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Parkour Map Submissions
Air
« Citoyen »
1603058100000
    • Air#7926
    • Profil
    • Derniers messages
    • Tribu
#481
  0
@7792891- checked by androideexx#0000
Katmok
« Citoyen »
1603103280000
    • Katmok#0000
    • Profil
    • Derniers messages
    • Tribu
#482
  0
@7749506 - remade
Zaurye
« Citoyen »
1603115160000
    • Zaurye#0000
    • Profil
    • Derniers messages
    • Tribu
#483
  0
@7788447
Puyolyeri
« Citoyen »
1603192920000
    • Puyolyeri#0000
    • Profil
    • Derniers messages
    • Tribu
#485
  0
@7726202 - cp 5 fixed
@7645936 - cp 3 is the original idea now
@4214492 - new
Thefourthone
« Censeur »
1603287180000
    • Thefourthone#0000
    • Profil
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    • Tribu
#486
  3

Monthly Review: October Pt.1 2020

Post #445 - Post #465


Reminder: Players are only be allowed to submit a maximum of
3 maps per review


Maps sent after October 8th will be in the next review. Additionally, if you would like to suggest a map for removal, join the Parkour Discord server and send a message in #remove-maps with the map you want to suggest for removal along with the map maker and the reason why you believe it should be removed.


Approved (3)

Anotherbob2#0000
- @7231473
Guisanper#0000
- @7700293
Markoneytor#6890
- @7158034

Almost There (7)

Elmattjuan#0000
- @7745191
- It’s possible to go straight to the water at Checkpoint 5. Add a checkpoint here (https://prnt.sc/uwhebx). Lengthen this water slightly (https://prnt.sc/uwhcw4), as it’s difficult for players with low IPS. Checkpoint 7 inconsistent and tedious, make this shorter (https://prnt.sc/uwhe0i).
- @7749004 - Checkpoint 1 is a blind trampoline jump and is inconsistent/luck-based and tedious. Decrease the length of this chocolate at Checkpoint 3 slightly (https://prnt.sc/uwhw56). Checkpoint 6 is inconsistent, shorten this part slightly (https://prnt.sc/uwhvnm).

Guisanper#0000
- @7783065
- Checkpoint 6 is confusing and difficult, move the checkpoint here instead (https://prnt.sc/us0q7k). Add an arrow indicating where to go here (https://prnt.sc/usyx0k). The obstacles also depend too much on mechanisms.

Katmok#0000
- @7775762
- Checkpoint 1 is tedious and extended as corner-jumping with anti-gravity is already annoying without the addition of the second half. Consider reducing the space between the obstacle. Checkpoint 8 can be done without cheese. Checkpoint 10 is more confusing and inconsistent compared to the last review.

Widabapo#0511
- @7741788
- Checkpoint 1 is tedious. Add a cloud at Checkpoint 3 (https://prnt.sc/uv1vzo). Checkpoint 5 can be done like this (https://prnt.sc/uv1wlg). Change this part so that it’s not wall-jumpable (https://prnt.sc/uv1wq1). The intended path for Checkpoint 5 is inconsistent as the lava doesn’t have enough force. Overall, the map is extremely short and poorly designed.
- @7495689 - Increase the length of the ice ground at Checkpoint 4 so that players don’t constantly miss the ice ramp (https://prnt.sc/uv28zd). Checkpoint 4 is difficult/impossible for platters with low IPS. This trampoline doesn’t have enough restitution (https://prnt.sc/uv28gx).

Zaurye#0000
- @7709999
- Checkpoint 2 is difficult, consider adding friction to this trampoline (https://prnt.sc/urzbpn). Add an ice ground here at Checkpoint 5 (https://prnt.sc/urzch1) so that the turn-around isn’t possible. Make this wood thinner (https://prnt.sc/urzd33). Checkpoint 6 is tedious as you constantly hit the wood. Move Checkpoint 6 to the top of the wood. The use of the viprin’s result in lag, if you need an extra ground this is an option (https://prnt.sc/uxdse6).

Rejected (15)

Andiel#0000
- @7788532
- Don’t use the wood ground with ice properties (https://prnt.sc/usi1w5). Checkpoints 2 and 10 are tedious as well as difficult/impossible for players with low IPS. The obstacles are generic and don’t offer any unique gameplay. Try to incorporate new ideas to make your map more fun and unique as well as make better use of the space provided in the map.

Anotherbob2#0000
- @7651329
- Remove the cheese at Checkpoint 1, as going into the water while being jump-locked is annoying if you can’t pass the obstacle (https://prnt.sc/uwwnns). Shorten this ice at Checkpoint 3 (https://prnt.sc/uwwktb). Checkpoints 3, 4, and 5 are tedious and difficult. The map causes players’ IPS to drop, resulting in the map being difficult/impossible to complete.
- @7457938 - The map hasn’t changed much since the last review. A majority of the obstacles are still very tedious and difficult, especially for newer players. It’s also difficult to help other players on this map.

Arrosa#0000
- @7646882
- Checkpoints 6, 7 and 8 are difficult for players with low IPS. The last checkpoint is tedious and difficult as players are stopped at the chocolate. Don’t use the same colored grounds for grounds with different frictions (https://prnt.sc/urzlxn). The red grounds are extremely bright, dull the colors. The obstacles are generic and don’t offer any unique gameplay. Try to incorporate new ideas to make your map more fun and unique as well as make better use of the space provided in the map.

