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Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan
Sebidance
« Citoyen »
1452751980000
    • Sebidance#0000
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#4741
  0
@6465352
Nitenrock
« Censeur »
1452766140000
    • Nitenrock#0095
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#4742
  0
@6462241
Tip: Do not touch the wood with a construction
Purplehawt
« Citoyen »
1452776640000
    • Purplehawt#0000
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#4743
  0
@6466010
Okpatinhos
« Citoyen »
1452856380000
    • Okpatinhos#0000
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#4744
  0
@6467591

Dernière modification le 1452996360000
Mvkaiogg
« Citoyen »
1452880140000
    • Mvkaiogg#0000
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#4745
  0
@6464790
Guguwrx
« Citoyen »
1452884340000
    • Guguwrx#0000
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#4746
  0
@6468430
Grouillette
« Citoyen »
1452900540000
    • Grouillette#0000
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#4747
  0
- @6466753
Kanetaum
« Citoyen »
1452903240000
    • Kanetaum#0000
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#4748
  0
@6469037
Aksale
« Citoyen »
1452908280000
    • Aksale#0000
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#4749
  0
@3534580
Mapcrew
« Consul »
1452909300000
    • Mapcrew#0020
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#4750
  0
Left as is:
@6451402 - Bataatiinha - A decent idea, but it could be executed better. Having two boxes attached to the ground looks ugly, and the death tokens don't offer anything that a wall wouldn't.
@6418753 - Tockego - Cheese inside of a cloud is done quite regularly, the map isn't bad, but it doesn't stand out at all compared to all of the other maps that use the same concept.
@6396422 - Joeprooxxdd - The death tokens would not change the map at all if they were just turned into a continuation of the ice wall. If you look at the maps with death tokens that are permed, they're used in a way that you have to build around them without support. In this map you have to build under them regardless of if they're death tokens or a wall.
@6412424 - Vedae - Not a bad map, but it doesn't really offer any creativity buildwise, It's essentially a bridge right down the middle. Try offering some creative freedom to shamans in your maps.
@272289 - Wangan - Building in water, especially in closed spaces, is a huge pain for the shaman. The center blocks where the mice spawn are interesting, but areas around the cheese and hole need some work.
@6451236 - Davizinhoglm - There is not enough room around the cheese for the shaman to build, most will end up blicking it and have to use boxes. The only way you can build under it is if you summon a plank at the lowest point possible.
@6422361 - Nikjos85 - Not a shaman map.
@6394742 - Tiojeje - This map is really interesting actually, but it's far too difficult for the majority of shamans, unless they tp out of the box, which ruins the map.
@3786465 - Sarkazm - There is AFK death due to the chocolate grounds settling, it's a decent map apart from that, so try fixing the problem.
@6417908 - Topim - While the wind will make the map difficult for some who aren't used to it, the map is far too easy for those who are used to it and doesn't offer much challenge or creativity at all.
@6419362 - Doublame - Most shamans with the skill will just delete stuff, for shamans without the skill it's too difficult.
@6423676 - Najni - Doesn't offer anything new to the rotation, it's basically just a straight build up to the cheese, which makes it pretty boring.
@6419876 - Mtcobain - Requires too much building for P4 - Too difficult for the average shaman.
@6424079 - Subwooferdub - Not a shaman map.
@6452787 - Sekui - The idea behind it is interesting in theory, but poor in practice, most mice will just get frustrated at the moving trapdoors. The wall on the side also defeats the purpose of the first ice wall.
@6425216 - Nincius - Not a shaman map. Try submitting it for P17.
@6462380 - Ratufufu - Doesn't offer anything that existing P4 maps don't already offer. The build required is quite bland.
@6426603 - Framnm - Decent, but after getting the build required to complete the map is quite boring and doesn't leave much room for creativity.
@6409444 - Uelintondd - Doesn't offer much in terms of creativity, you pretty much just put a plank between each platform and you're done.
@6427329 - Laolumsusun - Too easy, it can be completed with 4 or 5 planks by a shaman in normal mode.
@6429557 - Oqualiptus - Very similar to an existing P8 map. Apart from the.. er.. art.
@6429997 - Tukumasi - Too difficult for the average shaman.
@6432845 - Alex4evah - Too difficult for the average shaman.
@6074855 - Modifys - The cloud ground removes any creativity the shaman has by forcing them to build in a certain way, the cloud ground shouldn't define the map.
@6430900 - Bestgameplay - This map doesn't offer anything new to the rotation. The build required is pretty common in shaman maps.
@6433746 - Lmaisoutro - While this map does require the shaman, art is not wanted in the P4 category. Try submitting it as a P5 map.
@3298068 - Shalander - Mostly just requires a straight bridge along the bottom of the cloud, which leads it to be a mostly boring build.
