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Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek
Alex
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    • Alex#5146
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#461
  0
@5574021
Wlfy
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    • Wlfy#0000
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#462
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@5296951
Renax
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    • Renax#3834
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#463
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@5555218
Esh
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    • Esh#0095
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#464
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@1395371
Nlff
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    • Nlff#0000
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#465
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@5437412
@5420907

Dernière modification le 1416060780000
Matheusferei
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    • Matheusferei#0000
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#466
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@5568576
Viinisilva
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    • Viinisilva#0000
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#468
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@5478813
Deadmausi
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#469
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@4090495
Tomemeg
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#470
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Avalia Pfv: @4103204
Gamog
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    • Gamog#0000
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#471
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@5590299
Matheusferei
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#472
  0
@5593105
Mapcrew
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#473
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Left as is:
@5553963 - Lucasrslv - Poor gameplay overall.
@5576816 - Jamiison - The map is good, but the gameplay is something too much repetitive, you must do the same three times to reach the hole, also top mechanism is throwing you a bit right/left of the center, what can be kind of frustrating for the players
@5557068 - Jkdownsmito - P1 -> p22 I don't know who permed this in the first place but the entire map breaks if 1 mouse stands in the wrong place
@5557041 - Jkdownsmito - Good mechanism but temple has a map just like it, just 4 years older.
@5557079 - Cumulonimbo - Badly made and can get stuck in places.
@2186593 - Viniciusdara - Obvious trap is obvious and lack of gameplay.
@5558677 - Mistereida - Not p6 and has no gameplay
@3590950 - Uskil - already being discussed
@925020 - Winly - Not much fun to play
@5565700 - Gmailxxx - Not bad but you should probably add a roof. Add a roof and p1
@5569291 - Rjuanoo%20 - Ambiguous grounds. Decent concept but poor execution
@5571224 - Pablodv - 2 rotating anchors is not a mechanism
@5574021 - Andelota - I don't get it?
@5296951 - Wlfy - Some nice concept but overall too hard. Maybe either make it a bit easier or remove collision with grounds on the treadmills so the shaman can build
@5555218 - Renaxan - Doesn't really work, I don't think you considered the extra weight of the mice when you designed the map
@1395371 - Eshkation - Lol map but not the sort of thing we add to the rotation
@5420907 - Nlff - Already up for discussion. Patience young grasshopper.
@5568576 - Matheusferei - Decent map and I can P1. But i'll leave p22 so you can make the following edit. Create 4 grounds and give them -mass. Then give them no collision with grounds or mice. Then put each ground under the current grounds that are b nailed (make sure they're a lower z order) The make these 4 ground forground and it will hide the nails.
@5543209 - Lucasrslv - that 0 gameplay though
@5478813 - Viinisilva - Grounds get stuck a lot and the route is unclear
@4090495 - Deadmausi - Minimal gameplay
@4103204 - Tomemeg - p22'd. Offscreen spawn and no gameplay
@5593105 - Matheusferei - Fake grounds and generic concept


P1'ed:
@1432344 - Winly - Very cool looking map but also very hard to complete
@3522133 - Vlks - Simple mech which on it's own isn't a bad thing but the map as a whole is just boring
@5590299 - Gamog - Cool idea but doesn't really add much to the map


Will be discussed:
@5437412 - Nlff - Really cool idea. Gameplay might be lacking but i'll see what other think


Ignored:

Dernière modification le 1416525960000
Sherr
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    • Sherr#0095
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#474
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Removed

Dernière modification le 1416694620000
Mini
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#475
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@3550297
Wwwwmwwwwwmwwww
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    • Wwwwmwwwwwmwwww#5770
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#476
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@5596603 edit

Dernière modification le 1417128300000
Thony
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    • Thony#9396
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#477
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@5596590
Thony
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    • Thony#9396
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#478
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@5596688
Screwler
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    • Screwler#0000
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#479
  0
@5568290
Ieaso
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    • Ieaso#0000
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#480
  0
@5594943
@5532121

Dernière modification le 1416616080000
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