Blood#3565
- @7658090
- Add an arrow at Checkpoint 1 indicating for players to jump, or else add a ground in the bottom of the lava forcing mice to jump as well. Checkpoints 1, 2, 3, and 4 are repetitive. Make Checkpoints 1 and 2 more of an obstacle rather than simply jumping on lava. Reduce the length of this part (https://prnt.sc/ut3hsi) slightly so it’s not annoying to constantly redo.
- @7789228 - Checkpoint 8 is inconsistent. Add an arrow indicating where to go at Checkpoint 8. The entire map is repetitive, consider incorporating more obstacles to make it more enjoyable and the gameplay more exciting.

Elmattjuan#0000
- @7748511
- Add another layer of lava and lower the restitution (https://prnt.sc/uwhoig). Checkpoint 3 is extremely tedious, consider changing this to chocolate and make it longer so that it’s easier to grip (https://prnt.sc/uwhoub). Checkpoint 4 is very annoying. Checkpoint 8 can be done like this (https://prnt.sc/uwhpit).

Eltr#9580
- @7788103
- Don’t add unnecessary, invisible grounds (https://prnt.sc/urz468 and https://streamable.com/dxgjle and https://streamable.com/peos7o). The lava can be bypassed here (https://prnt.sc/uzyufn). The entire map is easy and boring, and overall lacks gameplay suitable for parkour.

Flash01#1465
- @7774399
- Checkpoint 3 is inconsistent and difficult because of this chocolate (https://prnt.sc/urzngs). Checkpoint 5 is also inconsistent and extended; the trampoline has too much restitution which causes you to miss this ice (https://prnt.sc/urzp1q); this ice is too high and the trampoline doesn’t have enough restitution (https://prnt.sc/urzpmc). The lava is useless and misleading. Checkpoint 6 is tedious and inconsistent.

Nickserg#0000
- @7780168
- You can walk on the lava at Checkpoint 1. Checkpoint 2 is tedious and difficult for players with low IPS- increase the size of the water. The obstacles are generic and don’t offer any unique gameplay. Try to incorporate new ideas to make your map more fun and unique as well as make better use of the space provided in the map.

Slurpyderp#0000
- @7789696
- Checkpoint 2 is tedious. Checkpoint 4 is inconsistent/luck-based. The excessive decorations result in lag. Overall, the map is poorly designed and the obstacles are generic and don’t offer any unique gameplay. Try to incorporate new ideas to make your map more fun and unique as well as make better use of the space provided in the map.

Totorgaga#0000
- @7761833
- Block this part because it can be done like this (https://prnt.sc/us1brb). The map is poorly constructed and doesn’t offer a lot in terms of gameplay.
- @7759086 - The spawn point on Checkpoints 1 and 2 are incorrect, check the yellow nails at Checkpoints 10 and 11. Checkpoints 3-5 are generic. The placement of the trampoline at Checkpoint 9 is awkward as it’s unreachable sometimes.

Widabapo#0511
- @7464501
- Checkpoint 1 is inconsistent. Checkpoint 2 is tedious. Checkpoint 3 can be done like this (https://prnt.sc/uv2gqe).

Xzowtx#0000
- @7789514
- Lower the placement of the checkpoints. The obstacles are repetitive generic and don’t offer any unique gameplay. Try to incorporate new ideas to make your map more fun and unique as well as make better use of the space provided in the map.
B0wl
« Citoyen »
1603304100000
    • B0wl#7075
    • Profil
    • Derniers messages
    • Tribu
#487
  0
@7792629
Elmattjuan
« Citoyen »
1603411560000
    • Elmattjuan#0000
    • Profil
    • Derniers messages
    • Tribu
#488
  0
@7792585 - New
@7792896 - New
@7793282 - New
Reses
« Citoyen »
1603413600000
    • Reses#2305
    • Profil
    • Derniers messages
    • Tribu
#489
  0
@7794495 - new
Anotherbob2
« Citoyen »
1603427460000
    • Anotherbob2#0000
    • Profil
    • Derniers messages
    • Tribu
#490
  0
@7790680 new
Thefourthone
« Censeur »
1603453920000
    • Thefourthone#0000
    • Profil
    • Derniers messages
    • Tribu
#491
  0
Checkpoint
Widabapo
« Citoyen »
1603460400000
    • Widabapo#0511
    • Profil
    • Derniers messages
    • Tribu
#492
  0
@7495689 - Edited
@7731730 (removed) - Edited
@7731648 - New
Katmok
« Citoyen »
1603495200000
    • Katmok#0000
    • Profil
    • Derniers messages
    • Tribu
#493
  0
@7775762 - updated
B0wl
« Citoyen »
1603514520000
    • B0wl#7075
    • Profil
    • Derniers messages
    • Tribu
#494
  0
@7795191
Xorcist
« Citoyen »
1603534740000
    • Xorcist#0000
    • Profil
    • Derniers messages
    • Tribu
#495
  0
@6807607
Xzowtx
« Citoyen »
1603560840000
    • Xzowtx#0000
    • Profil
    • Derniers messages
#496
  0
@7795386 New.
Vikster
« Citoyen »
1603563180000
    • Vikster#9179
    • Profil
    • Derniers messages
    • Tribu
#497
  0
@7700209 changed.
@7697100 changed.
@7698145 changed.
@7726261 changed.
Katmok
« Citoyen »
1603609140000
    • Katmok#0000
    • Profil
    • Derniers messages
    • Tribu
#498
  0
@7795599 - new
Xzowtx
« Citoyen »
1603648920000
    • Xzowtx#0000
    • Profil
    • Derniers messages
#499
  0
@6397087 New
Zaurye
« Citoyen »
1603789440000
    • Zaurye#0000
    • Profil
    • Derniers messages
    • Tribu
#500
  0
@7709999 - Edited
@7792890 - New
@7796140 - New

Dernière modification le 1603824240000
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