@4506450 - Tdft - Once you look past the ground properties and shapes, the map doesn't leave a huge amount of room for creativity, and the build that most shamans will go for is quite bland and common.
@6434832 - Atomikaz - This map doesn't offer anything new to the rotation. It's also quite long for just a single shaman.
@6464081 - Reppam - Too easy. Most shamans will go for the top cheese and not bother for the bottom. If you want to put more than one cheese in a map you can't make one a lot easier than the other, otherwise the majority of shamans will just go for the easier option.
@6436535 - Cyanny - The puzzle is interesting, but too difficult for the majority of shamans. Those who have the delete skill will just use that.
@6436616 - Szamankakox - The cobwebs don't do anything except frustrate the shaman, other than that the map is a fairly straightforward build.
@4326308 - Bradmouser - Ice is too difficult to build on for any shaman not in normal mode, and even then, the map is fairly straightforward.
@6379783 - Irzahsan - After solving the puzzle hardly any building is required, and the puzzle itself is very easy already.
@6014850 - Hatfoxdz - Not a shaman map.
@6450954 - Froiszen - The tunnel to the cheese means that after the shaman builds a straight bridge from the cheese to the mice, most mice will complete it by themselves. It makes the build required quite boring.
@6439145 - Eljordhan - Shamans can't even build in the cloud box without it glitching, making the map impossible without a lot of time wasted.
@6440922 - Truskowski - Hidden cheese.
@6442013 - Seawolfea - Doesn't offer anything that other shaman maps don't already. Fairly straightforward and bland buildwise.
@620103 - Dollyblue – It's just a straight bridge from the shaman to the mice and then a straight bridge from the cheese to the hole, not particularly fun to build on.
@6455560 - +Mistersacri – The idea behind this is cool, but it's a lot easier than it looks, making it not particularly exciting to build on.
@6443770 - Bobbdn - Too difficult for the average shaman, requires too much building. Ice is also a pain to build on in anything but normal mode.
@6433324 - Nyquon - The cobwebs just become a pain for the shaman, they may as well just be gaps that mice feel the need to jump into. Other than that, the build offers nothing new.
@3254690 - Dddin – The build required is quite standard and not many will deviate from it, leaving the map bland due to the lack of solutions.
@6442004 - Feniixfirst - Not a shaman map.
@6445894 - Xbangs - The cloud is so small that it may as well not even be there, it doesn't really add to the challenge of the map. Apart from that it is a very straightforward build that has been seen many times before.
@6445933 - Uskil – Decent, but it doesn't leave much room for creativity due to the blocks guiding where the shaman will build.
@5230308 - Viniciusdara - It's not clear that shaman items connect to the ground on the right as well. Even without that flaw, the map is a straight bridge from cheese to hole in both hard and normal mode, the only challenge anyone could get out of this map would be in divine mode.
@6446536 - Wdou - The death tokens to the right if the mouse spawn are interesting, but apart from then it's pretty boring.
@6446903 - Fakegami - The spinning grounds don't really add anything to the map as they can be easily avoided. Without them it simply leaves a build that doesn't require or spark any creativity or innovation for the shaman.
@6447284 - Peligroar - The cloud ground around the mice doesn't really change the map at all due to how small it is. Figuring out how to build to the cheese is fun, but after that it just turns into a straight bridge across, which is never any fun for the shaman.
@4027513 - Jacobzinho - The shaman is cute, but overlooking that it's just a straight bridge which leaves no room for creativity with the build.
@6448883 - Reshman - After the puzzle, which doesn't offer much challenge, it turns into a straight bridge up to the cheese which is pretty boring. Boring builds can be excused if the puzzle is fun, try to create a puzzle that isn't too easy, and isn't too hard. Something the average shaman can solve with just a bit of thinking, those are the puzzles that make good maps.
@6449847 - Kform - You've tried an interesting idea with the cloud grounds, but unfortunately even with the cloud grounds it just leaves a very bland build for the shaman to complete. They will basically just be building a straight bridge from themselves to the cheese, and maybe a bit to the hole. Straight bridges are never fun to build.
@6450076 - Goleiro - This map doesn't offer anything new to the rotation, the build required is something common and uninventive.
@6451656 - Apollopolo - Doesn't really offer anything to the rotation that other wind maps don't already. The treadmill ground is interesting, but doesn't change the map enough for it to be considered for P4.
@5670593 - Eliaspdc - Water in a tight space is exceedingly difficult to build for, even in normal mode. You can build under it, but that takes a lot of time, especially for a P4 map.
@5177348 - Axelcba - Not a shaman map.
@6172859 - Pgmsule - The top platform is useless, as the shaman will most likely just jump down and build from the bottom. Apart from that it isn't a bad map, it just isn't anything spectacular either.
@6452792 - Mymekill - Not a shaman map.
