![]() Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
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Left as is: @7350387 - Flaviusiionu - I don't even get how you get cheese, it's blocked... and the art is mediocre, boring walljumping gameplay @7355061 - Cibelle_Wu - boring walljumping + shaman gameplay, art isnt fantastic either @7343748 - Tdft - The art is fantastic, altho there are a few minor misalignment in the the shading fo the index finger and thumb, but I cannot deny it's awesomeness. However, the gameplay is really weird with the invisible lower ground, and there seemse to be some misalignment of the grounds with the art. The last part to the hole could be a bit confusing but that's fine, the gameplay could be better tho. it has potential, leaving it as p22 tho due to hidden ground. @7350923 - Wextoof - Art is cute <3 but the collisions are weird, only the black-white grounds near the hole are collidable, the rest are non-collidable with mice... the white-black grounds are also quite misaligned aesthetically, the bottom right one doesn't even have the black line fully together with the white one...I hope you understand what i mean lol @7351033 - Thyst_Cat - The art is cute :) but a bit confusing as the trees have the outline but not the same collision as the other parts of the map, and I don't really like how the last part requires just a small spring or plank shaman-help which makes it somewhat less fun. Art is also too simple for p5 imo. @7353903 - Mathyfux - I believe I have commented to you about this map, the art is nice but the collisions are really weird, I just noticed that half the black parachute is trampoline while the other half is not?? And I don't like the crazy ball bouncing up and down, as well the pink parachute - it blends too well with th red background imo. choosing another colour would be wise. And perhaps better indication of that decoration as trampoline e.g. making it purple would be better. @7352782 - Obsyt - The collisions of the ground is not clear, and there are some unaligned parts where the ground is unaligned to the art e.g. the weapon of the person on the right. The art is pretty decent, but the background could be improved, as mice might think the bottom blue-grey ground below the cheese has collision. @7353083 - Ryhtme - hidden cheese and hole @7356280 - Qadori - don't really like faceless people :P jokes aside, the gameplay is pretty much walljumping/trampoline over art, it's pretty boring, and the art isn't that amazing, but it is nice :) @7355827 - Qadori - nice faceless art... ok the art is detailed and nice, but the rest of the map is empty/unoriginal decorations art, and the gameplay is walljumping over art which is boring... @7354640 - Thebellsri - Interesting concept but poorly executed, mice with fullscreen can see offscreen and jump through the loop while those without offscreen advantage cannot see it, and the art has minimal impact on gameplay, and their collisions are really bad. @7354681 - +Pinguinn - I like the detail of the art but the gameplay is pretty much walljumping over art, and most parts of the map feel pretty empty and boring @7354815 - Coyofoxd - no hole no cheese, nice face... @7354972 - Xdcadete - I like the environment created, but I don't like how more than half the map is filled with unoriginal decorations art, and only the owl and tree branch is your own art, The art isn't great either. @7355373 - Twinklepoof - cute art, but the collisions are horrible, and gameplay is boring walljump over art @5654823 - Twinklepoof - the art is SO ADORABLE!! *-*, but the gameplay is lacking as it's basically just jumping on that ball, and the grass ground has weird trampoline properties...can't p1 it 'cos of that :( @5170173 - Radikul - Good attempt at pixel art, but the gameplay is simply walljumping over art and the art is pretty simple for high perm. @7329999 - Mquk - the map has...mgoc properties? shaman items become stationary, and I dislike this especially when there is shaman, because they wouldn't know that and could accidentally block some parts of the map with planks. @7357537 - Irrelevantgirl - art is cute :) but gameplay is awfully boring as you need to rely on shaman twice, and the art isn't that detailed to warrant it high perm imo. @7357619 - Coyofoxd - hidden cheese and hole, nice face you made I like it a lot (yes that was sarcasm) @6600759 - Egarrido - I like the shadows and the mechanism of the mouse struggling to go forward, the inversion of the cheese is also really smart as a shadow art, but the gameplay is boring walljumping, and the art isn't detailed to be worth p5 imo. Also I just tried it in public and the shaman just red anchored the mouse, and everyone was sent to 0,0... so won't p1 it... P1'ed: @7350022 - Wextoof - symbols aren't really art imo, but this is an interesting piece of art with the mechanism of a...snake? but I don't think it is good enough for p5 as the rest of the map feels a bit empty, other than the snake. But it's fun and interesting enough for p1. @7355869 - Mathyfux - The gameplay is pretty good and fun, but the art is pretty mediocre imo, I can see gaps at the white parts below the glaceon too, but it is fun for p1! ^^ @7250521 - Smutny_Nalesnik - The art is SO CUTE!! but the gameplay isn't good, it is unclear which blue circle is trampoline and which is not, and the rest of the map seems pretty empty, but I'll p1 it for it's cuteness <3 P5'ed: @7343751 - Tdft - I love the combination of simple mechanism with the art, the turning of the meters is a great illustration and fits the art really well! P5'ed @7333328 - Keepit - The concept of king kong falling and the airplane wings propelling mice to the building is magnificient integration of mechanism and art, and I like how some mice can gain advantage if they are pushed more than the king kong directly to cheese. P5'ed Ignored: @7351773 - Ezzenaru - Posted more than 2 maps (#4884) @7357466 - Ezzenaru - Posted more than 2 maps (#4884) @7357458 - Ezzenaru - Posted more than 2 maps (#4884) Dernière modification le 1515664020000 |
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@4841224 // i think i finally fixed this @4339099 Dernière modification le 1515810480000 |
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