Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Xbangs « Citoyen » 1461106200000
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Angelvintage « Citoyen » 1461201600000
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Googlecromel « Citoyen » 1461208920000
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Zyclow « Citoyen » 1461290700000
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S_lash « Citoyen » 1461362820000
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Dextech « Citoyen » 1461366060000
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Pratton « Citoyen » 1461371580000
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Macioskii « Citoyen » 1461521520000
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Ouwiiwall « Citoyen » 1461527700000
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Ouwiiwall « Citoyen » 1461528600000
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Mapcrew « Consul » 1461572580000
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Reminder: please note that P7 maps should not be too hard for newer mice, harder racing maps should be submitted to P17 map submission thread instead. Many maps made were too hard for P7. Keep walljumping to a minimum. Left as is: @6607551 - Lzereturn - pretty generic use of trampoline, and there is no indication or whatsoever of the low and high restitutions of different trampolines. Also walljumping trampoline is not friendly for newer mice. @6630337 - Peidanet - Not a no-shaman map, not everyone can choco-jump a slanted choco. @6560736 - L0ngx - Once you fail, its gone. Change the ice to wood and chocolate to trampoline doesnt really help, as not everyone can walljump wood. pretty generic and boring gameplay imo, wouldn't even p1 this 'cos shaman would ruin it due to the small spaces. @2431443 - Nukualofa - Walljumping of anything other than chocolate is not noob-friendly. generic concepts used too, choco at the start when sliding off ice impedes flow too. @6583286 - Masterhlepeq - No. Just no. Just don't like the misalignments. @6630935 - Myszkaya - it's so not fun bouncing all around until it gets so fast you can't escape your own position. @339676 - Dollyblue - Just the same old slanted trampoline boost, don't see anything fun in here. @6624692 - Nikabellic - Just bouncing on trampoline doesn't work well and isn't fun at all waiting to jump higher. @6631626 - Plorks - Mass death + not a no-shaman map. @6614599 - Andrelionte - very irritating gameplay, water randomly placed at cheese and threadmills not well utilised. @5000360 - Viniciusdara - Mass death as many do not know what comes next as they dont have fullscreen, its too fast for mice too. too plain and hard. @6632425 - Kimsterjay - Trampoline has too high restitution that it causes mass death. gameplay is too short and boring too. @6633242 - Ta4 - The lava is not well used, it is hard to tell whether to go left or right, and some mice might just die as they chose to go left. pretty generic concepts used too. @6633874 - Aeonvspapyjo - This is the no-shaman category, not bootcamp racing. Map too hard for newer mice. @6625280 - Websterny - Repetitive and boring gameplay, wouldn't give it a p1 as it may be ruined by shaman easily. @201000 - Fuukap - Already p3 ._. don't try to piss me off. @3659421 - Googlecromel - Its a good concept but not well used, the earth ground is hard to push up as it will lag quite a bit, and the top part above the hole is pretty redundant. @6633280 - Marleyhun - Generic, boring, and fake lava used. @6636613 - Tingarato - It is irritating to fail the last tramp to hole, and 2nd tramp from the right should be shifted more to the left imo. pretty generic and boring to me. @6636686 - Xbangs - Feels more like a p6 map to me, its pretty hard to get on and the ice below pushes mice off the water. many of the grounds seem random and not needed, and map seems plain to me and boring, more irritating gameplay for me. @6637953 - Angelvintage - Thanks for reporting this map, it is deleted.(fake ground) @6639260 - Nanovdc - Too hard for newer mice, bad gameplay. @6638760 - Zyclow - It's a fun map, but some mice would struggle with the sticky grounds as they are not fully permeable when you just stand on it, and there is not indication that you have to use the lava or tramp to get through it. The top mouse hole isn't used at all mostly. It has potential though, leaving as it is for edits. @272643 - Groneille - generic teleport map, if you keep moving you might get stuck in the teleport cycle. @6624075 - Bciio - Too hard, and I cant see anything in this night mode, not suitable for p7. @6563465 - Neymazinhor - This is p7 non-shaman, not p17 racing. submit it in p17 instead, as its too hard for p7. @6597398 - Pratton - The up gravity is irritating, and repetitive concept of climbing ice used, boring and irritating gameplay. @367914 - Loucalj - Not your map, and its too similar to vanilla maps we have. @6558332 - Mrkurt - I've seen quite a few maps using this concept, its a bit overused and cause many mass deaths in my opinion, also they are really slow and only few grounds used. Tested in public and many didn't like it, many deaths too. @6644241 - Macioskii - Too many mass deaths will be caused, and boring gameplay too. @6643998 - Ouwiiwall - Generic, boring, repetitive. @6633729 - Wruket - It's not fun going in circles and some mice might struggle to find out that the trampoline they used at first can be used again and again. overall generic and boring map to play in. @6540638 - Obsyt - many died in gap or went straight to the hole instead, hard to get up water at the start, some immediately died after going left and forgeting to jump, u should cover the gap imo. will leave for edit, has potential P1'ed: @6633136 - Bequerr - It generally flows well, just a little confusing and not that interesting, but I guess its good enough for p1. @6413580 - Sabretarr - Generic gameplay, and many mice couldn't handle the wind with cheese, but i guess its okay for p1 @6633033 - Hybinkunduz - It is pretty repetitive, but I like the concept and how it flows, its pretty fun. P1 because it's repetitive and I don't think it will survive discussion. Will be discussed: @6630160 - Pgmsule - This version is a better than the pervious one, but I don't get how the corner jump gives u and advantage after the cheese as you are still blocked by the ice and trampoline, which is almost impossible to use to get to the hole at the bottom, the only way is to jump high and slide the ice next to the tramp. From public tests some mice couldn't reach the cheese using the trampoline, might want to change the ice next to hole to chocolate. Will discuss though. @6630719 - Tdpnice - some mice are still stuck as they keep going left and do not stand still or move with the flow, might want to change wood at the start to ice. I like how it is possible to lava to the ice ground next to cheese. Increasing wood ground length of wood just above mice spawn for mice to get on it if they cant use lava to propel would be good. Will try discussing. @6627562 - Tdft - There should be more cheese in my opinion so that you wouldnt be frustrated when u miss the cheese after touching lava, but will discuss. Ignored: @6633525 - Satrianegara - Blacklisted @6154948 - Beletch - Posted more than 1 map (same post) @6092854 - Beletch - Posted more than 1 map (same post) @6447938 - Davizinhoglm - Blacklisted @6630005 - Funkypsv - Posted more than 1 map (same post) @6631627 - Funkypsv - Posted more than 1 map (same post) @6633085 - Funkypsv - Posted more than 1 map (same post) @6634675 - Funkypsv - Posted more than 1 map (same post) Dernière modification le 1461585780000 |
Loganesp « Citoyen » 1461596280000
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@6645332 It's my first map, i can't test it as mice only as shaman (with bigger size and incresed friction). Maybe its unable to finish if just being mice forcing me to change some parameters. The idea is no shaman, with different ways to choose and some secrets (good and bad) for different timings rewarding long ways towards the shortcuts. |
Eistter « Censeur » 1461597600000
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@1900000 - If this map can't be P7, please don't P1 it. I don't want to waste this @code. |
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@1144656 - Old-school themed, so it's a bit normal you find it "ugly". Dernière modification le 1461675960000 |
Cyclone « Citoyen » 1461600900000
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