@6451365 - Bequerr - Not much space is left to build to the hole, a lot of shamans have difficulty building in tight spaces. The map is pretty interesting apart from that.
@6412271 - Ecstrimpro - This map doesn't offer anything new to the rotation. Apart from that it's quite ugly due to the overuse of decorations. Decorations aren't bad, but you have to use them in moderation!
@6453784 - Souradiativo - Unless the shaman has springs or something, the cloud ground forces mice to walljump, not all mice can do that. There are also some mostly useless grounds, such as the one the shaman spawns on.
@6435651 - Louloupoux - The puzzle is more tedious than fun, and while it is obvious where the holes are, they still shouldn't be hidden behind decorations.
@6455423 - Lukinhasbol - Not a shaman map.
@6455578 - Gabriellgtaa - This map requires far too much building for a single shaman, and as a P8 map it doesn't really offer anything new to the rotation.
@1911020 - Dddinosaurus - Building up to the clouds is tedious due to the lack of space. After that, it's just placing planks to the cheese which is quite boring.
@6458422 - Aeroman - The idea is nice, but it requires far too much building for the average shaman. It might work as a P8, but I don't think it really offers anything new to that rotation.
@6458714 - Dami07 - Not a shaman map.
@6458790 - Uhuge - The map itself looks really cluttered, and all the ice blocks leave little room for creativity while building, the shaman is basically forced into only building straight bridges.
@6459219 - Tingarato - Unless the shaman is in divine mode and has infinite range, it's exceedingly difficult to build down to the cheese without the risk of dying.
@6455584 - Ratovuashn - It's an interesting idea, but in practice the shaman will just be building straight planks up to each platform, or even just one long bridge from the hole to the cheese. It's also a huge pain building on scroll maps due to planks moving as you try to place them.
@6459650 - Eraumavees - While it requires a shaman, this map would be more suited for the art category. Try submitting it as a P5 map.
@6461273 - Conopid - Simply requires a straight bridge from the cheese to the hole by the shaman. When making a map you need to constantly be thinking about how you can make it more interesting for the mice and shaman. Building a straight line with planks isn't very fun for the mice or the shaman.
@6461314 - Otroivan - Not a shaman map.
@6461565 - Pitoliniaxd - The map not being symmetrical really makes this map unappealing to look at. Even disregarding that problem, the map doesn't offer anything new to the rotation.
@6461782 - Yellich - An interesting idea, but with the clouds and the ice as they are it's basically impossible to
build in hard or divine mode, and exceedingly difficult even in normal mode.
@6462210 - Lzereturn - Due to the gravity and wind being the way they are, it's exceedingly difficult to get the mice from the cheese to the hole. Most shamans will not be able to accomplish this.
@4720751 - Smokohauntas - The puzzle is interesting, but not interesting enough to make up for the lack of creativity required of the shaman when building.
@3450142 - Luisnic - This map doesn't offer anything new to the rotation, it also requires a lot of building for just a single shaman.
@6155769 - Fakibanido - When dealing with water you need to be careful, too little and it offers no challenge, too much and it's too difficult. In this map the size of the water means that it doesn't offer much of an obstacle at all. Apart from the water the map also doesn't offer anything new to the rotation.
@6008382 - Kaysha - This map is quite fun to build on, but unfortunately all of the elements that make this map fun are already present in current P4 maps.
@6464279 - Tzcosmin - This map requires far too much building for a single shaman. It's also impossible to get mice out of the start without building offscreen.
@6465352 - Sebidance - Not a shaman map.
@6462241 - Nitenrock - Mice get stuck if they walk into the wood on the sides. The shaman will spend most of their time unsticking mice rather than on the build - which is fairly simple.
@6466010 - Iulianbuhai - Without a b anchor the dynamic ice is really hard to stabilize, and anyone with the delete skill is just going to delete it. Too difficult for the average shaman to complete.
@6464790 - Mvkaiogg - Not a shaman map.
@6468430 - Guguwrx - Due to the odd way the blocks are placed, the shaman will have difficulty building. As well as that it's not very aesthetically pleasing, and the build required is quite bland and standard.
@6466753 - Grouillette - Portal maps should require a decent amount of building as well, this map requires barely any and can easily be completed with just a few planks and portal spam.
@6469037 - Kanetaum - This map is basically just a straight bridge across the map, which is really boring for both the shaman and the mice. When making maps you need to take into account the enjoyment of those who will be playing it.
@3534580 - Aksale - The moving ice is easily avoidable by building over, which most shamans will do. The average shaman is unlikely to have the guts to go anywhere near the ice block, leaving it basically useless.
@1519488 – Mishonokk – Without springs it's a pain to build to the cheese in such a confined space, there also isn't much room to get the mice out of their spawn area.


