Rotação Oficial - P24 - Survivor Dois Shamansالدوران الرسمي - P24 - خرائط السورفايفور ذو الشامانان 公式カテゴリー - P24 - デュアルシャーマンサバイバル Official Rotation - P24 - Dual Shaman SurvivorRotazione Ufficiale - P24 - Survivor con Sciamani In CoppiaRotation Officielle - P24 - Survivor avec Deux ChamanesOficjalna Rotacja - P24 - Survivor z Podwójnym SzamanemPálya Körforgás - P24 - Két Sámános TúlélőRotația Oficială - P24 - Survivor cu doi șamaniRotación Oficial - P24 - Survivor de Dos ChamanesResmi Rotasyon - P24 - Çift Şamanlı SurvivorOfficiële Rotatie - P24 - Dubbele Sjamaan Survivor |
Victorgabino « Citoyen » 1487094660000
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@6996967 - edited |
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@7044905 @7044921 Dernière modification le 1487169480000 |
Epoch 1487352600000
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[Modéré par Sebaisseba] Dernière modification le 1487364540000 |
Sebaisseba « Citoyen » 1487561640000
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The limit for P24 submissions has been increased from 2 to 3! |
Danielmago « Citoyen » 1487565240000
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@5070799 @5989089 @2632386 |
B_ootcamp « Citoyen » 1487606040000
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@7000400 @6931423 @7023253 Dernière modification le 1487608140000 |
Kratos « Citoyen » 1487615220000
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@6908230 @6863263 @7018189 |
Grimmaro « Consul » 1487677920000
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@6686061 |
Tarptiflo « Citoyen » 1487877420000
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@6771070 |
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@2958906 @4835680 @6333708 Dernière modification le 1488060300000 |
Luskmaps « Citoyen » 1488120240000
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@7065631 @7065650 Dernière modification le 1488126300000 |
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@2933098 |
Epodfet « Citoyen » 1488322200000
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Local shamans. @7067427 Dernière modification le 1488322320000 |
Naviliz « Citoyen » 1488402720000
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@7068021 @7068209 Dernière modification le 1488402840000 |
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@7070410 |
Sunlight « Consul » 1488546480000
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@7070452 @7070564 @7070948 |
Godlike « Citoyen » 1488552180000
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@7071028 @7071050 |
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Left as is: @7047244 - Okpatinhos - The small spawnground of the mice won´t be good, with 2 shamans it will be impossible to stay there for mice. Also the Ice on the sides of the grounds limit mice a lot. @7059240 - Okpatinhos - A fast shaman can easily stop the mice from climbing the middle ground, which is the only good way to survive for mice on the map. The thin grounds at the sides and the ice block in the middle won´t create a good gameplay, especially not with 2 shamans. @7059262 - Okpatinhos - The map looks fine, however it may be a bit easy for 2 shamans to clear it. Also it doesn´t really offer anything different to other maps already in rotation. @1667740 - Jotatavo - Discussed private. @7058866 - Jotatavo - The map looks a bit similar to another map already in rotation, also it will be a pain for the shamans to keep the mice down. Everytime they shoot mice down, they can climb up again, which makes the gameplay annoying. @6996967 - Victorgabino - Mice have a lot mobility with the water, it also creates some places where mice can easily hide. Esxcept that the map doesn´t offer anything special. @7044905 - Amaciadoo - With only flat grounds it will be easy for 2 shamans to clear the map, especially since mice on the lower grounds are trapped on the grounds. Without a good cannonjump (which is unlikely with 2 shamans) they will be stuck there and easy to kill. @7044921 - Amaciadoo - I like the design of the map, however there doesn´t seem to be a concept behind the map, it rather feels like random placed grounds, which won´t create a good gameplay. @5070799 - Danielmago - Way too hard to survive for mice if 2 shamans shoot at them. They won´t be able to even leave the spawn alive. @5989089 - Danielmago - Same as above. The map feels cramped and will be too easy to clear for 2 shamans. @2632386 - Danielmago - Don´t let mice spawn in water, with lag they sometimes just fall through, which means instant death on this map. Also the water grounds don´t add aynthing good to this map, avoid such big watergrounds. @7000400 - Pjfsamora - Mice are quite trapped at their spawn, if the shamans are good they can easily stop the mice from moving and finnish them off at the spawn already. Also the map looks similar to a map which was just added to P10. @6931423 - Pjfsamora - Same as above, it will be really easy for 2 shamans to stop mice from moving around the map. Also the map looks similar to other maps already in rotation. @7023253 - Pjfsamora - Same as above. @6908230 - Krato - With the water mice can easily run to the shamans and hug them. They give mice a lot mobility on this map, which makes it hard to aim them. Except the water the map doesn´t offer anything different to other maps already in rotation. @7018189 - Krato - I tested the map and it was too easy to survive for the mice. Due to the small angle cannonsjumps where quite easy for mice and no matter where the shamans shot them, there always was a ground to catch them up. @6686061 - Grimmaro - With the cramped place and the small grounds in the middle and the bottom, mice won´t stay a chance to survive 2 shamans. Also with only one shaman it won´t play good, the missing ground collision limits the shaman a lot. @6771070 - Tarptiflo - Please edit your map before submitting it again. @2958906 - Jfrl - Even for P10 the map doesn´t really offer enough space to survive. With 2 shamans it will be just impossible to survive here. @4835680 - Jfrl - I tested the map, but even with 2 shamans it´s a pain to clear the map. Mice can spread a lot on the map, it was impossible for the shamans to kill a decent amount of mice at all- @6333708 - Jfrl - Mice get a lot of mobility with the water, combined with the small grounds the gameplay won´t be good for mice and for shamans. @7065631 - Shamapas - The map won´t play good, all mice will hug the ramp in order to survive, especially since the map doesn´t really offer anything more. That might be a pain for shamans, since they have not a good way to shoot mice down there properly. @7065650 - Shamapas - The middle ramp will be a pain for the shamans, especially since they are stuck on the top. @2933098 - Zealmice - The tramp is not really useful for the shamans, since they can only reach the bottom water part with it. Cannons can be shot in a special way with it though, which makes cannons really unpredictable. The concept with the water at the grounds is good, I think it will play fine in public, however a different setup for that might be better. @7067427 - Epodfet - Please improve the quality of your map, like that it doesn´t fit for survivor. @7068021 - Naviliz - Mice don´t have any mobility like that, they are trapped just at their spawn. It will be easy for 2 shamans to kill most of the mice without lettimg them spread. Even if some manage to spread, there is no place where they could survive aim of 2 shamans. @7068209 - Naviliz - Same as above. @7070410 - Tdft - Even with one shaman only it might be hard to survive on the map, with 2 shamans it will be just impossible. There is no place where mice can survive properly, except the middle maybe. @7070452 - Zombiewd - Gameplay too similar to maps already in rotation, also it will be way too easy for 2 shamans to kill all mice. @7070564 - Zombiewd - Same as above. @7070948 - Zombiewd - Same as above. @7071028 - Aqiwi - Please improve the quality of your map, like this it doesn´t fit for survivor. @7071050 - Aqiwi - Same as above. P1'ed: None Will be discussed: @1701758 - Jotatavo - The moving triangle might be a bit annoying, however it was really fun to play on it. @6863263 - Krato - The mice spawn might be better in the middle, however the map seemed to play good. Ignored: None Dernière modification le 1488647580000 |
B_ootcamp « Citoyen » 1488649380000
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removed, sorry, Dernière modification le 1488649800000 |
Luskmaps « Citoyen » 1488650280000
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@7065650 - edited |