Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Mrloll « Citoyen » 1599775500000
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@7719906 |
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@7754574 Dernière modification le 1599843600000 |
Marllonsilva « Citoyen » 1599851940000
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@2959395 @3969138 Dernière modification le 1601083740000 |
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Removed Dernière modification le 1601051880000 |
Jasseh « Censeur » 1600262160000
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@7665039 @7738888 - collision & multiple spawns Dernière modification le 1600588620000 |
Kkkkkkkarry « Citoyen » 1600383540000
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@356950 |
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@7602794 |
B_ootcamp « Citoyen » 1600387920000
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@6931423 |
Fairymatix « Citoyen » 1600521000000
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@7773826 |
Kucukstarr « Citoyen » 1600531800000
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@7707224 @7719316 |
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@7261793 |
Gilcatmey « Citoyen » 1600649220000
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@7783950 |
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@7771610 |
Garybro « Citoyen » 1600912920000
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@6114951 |
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@4256802 |
Mapcrew « Consul » 1601245140000
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Left as is: @7774481 - Stovedove#0000 - Actually, I liked the map, it is a bit messy and depends on the players collaboration between them to push the ice grounds to catch the cheese and go to the hole. However, once the ice grounds were pushed to one of the extremities of the map they'll be during the entire map, which doesn't delightedly me much, try to find a better usage for the ice grounds. In addition to this, the dodue was well used. @2355002 - Pamdecp#0000 - The map doesn't work as expected in public. The players have struggled a lot to complete the map by themselves and during all the tests I made, only 2 players (per map) make it, the middle part is the hardest. Also, the usage of the portals in soul-mates maps doesn't work well. Besides that, this map is very long and it doesn't play well with soul-mates. @2402525 - Pamdecp#0000 - Once again, the map didn't work as it should in public, only a few players completed the map by themselves. The treadmill grounds made the map very automatic which is not a good thing and, in addition to this, the treadmill ground next to the cheeses killed a lot of players. Besides that, the same thing I said before, about the portals, worths for this map too. @5177997 - Koulouh#0010 - There's nothing outstanding on this map, just walking and jump (and maybe the bubbles help you or not). Not really interesting for the rotation. The gameplay is very poor. Also, the dodue wasn't well used and the paths seems unbalanced. @5364059 - Koulouh#0010 - This map didn't attract my attention too, the gameplay is boring, all is need to be done here is: walk, jump and do wall jump, in other words, there is no diversity of things to do. Also, once you enabled the MGOC parameter, in a map like that, the shaman might ruin the entire concept spawning shaman items everywhere, particularly, I'd say it fits P7 category better than P9. @7715367 - Thekingwys#4005 - @7771612 - Xaxadoooooo#0000 - The collision wasn't a great addition to the map, it is going to make it luck-based, due to the map design. Also, it will lead to AFK death which is not allowed to the rotation. Besides that, the map layout makes it a bit linear and boring, plus the cobwebs make it irritating for the players. @7777186 - Xaxadoooooo#0000 - Como no mapa anterior, a colisão vai fazê-lo totalmente baseado em sorte e isso não é legal, quem sair por cima, por exaemplo, vai ter vantagem sob quem "escorrer" por baixo. A rotação dos pisos também será afetada pelo mesmo motivo. @7767941 - Apollopolo#0000 - O mapa não traz nada de interessante para nós. O "conceito" já foi bastante explorando e o uso do dodue não foi bem feito. @4909670 - Ifo#4275 - Good as is. @1261191 - Viniciusdara#4015 - Parece que você fez o mapa de forma aleatória. Tem uma jogabilidade sem sentindo, além dos tokens desnecessários. @123456 - Tonyvirtual#8524 - @7771694 - Commandantso#0000 - I