Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Pgmsule « Citoyen » 1466162400000
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@6638881 |
Senjohgahara « Citoyen » 1466200380000
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@6693757 |
Ratflocks « Citoyen » 1466221080000
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@6719706 |
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@6693550 |
Shobonvip « Citoyen » 1466316300000
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@6721494 |
+Mistersacri « Censeur » 1466344020000
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@6720909 Hi |
Shalander « Citoyen » 1466380140000
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@3975266 |
Mapcrew « Consul » 1466384220000
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Left as is: @6702484 - Razlem - the gameplay is pretty indirect and confusing, it's hard to take the upper path and the lava can be a killer for non-offscreen players, and the other lava below cheese feels redundant. Trampoline jumping is also irritating. @6702594 - Extremq - Looks more like an art map to me, the gameplay is repetitive and lacking, the art is cool and it gives 3d effect, but it would be better with more colours and design. P5 submissions is for art. @6702040 - Coolboy0911 - Looks wrong(if you know what i mean), and repetitive boring gameplay + generic concept. @6344576 - Poteerfotter - Quite a number of walljumping required, more like p17 but generic concepts used, but you can still give it a try in p17 map submissions. @4643856 - Zlogg - Fake stone grounds which are unnecessary, generic boring gameplay. @6703040 - Neckw - Too much walljumping, mass death at the gap below cheese, more like racing p17 map but still boring and trampoline on top is redundant imo. @6684301 - Belsdb - Although there is a good shortcut, it's generic and boring and lack gameplay. @6546571 - Nikabellic - A lot of generic boring concepts used, and slanted trampoline isn't that good for newbies to jump on. @6698910 - Malixto - This map has potential, I really like the concept and web usage, but it's way too mass death, and trampolines move way too fast. It would be good to reduce their speed or create better gameplay with the trampolines, it may be better to change them to diamond shaped non-shaman tramps imo, but it's up to you, for now it's way to mass-deathy. Leaving for edits. @6702587 - Tdpnice - Generic threadmill and lava concepts, copying? @5700211 - Ninjakova - Fake grounds detected, mass death in big gap, generic gameplay, too much walljumping @6706322 - Zhouajie - I like the moving platforms, it is unique, but it feels way too hard for newer mice, and pretty confusing how the threadmills and moving platforms work to help u get to cheese. @6707351 - M0use1 - Too much walljumping, way too hard for newbies, useless tramp below spawn area, generic boring irritating concepts and gameplay. @6707446 - Rekeijudinh - Super repetitive gameplay, boring concepts used. @6378079 - Picapauui - generic concepts, the top hole is hardly noticeable, generic and boring. @6612444 - Nitenrock - Deleted map, mass deathy and boring irritating gameplay. @6710170 - Sekakmad - Too hard for newer mice, the trampoline is hard to get on and go through the gap, which can cause a lot of deaths. @642215 - Brandoelias - It's a good concept, but very repetitive and very irritating, especially the top part which is too hard for newer mice to get through, and it feels too fast. @6711248 - Ta4 - Generic concepts used, more like ice racing which can be submitted for the ice theme permed maps. @6711629 - Demonicgirll - Hidden hole and cheese, p22ed, and its more art than racing. @6711136 - Uelintondd - mass deaths as it is hard to predict timing of trampoline especially with newer mice, its quite confusing and has unclear path as well, but it's a good try and has potential if good edits are done. @6712513 - Papocabr - Generic, repetitive, lacking gameplay. @6703640 - Quietcow - Too much walljumping, repetitive and boring, unsuitable for p7. @5922302 - Papelio - Unoriginal art, not a no-shaman map, too much walljumping as well, unsuitable for p7. @6226043 - Xtrollreyizx - quite a number of mice could not get up the water and therefore cannot go back to hole, it's also irritating when all mice go into the same trap. This was also discussed last year if i'm not wrong and was already rejected. @6715741 - Imortaliss - More like a mechanism map, generic boring and too much walljumping for p7. @6715940 - Andreimitric - Lack gameplay @6622247 - Framnm - This was rejected by the mapcrew. It is hard to get on the boxes due to weight of mice, and it's annoying to wait for all those boxes and we didn't like it. @6716280 - Hujevokampro - Instant cheeese map, it's fun but mechanism easily broken if there is shaman as well. It may be good for vanilla, you can try it in vanilla contest cat 3^^' @6716349 - Sutiropi - Generic boring concepts, boring gameplay. @3087567 - Siilverpack - More like a racing rather than no-shaman map, you can try it in p17 but i think it has generic and boring concepts there as well. @6716946 - Transqwez - More of a racing(p17) rather than no-shaman(p7) map, generic boring trampoline and lava concepts used. @6682745 - Lzereturn - Generic concepts, more of a p17 rather than p7 due to some walljumping required as well. @6638881 - Pgmsule - Generic and boring concepts and gameplay. @6693757 - Senjohgahara - Too simple and generic and boring gameplay. @6721494 - Shobonvip - Generic overused concept. @6721908 - +Mistersacri - The ice coming out randomly only once isn't that interesting, and many newer mice get stuck at the start. Make the ice appear more frequently and it will be re-evaluated. @6720909 - Kjfal - Generic boring concept of turn around, which is not suitable for p7. @3975266 - Srmal - Quite a lot of walljumping required, unsuitable for p7. P1'ed: @6603852 - Obsyt - Boring and irritating concept of moving trampoline, which moves so slowly, but the despawn ground makes it easier so it's okay for p1. @6704016 - Andrelionte - Too much walljumping, unsuitable for newbies and for p7. Also lava and threadmill concept is generic, the only new thing is the webs, which are not really used that well. Good enough for p1 though. Will be discussed: @6693550 - Tdft - Nice concept, just maybe you might want to reduce the number of boxes and add other shaman objects as some newer mice struggle with the falling boxes. Will be discussed. @6277532 - Shalander - Interesting concept, although a little repetitive and a little bit irritating sometimes, but will discuss. Ignored: @6708612 - Tutyzl - Posted more than 1 map (same post) @6707855 - Tutyzl - Posted more than 1 map (same post) @6708612 - Tutyzl - Posted more than 1 map (same post) @6707855 - Tutyzl - Posted more than 1 map (same post) @6713053 - Kevinansaldi - Posted more than 1 map (same post) @6711662 - Kevinansaldi - Posted more than 1 map (same post) @3906141 - Pimentajau - Posted more than 1 map (same post) @3671252 - Pimentajau - Posted more than 1 map (same post) @6702249 - Ratflocks - Posted more than 1 map (same post) @6697441 - Slkpererfunk - Posted more than 1 map (same post) @6709723 - Slkpererfunk - Posted more than 1 map (same post) @6719706 - Ratflocks - Posted more than 1 map (same post) Dernière modification le 1466392380000 |
Unknown « Censeur » 1466394600000
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Removed |
Jellymichey « Censeur » 1466411220000
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Tdpnice 1466424780000
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[Modéré par Describe, raison : Removed.] Dernière modification le 1466673420000 |
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Mappermed « Citoyen » 1466461920000
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Cyclone « Citoyen » 1466474820000
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Belsdb « Citoyen » 1466540940000
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@6705253 Dernière modification le 1466729100000 |