Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Leaaner « Citoyen » 1467691920000
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Dhemonsters « Citoyen » 1467708660000
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Sharkguest « Citoyen » 1467725160000
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Polskibialas « Citoyen » 1467731820000
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@6069099 |
Sunlight « Consul » 1467732960000
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@5036695 |
Oliwkazmsp « Citoyen » 1467740340000
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@6748427 |
Nadanando « Citoyen » 1467762180000
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@6736497 |
Nerlok « Citoyen » 1467830040000
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@6750181 |
Pierozkowa « Citoyen » 1467834540000
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@6750376 |
Mousechris « Censeur » 1467890760000
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@6530982 Ole |
Polskibialas « Citoyen » 1467909360000
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@6751774 |
Fukuua « Citoyen » 1467954240000
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Mapcrew « Consul » 1467971640000
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Left as is: @6720640 - Jellymichey - This is...hilarious...thanks for bringing the laughter, but just going left and right isn't really racing, more like an art, and foreground art is pretty irritating when you cannot see yourself. @6715996 - Yuir - Art map, not racing map, bad gameplay. @6599401 - Piscase - map is really big and lava is mass deathy, a lot of walljumping needed, irritatingly long gameplay. @6726527 - Coolboy0911 - Basically a walljumping map, it is too hard to use ice to get from cheese to hole without waljumping, and ice are not stable as well. Boring gameplay. @6726053 - Kamusgf - Gameplay is way too short, generic corner jump/ice sliding concepts used. @6727517 - Jakurrr - Quite a few walljumping spots, generic trampoline, the ice above the gaps just increases mice death, not that big a problem, but the problem is that it's generic and boring to play on. @6726867 - Mquk - The thing I don't like about defilante icons in maps sometimes is that it's a one-off thing, once you hit it, it disappears, so those who fail the spring part below hole fails the entire map. Would be better if there was a way to solo without the defilante stuff, with defilante objects there to aid the speed instead. @6721452 - Alesiiii - Too much walljumping, unsuitable for no-shaman. @6725748 - Crilieyt - Too hard for newbies, not suitable for p7 no-shaman. @6359132 - Poteerfotter - @6705535 - Myikser - Offscreen cheese. @6728210 - M0use1 - Confusing gameplay, mass death created, feels too hard for newer mice. @6617057 - Shoooze - The sheep is really really cute!!! *-* submit it to art p5 with some more stuff and change the gameplay, it's pretty bootcampy with all those corner jumps and turnarounds, make it easier and more interesting, and it can get p1. Wrong category though. @6353951 - Fuzzyfirsdog - Art map, not no-shaman, wrong category. Art also not the fabulous, collisions not clear as well. @6731126 - Axiary - Yeah i know barry said this is a parody map so not blacklisting, it's a copy map anyways so no...it's vote deleted anyways... @6733429 - Matline - Too much walljumping, @5962610 - +Mistersacri - Too chaotic, the mechanism disappears after a while...no... @6408457 - Ratttozz - Lacking gameplay, generic concept. @6735728 - Ta4 - Is that meant to be a troll? short lacking gameplay just go to lower cheese and hole using trampoline to pass the low-mass invisible ground. @6736163 - Bielpratasqn - Generic boring concepts used. @6671771 - Dramatotala - No. That is just mass death, the shaman objects will lag on people's screen due to it's low mass and cause mass death. @6465880 - Tioyudis - Generic boring gameplay and concept, walljumping unsuitable for newer mice. @6738149 - Shobonvip - the rotating circles make the map really messy and confusing to use, and the red anchor rotation animations stops after a while, it is hard for newer mice to get to cheese. Confusing and irritating. @4872391 - Editormb - Hidden cheese and hole, mechanism pushes afk mice as well, mechanism easily breaks as well. @6739319 - Sekakmad - There seems to be no need to change the trampoline ice near cheese to earth ground despawn, it feels boring and generic concepts. @6740152 - Reganjsg - Generic and boring