like the idea, but the gap in the middle is too large and the shaman items kill the players easily because of that (no space enough to run). @4455842 - Abdullah3254#0000 - This map is not up to the P9 standarts. @7776546 - Jubdog#0000 - This map fits P5 better than P9. Please, submit this map here. @300000 - Tonyvirtual#8524 - @7782702 - Hackdesamba#0000 - This map would bring nothing new to the rotation. Just walljumping everywhere which is very boring and dull. @7756854 - Wed#0000 - Teu mapa é bastante linear e isso o torna chato de jogar, tente tornar seu mapa mais dinâmico, fazer com que ele tenha mais opções de jogabilidade, adicione obstáculos, caminhos diferente, etc. @7778231 - Wed#0000 - O conceito usado nesse mapa já foi bastante explorado, além disso, foi usado da mesma maneira, não houve uma tentativa de inovar. O dodue também não foi bem utilizado aqui, uma vez que o layout do mapa obriga os jgoadores a pegar todos os queijos, não deixando ser algo opcional que torne o mapa mais divertido ou desafiador. @7778578 - B0wl#7075 - The concept is interesting but I think it could be more well executed on this map. In the way it is right now, the map becomes a bit hard for the rotation. Try to work on it and submit it again. @7777076 - Verdomice#0095 - This map would add nothing new to the rotation, the gameplay it provides is boring and dull, mainly because of the trampoline grounds which will throw the players away from the water ground (very irritating for them, by the way). Try to improve your map by adding different paths to follow or obstacles that are going to increase the gameplay and make it fun. @7704070 - Juliandcc#0000 - I use to like messy maps, but this one doesn't play well. The amount (of a normal room) will make it luck based and boring to be played on. Also, the shaman is not useful on this map. @7704066 - Juliandcc#0000 - Vanilla parodies are fun when the gameplay is modified at a certain point to make it worthwhile. In this case, the map is pretty much the same with boxes and collisions which is going to make it a mess for the shaman to help the players complete the map. It will be very frustrating for him. @7763414 - Eremiaovidiu#0000 - The "AIE" parameter will lead to mass death, consequently, the shaman will lose a lot of saves. I recommend you to use "AIE" only for the categories which don't have shaman on it: bootcamp, no shaman and racing. @7751662 - Sazd#0148 - This map doesn't play well and this rotating thing on it wasn't a great addition. It even killed a few AFK players when tested in a full room and this is not allowed. @7778541 - Danieltriana#3339 - We have a few maps which look pretty much the same as yours already in rotation. There is not much to explore on it since it is a mirrored map and the players have only to get the cheese and go back to the hole managing the best way to use the water, do wall jump and walk. Not really attractive. @7779875 - Solderify#0000 - The way you use the defilante tokens on this map makes it very automatic, in other words, the players don't have to do much but deal with the collision and manage to reach the tokens to get the cheese and go to the hole. It would bring nothing new to the rotation, the map layout you used is already known. @7779884 - Solderify#0000 - Pretty much the same thing I said in the comment above. @7780305 - Godmcb#6577 - Good as is. @7783689 - Godmcb#6577 - It is a combo of boring gameplay plus terrible map layout. @6261380 - Garybro#0000 - This map would bring nothing new or interesting to the rotation. We have plenty of similar maps with collision. On a side note, the cheeses disposition is bad, once there're cheeses under the holes, the one in the middle is useless and makes the top part of the map useless either. @7754574 - Sazd#0148 - lmaooo, this map is very funny. There is one problem with this, however: the collision is leading to mass death. Please, remove and submit the map again! @2959395 - Marllonsilva#0000 - This map brought me back in 2012 when everyone used to do maps like that. In other words, it is not original and the gameplay is very simpl and poor, it wouldn't be a good addition to the map rotation. @7665039 - Jasseh#0000 - Please, submit your map for the Art (P5) map submissions. Click here. @7738888 - Jasseh#0000 - The map is very repetitive and there is no diversity of gameplay on it, due to the map layout, the players need to do the same thing in the entire map this is going to affect the replay value, becoming boring with the