusluu « Citoyen » 1590427320000
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@7729111 Dernière modification le 1590496860000 |
Commandantso « Censeur » 1590496440000
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@7725421 @7729667 Dernière modification le 1590592860000 |