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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Koulouh
« Citoyen »
1593161820000
    • Koulouh#0095
    • Profil
    • Derniers messages
    • Tribu
#4701
  1
@4783752
B0wl
« Citoyen »
1593307260000
    • B0wl#7075
    • Profil
    • Derniers messages
    • Tribu
#4702
  0
@7745651
Haydie
« Citoyen »
1593363180000
    • Haydie#0000
    • Profil
    • Derniers messages
    • Tribu
#4703
  0
@7714019 .
Stovedove
« Citoyen »
1593741120000
    • Stovedove#0000
    • Profil
    • Derniers messages
    • Tribu
#4704
  0
@7748041
Refused
« Censeur »
1593816120000
    • Refused#0095
    • Profil
    • Derniers messages
    • Tribu
#4705
  0
@7747002
Eliterecon
« Citoyen »
1593857400000
    • Eliterecon#0095
    • Profil
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    • Tribu
#4706
  2
Left as is:
@7742277 - Apelidunsete#0000 - The map can be slightly confusing with all the different decorations and closed off pathways as it seems like you can access some parts of the maps but in reality, you can't. Additionally, the two small grounds at the bottom can be quite difficult to spot as it is covered in the decoration. Overall, the map feels very clustered and messy.
@7742286 - Apelidunsete#0000 - The map feels very generic and consists of a lot of sliding which can become really difficult for the vampires to infect mice with this given mobility. Additionally, the placement of the cheese is quite random and is very easy to avoid. Overall, the map is quite unbalanced.
@6200021 - Apollopolo#0000 - Mirrored maps are not recommended because they provide a repetitve gameplay which is not interesting enough. Using water grounds that allow mice to get around the map very easily is not allowed as it can be camped to escape the vampires quickly, providing an unbalanced gameplay.
@6147422 - Apollopolo#0000 - The map looks pretty cool however the grounds can be very confusing with all the different shades. Additionally, the grounds at the bottom (next to the cheese) are ice grounds which makes it very tedious to get out of, especially with the added cheese. Overall, some edits are needed.
@7693473 - Bielpratasqn#0000 - The map has too many grounds scattered around which makes it extremely difficult for vampires to get around to all the mice when they are very split up. The map can be quite unbalanced at its current state.
@7739738 - Commandantso#0000 - To get to certain places on the map, in particular the top two, you are required to have a fair amount of skill to get to it which is very unfair to new players. The gameplay is heavily based around the players skill level.
@7745651 - B0wl#7075 - The use of mechanism grounds can be very biased as new players would struggle using and getting to mice to infect them. Some parts of the map require a fair amount of wall-jumping which can be quite difficult for some players. Overall, the map provides an unbalanced gameplay.
@7714019 - Haydie#0000 - There are too many grounds on the map, making it extremely difficult for vampires to get mice. A lot of wall jumping is required as well to get around the map which would cause problems for new players. Furthermore, some grounds are barely visible due to the decoration blocking it. Overall, the map would not work at its current state.
@7748041 - Stovedove#0000 - I really enjoyed the map however some slight changes are needed. The grounds in the bottom middle need to be slightly moved apart because it is very cramped up. It causes a lot of deaths and feels very awkward to play on.
@7747002 - Refused#6163 - The water grounds are overused which can be very easily abused to get around the map with ease, making it obnoxious for vampires. The gameplay is very repetitive as there's nothing more than water grounds to get around. Overall, the gameplay would not be as interesting.


