Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
0 | ||
@4889988 |
Pelieditor « Citoyen » 1422745860000
| 0 | ||
@5778526 |
Zhouajie « Citoyen » 1422749640000
| 0 | ||
@5651376 -Edited @5707031 @5745429 |
Matheusferei « Citoyen » 1422773700000
| 0 | ||
@5779077 |
Pmcfarhan « Citoyen » 1422778080000
| 0 | ||
@5779123 |
Pingwinman « Citoyen » 1422806820000
| 0 | ||
mam pytanie mam dać eksportuj jako chatka plemienna??? Dernière modification le 1422806880000 |
Epicsouris « Citoyen » 1422818520000
| 0 | ||
@4844942 |
0 | ||
@5781791 |
Sarmauamon « Citoyen » 1422988860000
| 0 | ||
@5784964 |
Cixboytr « Citoyen » 1423052040000
| 0 | ||
@1470772 |
Papyrus « Citoyen » 1423148280000
| 0 | ||
@5788800 |
0 | ||
@5788757 |
Xmihay « Citoyen » 1423235700000
| 0 | ||
@5791157 |
Xmihay 1423236660000
| | ||
[Modéré par Imaginemod] |
Niopigaa « Censeur » 1423323300000
| 0 | ||
@5660118 |
0 | ||
@5781285 |
Mapcrew « Consul » 1423355220000
| 0 | ||
Left as is: @5764749 - Uelintondd - Confusing gameplay. Shaman can't really do much from his position without falling off, due to spawn range. @5769586 - Uelintondd - Dull gameplay, difficult for mice to get up, annoying for shaman to aim since everything is invisible to cannons. @5773534 - Uelintondd - Not much room for mice to do things unless they get knocked to the sides. I don't see the purpose of the trampolines, their awkward angle makes them hard to use. @5737763 - Raaazvan - I like the gameplay, but the circle to the right should be lowered, since it's currently a death trap for mice. Additionally, the shaman spawn has some decoration on the edges which should be removed, since they look weird. Lastly, it's possible to put boxes with nails inside the circles, which creates lots of problems. If all this can be fixed, I will consider the map. @5765336 - Viinisilva - Too easy for mice to grab a cheese, and once you have a cheese, one cannon hit will easily kill you. I don't like how the shaman rests on water, because they might accidentally fall and die. @5765315 - Viinisilva - Way too easy for mice to die, they only have 3 small platforms. Gameplay is pretty boring too. @5764716 - Haloowween - Really hard for shaman to do anything from his spawn... Also, the map looks too similar to another P10 in rotation. @5764699 - Haloowween - Boring gameplay, nothing special. I don't understand why the shaman has so many platforms, but the mice only have 2. @4757374 - Smgn - I don't particularly like how mice and shaman spawn at the same place. The gameplay itself is kind of dull, and the map is nothing special. @5289101 - Smgn - Seems like a map that mice will get bored of very fast. The idea is pretty cool, but in a room with 25 mice it will be a pain to do anything effective with the ice. @5566491 - Smgn - Not much room for mice to move around, unless they get to the shaman's spawn, where it's really easy to either get knocked back down or get killed. @5627118 - Smgn - The map is really fun, but if you put boxes with nails inside the dynamic grounds, it creates many problems. If that can be fixed, I think this map would be good for discussion. @5774963 - Smgn - Gameplay too similar to @937383. @5766725 - Agabaal - Generic gameplay, mice are pretty much invincible in the corners just below the spawns. @5766782 - Psyskyaction - Generic, looks way too similar to some other P10s in rotation. @5696319 - Leafinnjake - Map is pretty boring. The diamond and triangle just seem to make gameplay complicated, and without them the map would be too generic. @5693051 - Leafinnjake - Gameplay is pretty boring, and the map is nothing special. @5741002 - +kadirkinq - The map looks way too similar to multiple other P10s in rotation. Gameplay is pretty boring, too. @5546615 - +kadirkinq - Map is too generic, and I don't really understand the purpose of the invisible wood between platforms. @5771690 - +kadirkinq - With all the grounds being invisible to cannons, it's too hard for the shaman to aim at the mice. The gameplay is also fairly boring. @5768064 - Agabaal - The map is way too easy for mice, there are areas where they can hide and never be killed. @5768406 - Andrumyce - Gameplay is pretty boring/dull. Map looks kind of weird with a random circle in the middle. @5641774 - Hea - The map seems pretty fun. There's a random invisible rectangle that shouldn't be there to the right of the shaman spawn, and it might be too difficult to kill mice if they walljump the small area to the right of the lower platforms. If you can fix that, the map could be pretty fun! @5719711 - Hea - The map is nothing special, and the gameplay is fairly boring. @5698710 - Curinfake - Too many mice will think the phasers are platforms and will get knocked down to the bottom platform, where it's way too easy to die. @5698932 - Curinfake - Map wasn't edited from last time. Gameplay seems similar to other P10 maps in rotation. @3897398 - Curinfake - Skulls are pointless, springs are way too overpowered for mice, and the trampoline at the bottom is too difficult to use effectively. @5692970 - Curinfake - Phasers are clearly traps, and mice will fall for it and die unnecessarily. The cheese in the middle is pretty much imposible to reach. @5549567 - Framnm - No holes in P10. The map itself is pretty boring and generic to consider for P10. @5771589 - Bushmeister - With only water grounds, the