![]() Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
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@7363573 |
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@3801697 @3703793 (We need more pokemon varieties! :D) Dernière modification le 1516195860000 |
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Left as is: @7357900 - Qadori - The art is pretty well done, But there are a few issues with it coming from the gameplay aspect, where the tiny bird tramp is really hard to hit on the way back from the cheese, also it isnt too apparent that it is a trampoline either. There are other glaring issues such as the hole being really hard to see and the lack of use of the space to the right. @7358852 - Qadori - Firstly, I'd like to commend you on the attention to detail, with the foregrounds, it really brings the map a little more life! Things that we would love to be changed is the removal of the spinning flower, keeping it stationary should be fine, its grabbing too much attention and really doesnt provide to the gameplay. The collision on the rocks isn't always too aparent, you could possibly use a shaman object to clue into the collisions. I would consider this possibly for a P5 if some revisions were made. Great job! @7358741 - Nondou - Theres a lack of gameplay and a pixel art of what I assume is just a santa hat... @5866366 - Teuvmt - The yellow seems off colored for the pichu, the filling of the spiky eared pichu doesnt seem to do much in relation to the maps gameplay. Green for a trampoline is a weird choice of color. The gameplay is just walljumping of the art, and with the lack of synergy with the environment so I'd have to say no to this. P.S. try to keep your lineart strictly on the foreground or strictly on the background and not both:o @7359766 - Roguechett - Walljump over the art, and is that a horse on a lounger??? @4841224 - Sherrwagn - It won't work, shaman objects don't appear in minamalist mode. Thats why mice die when this map is played in minamalist. @4339099 - Sherrwagn - Nice touch on the clouds but I'd have to say no for some of the buildings look very weird, also there is a lack of the need of the shaman until the end which I assure you will annoy mice who play the map. @7360554 - +Pinguinn - The art is good, but it has no impact on the gameplay whatsoever so I'd have to say a no. @7242340 - Mhybjk - The art is good, but the gameplay terribly lacking, there are some portions that arent filled in properly and the eye feels more of like an akwardly shaped obstacle than anything else. @7275642 - Mhybjk - I have to commend you on your art quality but this map relies too much on the shaman and the art doesn't add much to the map, also the line layering is slightly awkward too. @7351869 - Wextoof - The art isnt filled in properly, some parts of snoopy are bouncy while others are not, the kite has no collisions, leading to much confusion the gameplay isnt too interesting as its just trying to clear the snoopy wall by bouncing over him. The choice of colors for the ground are also slightly awkward. Will have to say a no. @5047342 - Irrelevantgirl - P5 with edits, the map is great just that the shaman cant do anything to help their mice up, I'd suggest removing the wall on the right hand side to fix that issue, also the cheese area is slightly cramped if you could do something about it, that would be great! You should contact a mapcrew for further suggestions. @7357537 - Irrelevantgirl - Too much going on in this map, the gameplay is honestly not too fun, but I have to say your art is creepy and great! @7343749 - Tdft - Hey it's great art with potential but, It's offscreen gameplay, theres a tonne of unsued space on the right too ,also hidden floors are a no no. @7343750 - Tdft - Hey it's great art with potential, but this is different, its too dark to see the guitar and I'm honestly confused on what gameplay is there here also, hidden floors again! @7362006 - Pastelkaaa - Soulmates dont make this experience any less settling. @6953027 - Stefanmocarz - Art has no relation to the gameplay whatsoever, good job on drawing pusheen though. @7363215 - Cmarcian - What is gameplay. @7363573 - Dilitanxp - Unrelated gameplay to the art. @3703793 - Paperonaruto - This map is a complete mess; everything except the art is bad. Mice can get stuck in the ice and not to mention the strong wind is another obvious flaw to this map. The mechanism could have been better. P1'ed: @5680554 - Wextoof - The art is good and identifiable, but the collisions are confusing, which is one problem. There is also lack of clarity on the path one should take in this map. So I would consider this as a P1 at most. @7351033 - Thyst_Cat - The art style is really cute, P1. @7361924 - Piaim - P5 is not da wae (could have potential with an overhaul) @7363193 - Mathyfux - Gameplay is lacking, mice have to run all the way to the right and then just simply hop on notes back and forth from the cheese and then to the hole, also why arent the music notes to our left? @3801697 - Paperonaruto - I think the art is fine but the gameplay needs to be edited a little. The music notes are a little fast which can be hard on newer players, especially once they have cheese and are trying to make it back to the hole. Another problem that I found with this map is that since you can't walljump the character itself, the entire inner circle of music notes are basically useless and pose no actual use to the map, you can only use the out-most ones to move back and forth between the map; the inner-most music notes are only good for the lower left side of the pokemon and even then can you use the outer notes to move up. P1 is fine P5'ed: None Ignored: None Dernière modification le 1516207680000 |
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@7363786 |
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@4841224 // i SWEAR that its fixed now!! |
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----- removed for more revising Dernière modification le 1516239480000 |
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@7364661 @7364448 |
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@7364973 |
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@7358852 - Revised Mapcrew a dit : @7365070 |
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@6513290 Uno de mis mejores mapas, no posee bugs |
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@5845458 Dernière modification le 1516404000000 |
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@7367472 |
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Removed Dernière modification le 1516699560000 |
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@5819314 @5246873 |
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@7368640 |