Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
Mapcrew « Consul » 1539912180000
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Left as is: @7520267 - Nikkita#0208 - Lots of building and the art isn't particularly good. @7351033 - Shadow#3883 - Fine as it is. @6899979 - Currint#0000 - Walljump over the art ._. @7525066 - Ratoncilla62#2695 - Collisions are slightly wonky, also fine as it is. @7525279 - Koriaa#8450 - Unrelated art to the environment that just stands in the background. P1'ed: @7518500 - Tytnc#0000 - The collisions on the map seem a little off, such as positions like Daffy's tail, Bugs Bunny tail and such. It should be okay for a P1 though. Will be discussed: @7503786 - Tytnc#0000 - It looks better with the edits but still seems a little flat. I'll discuss this for now and see how it fairs. @7519369 - Anto#6095 - The contrast on the map is a little faint but the art is really nice and detailed, also nothing in the map seems to stick out with a uniform style throughout, great job! @7519370 - Blood#3565 - It would have been nice if the spider went up and down Instead of using a treadmill but the map itself is great as it is right now so it will be discussed. @7518487 - Qadori#0000 - Identifiable, issues were fixed, will be discussed, great use of decorations too! @7447502 - Alarobzein#0000 - The map made me laugh too hard when I first saw it, the spinning chicken is just hilarious, however some edits are needed before this could be permed. Please place the hole just a bit more lower (above the ground). Once the edits are made, please contact any MapCrew member or PM me. Ignored: None Dernière modification le 1539917340000 |
Sunlight « Consul » 1539968700000
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@7299979 |
Currint « Censeur » 1539980460000
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@6899979 - edited xd |
X_marshmello « Censeur » 1540060380000
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@7526814 @7527192 Dernière modification le 1540123200000 |
Qadori « Consul » 1540337880000
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@7461708 |
Mapcrew « Consul » 1540344180000
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Left as is: @6899979 - Currint#0000 - I see no changes in this map whatsoever, it's still a wall jump over the art map. @7526814 - X_Marshmello#7800 - Art has little to no relation to the gameplay which is just a building game, and that the environment doesn't really blend in. P1'ed: @7527192 - X_Marshmello#7800 - Mice spend alot of time just waiting for their shaman to reach them which is boring and the map isn't great the best this could go for is a p1. Will be discussed: @7299979 - Sunlight#0123 - Nice use of atmosphere in the map, though color wise the cavemen stand out somewhat, the gameplay in the map is non-existent but I guess this is worth a try on discussion. @7461708- Qadori#0000 - Nice atmosphere in the map, the path is a little boring but its decent enough. Though the treadmills caught me by surprise on the first run. Also the general theme of Donkey Kong seems pretty nice. Ignored: None |
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@7531016 Dernière modification le 1541020080000 |
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@7486334 Dernière modification le 1540683960000 |
Vintage « Consul » 1540743120000
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@6493416 |
Sunlight « Consul » 1540757100000
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@7529070 |
Nikkita « Citoyen » 1540848180000
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@7530321 |
Qadori « Consul » 1540953000000
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@7406704 |
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@7530762 |
Mivale « Citoyen » 1541024460000
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@7415273 |
Irrelevantgirl « Censeur » 1541176140000
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@7404727 @7479089 -> i don't remember exactly what i had to change Dernière modification le 1541176260000 |
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@7389334 @7391222 |
Silvyna « Censeur » 1541243340000
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Left as is: @7531016 - Nat_a#9157 - The pathway isn't very clear at first sight due to the confusing collision with some of the drawings. You could use some shaman objects to indicate which obstacles have collision and which don't. Also you should take a closer look on the alignment around the flowers. Make sure to resubmit once you've edited the map. @7530321 - Nikkita#0208 - At the mice spawn, the lower part of the map isn't visible. So that makes it seem like you are going to die once you fall down. Try to make that there are grounds on the lower part more clear. Be sure to resubmit after you've edited the map. @7406704 - Qadori#0000 - I love the art. You could improve the gameplay by adding a shortcut, adding a higher friction to the knitting needles. This way mice don't have to walk the same path twice and the map becomes more challenging. Make sure to resubmit after you applied those edits. @7530762 - Dark#3033 - The gameplay is very dull and boring for P5. It appears to be a vanilla map with a random triangle in it for me.I would try to focus on integrating the art into the gameplay more. @7415273 - Mivale#6763 - The art is very beautiful, but the lag is sadly too huge, so the map isn't really enjoyable. Also the pathway isn't clear. First reason is that players can't see the cheese in the mice spawn. This could simply be fixed by adding arrows leading the way. Second reason is because in order to get up you have to bounce on the bird's head. But once you are on the cliff, you can't see the head of the bird anymore. So I'll leave it as it is. @7479089 - Irrelevantgirl#0000 - This map was denied because of the start lag being an advantage to players with better connection. The lag makes the map not enjoyable. You should try to reduce the art in order to reduce the lag. Make sure to resubmit. @7391222 - Zisle#0000 - The gameplay is quite dull and the art could be more detailed as well. I think this map is better leaving it as it is. P1'ed: @7389334 - Zisle#0000 - The art is cute. But I have to say that the gameplay is pretty dull being based off a walljump over art concept. But it is fine for P1. Will be discussed: @7486334 - Tytnc#0000 - @6493416 - Vintage#0246 - @7529070 - Sunlight#0123 - @7404727 - Irrelevantgirl#0000 - Ignored: None Dernière modification le 1541253480000 |
Nikkita « Citoyen » 1541299860000
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@7530321 edited @7535380 Dernière modification le 1542164640000 |
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@7531016 edited Dernière modification le 1541845620000 |
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@7482993 |