map is way too difficult for mice, because they cannot jump at any moment (they need to wait until they float just above the water). @5771645 - Bushmeister - Too much water. The big water column near the middle makes it too easy for mice, and the strong gravity is frustrating. @5742565 - Cfmapas - Gameplay is pretty dull, I really don't see mice enjoying this map at all. Mice can camp towards the sides of the top platforms for safety, and it's easy to move away if the shaman is coming towards them. @5749559 - Cfmapas - The shaman has no space to move, which makes it difficult to get a variety of shots in the map. Ignoring that, the map is pretty generic. @5767139 - Cfmapas - The map has a pretty bad design. One example is, if mice get up on the trampolines they are almost impossible to kill. @5773271 - +mistersacri - There's way too much room for mice, it's too easy to survive. @5773561 - +mistersacri - Poor map design, gameplay not very enjoyable. @5794215 - Fakedoaero - Trampolines are too difficult to aim with, even with boxes it's pretty much just making them bounce around randomly for a little bit. @5728179 - Gamog - The problem with antigravity in P10 is that mice can't jump, so they have almost no chance at dodging cannons. It's a good concept though! @5709217 - Hurleypsa - Map is kind of confusing if you've never seen it before, there's too much going on. The shaman will likely get frustrated by how much space there is for mice. @5698544 - Hurleypsa - The map looks really cool, but unfortunately the gameplay doesn't match that. It's kind of boring to play, and it isn't really anything new or special. @5323158 - Hurleypsa - I don't really like the gameplay along the top half of the map (mostly the water), but the phaser is a pretty cool ideal. @5776166 - Gguiguie - The lava is kind of annoying, and the map without it is very boring. The background seems to be unnecessary and doesn't match the style of the map at all. @5776441 - Raaazvan - The map looks really good, but the diamonds along the top worked much better when they were circle grounds instead of square grounds. With squares they are very unstable and look kind of weird. @5065173 - Enginfener - We decided not to re-perm this map since the map gives the shaman a big advantage over mice, making it very difficult to survive on. @5680936 - Mrkurt - Not much room for mice, only half of the screen is used to move around. The trampoline doesn't seem to work too well, and the map is unaligned so it makes for choppy gameplay. @4889988 - Zoady - Pretty boring gameplay, map design is fairly generic except for the 2 angled trampolines which have too awkward an angle to be useful. @5778526 - Pelieditor - Boring gameplay, map is fairly generic. @5651376 - Zhouajie - Unfortunately the problem from before still hasn't been fixed. The boxes work well if there are few mice in the room, but in public rooms with 25 mice, the boxes are pointless because there are too many mice and they stop the boxes. @5707031 - Zhouajie - Objects work in a really weird way, it'll just confuse the shaman too much, and it is too difficult to aim properly. @5745429 - Zhouajie - Using red nails on the moving platforms glitches the map and makes it just boring, generic gameplay. @5779077 - Matheusferei - Map is too generic to be put for discussion, and the ice along the sides at the bottom gives mice almost no space to move around. @5779123 - Pmcfarhan - Looks kind of like 2 other P10s already in rotation, with some water in between them. @4844942 - Epicsouris - Nothing new or special, a generic map overall. @5781791 - Wyple - I kind of like the idea, but it might not work too well in a public room. Also, the shaman has to move around if he wants to kill all the mice, since there are areas he can't reach from his spawn. @5784964 - Sarmauamon - Very generic and boring gameplay. @1470772 - Cixboytr - No holes in P10. Ignoring that, the map has a poor design. @5788800 - Papyrus - The trampoline is way too strong, and mice have an easy time surviving just switching between platforms depending on where the shaman is (since the shaman has to move much longer than them to switch location). @5788757 - Raaazvan - Gameplay is pretty boring, the map doesn't really stand out or have anything special about it. @5791157 - Xmihay - The design is really weird, and the grounds are pretty confusing. I don't like how much the cannons bounce around, it makes them too unpredictable to dodge. @5660118 - Niopigaa - Shaman has no way to reach the top platform, which makes mice impossible to kill up there. Ignoring that, gameplay is generic and the map looks just like another P10 in rotation. @5781285 - Cetos - The map has fun gameplay, but unfortunately the platforms seem to be scattered as if placed randomly. Cobwebs have a good intention, but are very difficult to get right in P10. Will be discussed: @5766522 - Uskil - I'm not the biggest fan of it, but gameplay seemed pretty good during a test. Up for discussion. @5751438 - Curinfake - I really enjoyed this map. The moving platform in the middle is very clever, and it isn't too difficult for the shaman to kill mice on it because of the cheese in the middle. Ignored: |
Xbigbatatax « Citoyen » 1423358340000
| 0 | ||
@5795641 |
0 | ||
@3755264 |
0 | ||
@5795737 @4717414 @5798537 Dernière modification le 1423468080000 |