Will be discussed:
@7738384 - Trexexjc#0000 -
@728524 - Trexexjc#0000 -
@7679466 - Jasseh#0000 -
@7679729 - Jasseh#0000 -
@4783752 - Koulouh#0000 -


Ignored:
None

Dernière modification le 1594344720000
Trexexjc
« Citoyen »
1594345620000
    • Trexexjc#0000
    • Profil
    • Derniers messages
    • Tribu
#4707
  1
@728316
@7746861
Stovedove
« Citoyen »
1594355880000
    • Stovedove#0000
    • Profil
    • Derniers messages
    • Tribu
#4708
  1
@7748041 edited
Jasseh
« Censeur »
1594361040000
    • Jasseh#0000
    • Profil
    • Derniers messages
    • Tribu
#4709
  3
@7682831
@7681436

Dernière modification le 1594913220000
Skyhjkf
« Citoyen »
1594442040000
    • Skyhjkf#5507
    • Profil
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    • Tribu
#4710
  0
@7751661
Sazd
« Citoyen »
1594444260000
    • Sazd#0148
    • Profil
    • Derniers messages
    • Tribu
#4711
  1
@7703559
@7752780

Dernière modification le 1594767900000
Ifo
« Héliaste »
1594571400000
    • Ifo#4275
    • Profil
    • Derniers messages
    • Tribu
#4712
  1
@6186662
Eliterecon
« Citoyen »
1594938480000
    • Eliterecon#0095
    • Profil
    • Derniers messages
    • Tribu
#4713
  1
Left as is:
@7681436 - Jasseh#0000 - Despite keeping the originality of the P10 map, it is quite lacking in terms of gameplay for P11. It looks very bland with just the use of cannons and overall would not be too fun to play on.
@7751661 - Skyhjkf#5507 - Firstly, the map has too many grounds which can become very difficult for the vampires to infect mice as they can easily spread out and avoid them. Secondly, the map does not prevent players from going off-screen; providing off-screen gameplay which is not allowed. Overall, everything feels a little too cramped together which makes it difficult to play.
@7752780 - Sazd#0148 - There are too many grounds available for the players which can become really difficult for vampires to infect mice. Additioanlly, the use of too many ramped grounds can be quite bad as it provides mice with more mobility to slide around easily and get away.
@6186662 - Ifo#4275 - The map looks quite cool with the minecraft element added to it however gameplay wise, it is quite lacking. The left side of the map feels very empty and rather looks like a filler. The 2 small grounds at the top feel a little too cramped and don't add too much purpose. Additionally, lava grounds are not recommended as sometimes the lava ground can bug and make the player invisible which would be very unfair. It would be nice to continue the Minecraft concept and potentially add a creeper which may explode but as of right now, the zombie doesn't make a huge impact.


Will be discussed:
@728316 - Trexexjc#0000 -
@7746861 - Trexexjc#0000 -
@7748041 - Stovedove#0000 -
@7682831 - Jasseh#0000 -
@7703559 - Sazd#0148 -


Ignored:
None

Dernière modification le 1595114040000
Trexexjc
« Citoyen »
1595116140000
    • Trexexjc#0000
    • Profil
    • Derniers messages
    • Tribu
#4714
  1
@728401
@728305

Dernière modification le 1595181600000
Newen
« Archonte »
1595139420000
    • Newen#6196
    • Profil
    • Derniers messages
    • Tribu
#4715
  0
@4697209
@4726309

Dernière modification le 1595168220000
Perfecteca
« Sénateur »
1595187540000
    • Perfecteca#0000
    • Profil
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#4716
  0
@7195122
B0wl
« Citoyen »
1595202600000
    • B0wl#7075
    • Profil
    • Derniers messages
    • Tribu
#4717
  2
@7748856
Apollopolo
« Censeur »
1595385180000
    • Apollopolo#0000
    • Profil
    • Derniers messages
    • Tribu
#4718
  1
@6147422
@7084222
Ifo
« Héliaste »
1595395440000
    • Ifo#4275
    • Profil
    • Derniers messages
    • Tribu
#4719
  0
@6999311
@6999319 - random map

Dernière modification le 1595395500000
Koulouh
« Citoyen »
1595422980000
    • Koulouh#0095
    • Profil
    • Derniers messages
    • Tribu
#4720
  0
@4645242
@5364930

Dernière modification le 1595509800000
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