Fight Map Submissions |
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Tweetis a dit : @4995695 |
Khturnk « Citoyen » 1401888360000
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@5094911 |
Leogon « Citoyen » 1401920880000
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@5096802 |
Phavoos « Citoyen » 1402065480000
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@5081832 Good map -Phavoos |
Cutylilian « Citoyen » 1402267740000
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@5108291 |
Cactusjack 1402279680000
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[Modéré par Jordy] |
Cactusjack « Citoyen » 1402281300000
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@5091753 - Generic. @5092683 - Literal copy of Akiras' map, ugly. @3097602 - Mice can get in the way, please read the first post. @3180742 - Shaman can hide in the mice spawn point. @1820180 - I like this map, remove the 2 ice poles to the left, then resubmit. @4319456 - Bad fighting game-play. @3465654 - Camping, this is more of a survivor map. Not fight. @4135463 - Once again, camping, and shamans can hide behind the shaman cage. @3470134 - Camp, shaman can hide in the mice spawn point. @3801529 - Camping, hiding, no. @5103140 - Camping, even more encouraged after the de-spawning of the grounds, mice can get in the way. @5103182 - Hard to kill the opposing shaman. @5103525 - I like the concept, however, shamans can spawn between the square shaped grounds (which affect the game-play drastically) and also cause a few issues. Resubmit with normal grounds. @5106315 - Bad game-play. @5106839 - Good idea, but shaman can hide with the mice. [url=]@4995695 - Further testing.[/url] @5094911 - Love the floating tree, and the map since it's similar to Ziadtheman's one.. @5096802 - Off-screen game-play, bad map, ugly. N to the O. @5081832 - Pro art, fight map? not so much. |
Bushmeister « Consul » 1402296780000
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@3180742 edited @1820180 edited @4135463 edited @3470134 edited @5103525 edited @5106839 edited @5121388 Dernière modification le 1402677480000 |
Cutylilian « Citoyen » 1402333260000
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Tweetis a dit : What about mine? >.< Did you see mine? Mine is above your post... @5108291 |
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@3633887 |
Nicor22 « Censeur » 1402359660000
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@5112038 [url=]ES:[/url] Gracias por revisar el mapa. [url=]EN:[/url] Thank you for reviewing the map. |
Geoorg « Citoyen » 1402370400000
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@1524224 @3064130 @3209643 @1524341 |
Cactusjack « Citoyen » 1402383840000
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Cutylilian a dit : Hi, sorry about that! @5108291 - Very eye-sore, badly aligned, overused decorations, and generic concept. No |
Cutylilian « Citoyen » 1402416480000
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@5108291Edited and deleted most of the decorations and made most of the grounds have the same Y place. I added a ice plank in the middle of the mice's path so that the shaman needs to build over it to make it harder. It cannot be touched by the cannons so it would not affect the fight. |
Susolm « Citoyen » 1402602960000
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@5120052 @5119162 Dernière modification le 1402657140000 |
Nakoman « Citoyen » 1402656900000
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@5120287 |
Cactusjack « Citoyen » 1402840020000
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@3180742 - Shamans can hide on the other side. @1820180 - Further testing. @4135463 - Camp. @3470134 - Fight game-play is very simple, literally one ground. @5103525 - Further testing. @5106839 - Camping, and the squared blocks interfere with the game-play. @5121388 - Camping, hiding, no. @3633887 - I really like this map.. But the squared blocks interfere with the game-play, too much. @5112038 - Similar to 14- something map. @1524224 - Bad map, hard to kill the opposing shaman. @3064130 - Too simple. @3209643 - Camping, complicated map. @1524341 - Bad game-play. @5120052 - Horrible game-play, camping, horribly aligned. (Looks like map 53) @5119162 - Generic, and nice ball sack. :) @5120287 - Generic. yay for comic sans Dernière modification le 1402846920000 |
Cactusjack 1402841340000
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[Modéré par Jordy, raison : Double post.] |
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@3633887 edited |
Bushmeister « Consul » 1402899840000
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@5121388 edited @3180742 edited Dernière modification le 1402900020000 |