Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor |
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@5300368 Dernière modification le 1627972200000 |
Jasseh « Censeur » 1622639640000
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@7682831 Dernière modification le 1623945960000 |
Louree « Citoyen » 1622660460000
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@7857524 |
Koulouh « Citoyen » 1623489480000
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@5370633 |
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@7826857 |
Gremix « Citoyen » 1623928860000
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@7861872 (not sure how to make the vampire appear) Dernière modification le 1623934500000 |
Eurycruzx « Citoyen » 1624041720000
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@7862107 |
Widabapo « Citoyen » 1625437920000
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@7428437 @7867738 Dernière modification le 1626823560000 |
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@1429389 @6424367 |
Qadori « Consul » 1626739260000
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@7368048 @7369650 Dernière modification le 1627266720000 |
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@7868995 |
Reshman « Consul » 1628210700000
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Left as is: @7847248 - Zetdey#3845 - bouncy circle grounds positioned like this makes it difficult for vamps to keep close to mice, and allows mice to far too easily shake off vamps. @7828014 - Newen#6196 - Mice can camp offscreen by walljumping, also left side of the map encourages mice to use offscreen path to escape vamps which should be discouraged. The thin strips of water ground can also sometimes be quite annoying to have to use, as it's easy to accidentally leave the water ground. @7810422 - Jennie_kim#2675 - Map looks cute, but gameplay seems to be an afterthought. Favors vamps too much as mice don't really have anywhere to stay safe other than the stars on the right side, as anywhere else they stand, they can easily be chased and cornered by the vamps. @7843987 - Trexexjc#0000 - Mice become stuck when they have cheese and slip into the water. I don't like the area around the cheese, the cheese seems to be positioned to only punish the mice that aren't quite accurate with the turnaround and fail to leap over the cheese to stay in the pocket to the left of the cheese. That pocket rewards pros and makes it quite unbalanced as inexperienced players that become vamps have no chance of getting them without doing the turnaround. @7810628 - Jennie_kim#2675 - Alot of places which are dead-ends and allow the vamp to too easily corner and catch mice. Also the bottom right section of the map with the dripping icecream allows pros to do the turnarounds and camp a spot that is inaccessible for inexperienced players which is unfair. @7850660 - Oreoooooooooooo#7481 - @6104498 - Okpatinhos - layout encourages mice/vamps to camp topside, since hanging around the bottom side of the map allows vamps to easily swoop down and catch them. @6063611 - Okpatinhos - Grounds are unaligned, doesn't feel smooth to move around with all the angled grounds everywhere. @5370633 - Koulouh#0095 - Acid grounds don't actually add anything to this map, the left acid could have been replaced by ice, and the right acid is unnecessary as mice would typically die anyway if they're any lower. But I do otherwise like how it's spacious and has room for mice to move around. Would certainly like to see acid used in a better way in a map like this. @7826857 - M23#4702 - Traversing the map is quite annoying and unfun. Seems like too much emphasis is placed on the art over the ability for mice to move around easily. @7861872 - Gremix#4123 - Mice can camp offscreen on the left side of the map by walljumping, mice just have too much momentum/speed on this map making it difficult for vamps to catch mice. @7862107 - Eurycruzx#0000 - Experienced players have a significant advantage over newer players due to some of the paths requiring advanced techniques such as the turnaround on the right side of the map. Also quite misleading on the bottom left side of the map with the hole decoration, and easy to die on the bottom middle around the rotated stone ground. @7864292 - Bluevintrix#6860 - I'm confused by the gameboy art in the corner of the map, it seems quite out of place. @7868995 - Star#6652 - Quite difficult for vamps to catch the mice when mice are constantly bouncing up and down due to the strong trampolines. @7843345 - +guai#0000 - too difficult for mice to survive, pretty much everyone becomes a vampire. The bottom middle sticky ground also causes a sizeable number of deaths. @7840656 - Zetdey#3845 - bottom right part of the map basically goes unused by vamps/mice with cheese, because any momentum achieved by the sticky ground is lost when the player comes into contact with the rotated ground. Entire left section really just offers mice one point to camp/stay away from vamps which is hugging the top sticky ground or standing on the rotated ice; therefore it's a poorly designed layout. @7681436 - Jasseh#0000 - heavily disadvantages newer players that aren't able to walljump the moving blocks and/or climb the cranes and move across them. @1565098 - Viniciusdara - too easy for vamps, the lowered gravity plus the ease at which vamps reach everywhere quickly makes it very difficult for mice to avoid them. Bottom left part is a dead-end. @7837748 - Xaxadoooooo#0000 - quite annoying constantly having to slide/slip since theres very few places mice can stand on @7771930 - M23#4702 - easy to slip off the rotated square wood grounds. mice tend to get jumplocked in the top water grounds which is quite annoying. quite difficult for newer players to get up the map making it quite unbalanced for mice of different skills. @7852441 - Xzowtx#0000 - too much of an advantage for mice that know how to walljump, newer players struggle to make it up the map @5300368 - Namelessh - quite annoying to move around the map with the steeply angled grounds everywhere @7428437 - Widabapo#0511 - top right part is very difficult for most mice to access. Knowing how to walljump gives a significant advantage to experienced players. @7867738 - Widabapo#0511 - some of the grounds are quite hard to see because of the background being the same colours. Needs to be made easier for mice that don't know how to walljump to move around the map. @1429389 - Sekui - It seems too easy for vamps at the moment since they manage to constantly catch all the mice. The tokens are an interesting idea but they aren't as effective to use for mice as they seem, and usually get used un accidentally or wasted early on. @6424367 - Sekui - Too many angled surfaces which results in the map lacking places for mice to stand still safely. Also quite annoying trying to move around the map with the angled grounds everywhere. Some mice tend to just camp the top corners of the map and doesn't look like vamps enjoy chasing the mice since they just give up so soon. @7368048 - Qadori - Too hard for mice to react to the acid grounds in time to avoid death which results in far too many deaths. @7369650 - Qadori - Kinda precise having to slide up the grounds to reach some of the sloped surfaces on the left and right side of the map, this is made further difficult when mice are suffering some lag from being in a full room. Mice are partially hidden by standing on the very top grounds. @850798 - Viniciusdara - Gameplay-wise it seems fine but it's just quite bland and doesn't really add to the rotation. @7761645 - Trexexjc#0000 - Vamps do too well on the map catching most/all the mice. Bit of a hassle trying to move over/around the art. Seems like the map requires constant jumping just to try and move around without being slowed down in some way. @7857524 - Louree#2356 - Some hard to reach spots and moving around in general is a bit tricky for newer players. Don't like the bottom left and bottom right parts at all. @7864054 - Bluevintrix#6860 - Grounds need to be better aligned since there is unneccessary small gaps in many places. Collision with the flower is also visually inaccurate. Will be discussed: @7682831 - Jasseh#0000 Ignored: None Dernière modification le 1629343860000 |
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@7789572 |
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@7783682 |
Pacisus « Citoyen » 1630260960000
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@6995190 @7132150 Dernière modification le 1650894480000 |
Viniciusdara « Consul » 1630285200000
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@740866 @5036399 |
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@7874219 @7868995 - Edited |
Soy_juan « Citoyen » 1630713240000
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@4882437 |
Jasseh « Censeur » 1631221560000
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@7681436 @7870007 Dernière modification le 1639772580000 |