P1'ed:
@6434798 - Sharkmouses - There are some interesting ideas in this map, but most of them are already present in existing P4 maps.
@6446167 - Mousechris - The map is decent, but the top of the map is essentially useless. Most shamans will just build underneath, which pretty much just turns it into a straight bridge from cheese to hole.
@6452070 - Jinglebrasil - I really like the idea behind this, it's quite interesting. But as it is, it's probably too hard for the average shaman.
@6458115 - Summerwave - I love the grounds, they're pretty. Unfortunately, apart from them it's at most a 3 plank solution in normal mode.


Will be discussed:
@6049497 - Vlump - Uses antigrav in a way that isn't too difficult for new shamans, which is a rarity. It's pretty interesting.
@6430179 - Joseventus - An interesting take on portals, it requires some building as well which is always nice.
@3597908 - Brunoav - The cloud ground in the center allows shamans to be creative by building on either side of it, or building around it if they're not as confident in their abilities.


Ignored:
@6406475 - Yugydjcmdlm - Blacklisted
@6406437 - Yugydjcmdlm - Blacklisted
@6406445 - Yugydjcmdlm - Blacklisted
@6444832 - Yugydjcmdlm - Blacklisted
@5792407 - Supersildeon - Posted more than 1 map (same post)
@5857228 - Supersildeon - Posted more than 1 map (same post)
@6446805 - Itsracinger - Posted more than 1 map (same post)
@6446808 - Itsracinger - Posted more than 1 map (same post)
@6422186 - Okpatinhos - Posted more than 1 map (same post)
@6424174 - Yoratonmayor - Posted more than 1 map (same post)
@6424179 - Tdpnice - Posted more than 1 map (same post)
@6438227 - Tdpnice - Posted more than 1 map (same post)
@6441633 - Yoratonmayor - Posted more than 1 map (same post)
@6467591 - Okpatinhos - Posted more than 1 map (same post)

Dernière modification le 1453000260000
Lei
« Censeur »
1452960420000
    • Lei#0095
    • Profil
    • Derniers messages
    • Tribu
#4751
  0
@6460370
Sekui
« Censeur »
1452960600000
    • Sekui#0000
    • Profil
    • Derniers messages
    • Tribu
#4752
  0
@1113720
Fakegami
« Citoyen »
1452965880000
    • Fakegami#0000
    • Profil
    • Derniers messages
    • Tribu
#4753
  0
Não pode enviar ainda,nem teve o resultado
Fram
« Citoyen »
1452966420000
    • Fram#4747
    • Profil
    • Derniers messages
    • Tribu
#4754
  0
oi tenho 13 anos e já to ná ativa
Biel
« Citoyen »
1452970260000
    • Biel#4879
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    • Tribu
#4755
  0
@6470863
Derek
« Citoyen »
1452982200000
    • Derek#1754
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    • Tribu
#4756
  0
@6454964
Lei
« Censeur »
1452985500000
    • Lei#0095
    • Profil
    • Derniers messages
    • Tribu
#4757
  0
fakegami a dit :
Não pode enviar ainda,nem teve o resultado

Após um mapcrew fazer checkpoint, qualquer um pode enviar mapas após a postagem que ele fez.
Expecialxp
« Citoyen »
1452987420000
    • Expecialxp#0000
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#4758
  0
Uskil a dit :
fakegami a dit :
Não pode enviar ainda,nem teve o resultado

Após um mapcrew fazer checkpoint, qualquer um pode enviar mapas após a postagem que ele fez.

Uskil, se o mapa enviado for aceito ele aparece no editor o simbolo do P4 ?
Viniciusdara
« Consul »
1452994860000
    • Viniciusdara#0000
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#4759
  0
Framnm a dit :
oi tenho 13 anos e já to ná ativa

eu tbm me add no facebook meu nome é jonatas
Davesglm
« Citoyen »
1452994980000
    • Davesglm#1756
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#4760
  0
@6468811
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