![]() Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
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@7464039 Dernière modification le 1530461700000 |
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@7399135 - edited |
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@7466980 @6573225 Dernière modification le 1530379680000 |
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Left as is: @3707382 - Viniciusdara#4015 - Boring gameplay, it's fine as P1. Also, please submit other players' maps here in the future. @5670626 - Sherr#7361 - Not a bad map, but I would suggest making the clouds (at least the ones in the bottom-right corner) move slower for two reasons: it would make the gameplay earier and more noob-friendly, and it would also look much better in my opinion. Other than this it would be nice if you could add a thin ground to the bottom of the map to prevent mass deaths. @7456423 - Miminou1#0000 - The art is great, but the gameplay is veery tedious and frustrating due to the amount of walljumping needed. @7456834 - Judgecrome#0000 - Poor art, and the ball mechanism is not very stable. @7445854 - Meshia#9096 - Holy lag, it took me like 7-8 seconds to load this map alone in the tribehouse... So yeah, there is a pretty solid start lag which gives an unfair advantage to some players. Also, the gameplay is kinda boring, and the collision properties aren't very clear in some places, such as the hair or the skirt of the girl. @7459270 - Env0cada#0000 - Boring wj-over-art map, and the art doesn't really fit in the whole map, that cup is just floating there. @7460811 - Kiry#6848 - The gameplay is too short and boring. @7460943 - Alozod#0000 - Hidden hole and cheese, I P22'd it. @7438660 - John#9081 - In all honesty, I would barely consider this an art map, as it's just two flags that have no special function in the map; it would basically be the same even if they were switched to wood grounds like the other two in the map. As for the gameplay, I find it quite generic and boring, it doesn't really offer anything fun to the map rotation. @7462712 - Geemullo#0010 - I like this minimalistic/pixely art style, however the gameplay is too boring in my opinion. It would be great if you could make it a bit more interactive somehow, rather than having the mice simply walljump and then quickly run back and forth. @7462752 - Arbuzeek#5159 - Cute art, though the gravity is way too high, it makes the gameplay quite frustrating for both the shaman and the mice, so I would suggest lowering it. It would also be nice if you could add some more gameplay elements because it's a bit boring as of now. @7463244 - Lalkamysz#0000 - Boring gameplay. @7464039 - Ratoncilla62#2695 - Poor art and gameplay, and the collision properties of the whole head are very unclear. @7464137 - Ae_86#5182 - Not bad, but I feel like this map could be improved bot visually and gameplay-wise. The wood grounds next to the hole don't really fit the whole scene, it would be better if you could replace them with black/white grounds like in the rest of the map. Also perhaps you could color the cubes in to further emphasize the optical illusion. The gameplay at the cheese is a bit difficult for newer players, because the grounds are too close to each other and it's easy to screw up the jump, so it would be great if you could fix this issue too. Leaving this map as now is for possible edits. @7465437 - Bishomilad#0000 - The wood ground in the right is too strong, it tends to kill many players. The whole mechanism in general is very unstable, including the construction in the left side of the map too. @7399135 - Black_Beard#9771 - Ahah I love this! However it would be appreciated if you could add a roof and a wall to the left side of the map, because mice can easily get thrown out of the map by the arm due to the high restitution. @7466980 - Akumapaco#0000 - It looks neat, however the gameplay is just boring wj over the art. @6573225 - Akumapaco#0000 - ^ Same problem as above. P1'ed: @1907845 - Garyforum#0000 - Nice art, but the gameplay is mostly just walljumping, which can get quite boring. @2827184 - Garyforum#0000 - The gameplay is a bit difficult and it can get a bit cramped if the shaman builds, but it's ok for P1. @6999281 - Vintage#0246 - Cool art, but it doesn't add too much to the map. I find the gameplay a bit difficult but it's nice that there's enough place for the shaman to help. @7458772 - Streetraat#0000 - Okayish art, but the gameplay isn't very interesting. Fine for P1 though. @1766769 - Feliipeb#0000 - Cute art. @7454454 - Arbuzeek#5159 - Your edits are appreciated, it is indeed better now. @7465147 - Gorrillaz#0000 - The 3D effect is awesome, however I find the gameplay a bit short/boring. Will be discussed: @7246438 - Qadori#0000 - @7359819 - Qadori#0000 - @7456284 - Sherr#7361 - Ignored: None Dernière modification le 1530542820000 |
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@5753740 not sure if i posted this before @7412899 Dernière modification le 1531065960000 |
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@6760003 @7077708 @6760075 Dernière modification le 1531923960000 |
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this is not my map but this just played in rotation and i thought it wasn't bad for a P1 for once... Raincrowme - @2640300 gameplay seems adequate and the art is cute, so maybe this would be worthy of P5? idk not trying to advertise for the mapmaker and idk if nominating someone else's map is against the rules but i just thought this seems better than P1 |