time. @356950 - Kkkkkkkarry#7381 - Please, submit your own maps only. @7602794 - Ikke#0095 - A jogabilidade não é um atrativo nesse mapa, os jogadores pegam o queijo e chegam a toca bem rapidamente sem nenhum obstáculo que torne o mapa divertido. O shaman aqui não tem muita utilidade também uma vez que até os jogadores menos habilidosos conseguem completá-lo. @6931423 - B_Ootcamp#8312 - The left side of the map is barely used, which makes it unbalanced. I can say that almost everyone was capable of reaching the cheese using the trampolines (even with this high restitution which there is no need), to sum up, there is a lot of unused space on this map and this is not good. @7773826 - Fairymatix#0000 - The first part of this map is very cramped, on the other hand, the other part has a lot of unused space which is not cool. Unfortunately, this map is not up to the P9 standards. @7707224 - Kucukstarr#3074 - The best part of using the dodue in a map is offer for the players the option of catch how many cheeses they want to, in this case, this is going to be the shaman's choice and this is not cool. Besides that, the gameplay is very poor once the shaman just need to spawn portals in the cages. @7719316 - Kucukstarr#3074 - The map is very empty, the entire top part is unused and the main obstacle is easily avoidable for the shaman, who can spawn 2 planks and complete the map without any difficulty. @7261793 - Kiry#6848 - The map flows well but it is all about the soulmates do wall jump and walk, which makes the gameplay poor and dull. It doesn't catch our attention. @7783950 - Gilcatmey#0000 - This map leads to AFK and mass death because of the collision and this is not allowed to the rotation. @6114951 - Garybro#0000 - Very poor and repetitive gameplay, the players need to do almost the same thing on the entire map. There is some unused space on it, you should use them to improve the gameplay by adding different paths to follow and obstacles which will make it plays better. @6001422 - Namelessh#0000 - This map is very confusing and a lot of players weren't able to complete it because they didn't understand what they were supposed to do. Moreover, the shaman can easily complete the map by building a ramp up to the cheese and another one to the hole, avoiding the main "obstacle". @4256802 - Lei#0020 - O mapa em si é linear o que não é um ponto positivo. Além do mais, os tokens de morte somados a colisão levaram a morte em massa dos jogadores durante os testes. P1'ed: @7770444 - Apollopolo#0000 - Nada de muito inovador, mas funciona bem. @781855 - Viniciusdara#4015 - Já existem vários mapas parecidos com esse, só não utilizam o dodue. Mas funciona bem. @7777265 - Commandantso#0000 - Honestly, the map is not that great, doesn't bring anything new, but plays fine and it is harmless to the rotation. P1 will do. @7767064 - Sekui#0000 - You should have submitted this map for P6 map submissions instead of P9, however, as I check P6 too, I'll give you a proper review. The map plays super fine despite the collision. Nevertheless, it is just a button map that will become repetitive with the time, affecting the replay value. P1 seems fine. @7776671 - Hackdesamba#0000 - This map is fun and plays well, nonetheless, this concept is very common. Fits P1 perfectly. @7780138 - B0wl#7075 - Nothing really new on it, but the gameplay seems fine and it is fun to see the joints working on this map. @7776847 - Thekingwys#4005 - Não é o melhor mapa que eu já vi, mas ele joga bem apesar de ser um pouco automático. Está ok para P1. @7774808 - Guisanper#0000 - A bit automatic but was well made. P1 will do. @7771610 - Figoi#0000 - O mapa em si é bastante falho uma vez que os tokens o faz automático e isso é ruim. No entanto, o dodue foi bem usado, cabe como P1. Will be discussed: @1074557 - Ifo#4275 - Bem no tempo do Halloween... Bom, acho que vale uma tentativa para o mês de outubro ^-^ @7719906 - Mrloll#0000 - Will be discussed for P7 once we don't need a shaman here. @3969138 - Marllonsilva#0000 - Eu acho que gostei(?). A jogabilidade talvesz precise de alguns ajustes, vou ver o que o pessoal acha. Ignored: None Dernière modification le 1601266680000 |
Viniciusdara 1601267520000
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[Modéré par Wilhelmt, raison : Please use this thread only for map submissions] |
Gilcatmey « Citoyen » 1601274660000
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@7783950 I'm so dumb, map wasn't supposed to have collision. Sorry >_< I fixed it. |