concepts, a lot of walljumping makes it boring, more like a p17 kind of map. @6740191 - Politedog - Gravity too strong, very lacking gameplay. @6740764 - Esuot - Corner jumping not suitable for no-shaman, misaligned and ugly placement of grounds. @2411022 - Dollyblue - The gravity makes the map really irritating to play on, especially getting back to hole, it's hard to get back from the bottom of the hole. confusing and irritating gameplay. there are no offscreen walls as well... @4012345 - Eistter - Short boring gameplay, generic threadmills... @567327 - Loucalj - Short and lacking gameplay. @6743984 - Pratton - Generic concepts, gameplay pretty boring, just mainly sliding of ice. @6744112 - Nicolaslls - Misaligned grounds, generic boring gameplay. @6744239 - Ratodavibmx - Generic cjump and walljumping concepts, boring gameplay. @6745511 - Lequentinus - Lava kills, generic, misaligned grounds.. @6716804 - Tdpnice - I like the several ways to get across cheese and hole, but these kind of maps don't usually survive due to lack of original concepts and people get used to it after a while and it gets boring. @6746586 - Muffwind - up arrow seems insignificant, generic concepts and it gets boring. @6747528 - Leaaner - Too much walljumping, unsuitable for no-shaman. @6747670 - Dhemonsters - Very boring gameplay. @6746329 - Sharkguest - Using friction tramp to jump to different grounds is cool, but the gameplay of this map is too hard for no-shaman, and a lot of generic concept used. @6748107 - Bfxy - Generic and boring. @5036695 - Zombiewd - It's fun, but not good enough for p7 as theres not really much originality except for the lava troll. @6748427 - Oliwkazmsp - Mice spawn is way too low, generic boring concepts. @6736497 - Picapauui - The stone ground is misleading, and the gameplay is confusing and frustrating. The wind isn't that obvious as well. @6592599 - Lzereturn - The lava should be indicated that it is going to propel mice upwards, and it's pretty generic. @6750181 - Nerlok - Generic, boring, too much wjping. @6750376 - Pierozkowa - Generic and boring. @6752720 - Vennyvenn - Not word art please... bad gameplay too. @6713080 - Nikabellic - The chocolates are pretty irritating to move on, they impede the flow of the map and there is way too much walljumping required, even though it is kind of newbie-friendly. Also the offscreen killing when you go too far to the left is irritating. @6706322 - Zhouajie - It is still pretty confusing, the public cannot do it without the despawn, wouldn't recommend it for public rotation even though the concept is really cool. P1'ed: @6728671 - Ujkos - A little repetitive, quite boring, but good enough for p1. @5229169 - Pgmsule - Not bad gameplay, but it becomes boring after a while, and the concepts are pretty generic and overused. p1. @5849416 - Yessicaaa - it's pretty hard for newer mice, the gameplay can get a little irritating, but seems okay for p1 found it enjoyable. @6594629 - Nukualofa - The ice grounds are a little misaligned, it's pretty random and didn't like how the trampoline at the sides don't have friction, it's a little irritating to be stuck in mid-air and trying to grab on to something. But it's pretty enjoyable for p1. @6731924 - Hownoobish - It is not bad, but there is only 1 other way up as of what I see, gameplay is mediocre. Would suggest putting it for ice-racing if wooden blocks are removed, but for now it's good for p1. Will be discussed: @6601282 - Obsyt - It's a nice concept, although it's a little repetitive, but will give it a shot in discussion. @6731051 - Andrelionte - I like the concept of pushing mice up using shaman objects using threadmill, putting it up for discussion. @4483462 - Tdft - Woah that's a surprise! Although the balls can get a little laggy, I like the surprise factor, although it may be a little hard for newer mice. Will be discussed. @6350171 - Wangan - Well, it's still pretty much the same as previous one, but just that it's soloable now even for new mice due to despawn grounds. I really like the concept so I will try it in discussion. @6530982 - Mousechris - This is different, it seems fun for mice when tried in public, but I don't know if the team likes it. Just going to give it a shot. Ignored: @6728733 - Lukesdoiit - Posted more than 1 map (same post) @6728775 - Lukesdoiit - Posted more than 1 map (same post) @6734736 - Matheusferei - Blacklisted @6737420 - Oddstie - Posted more than 1 map (same post) @6727402 - Oddstie - Posted more than 1 map (same post) @6745533 - Fuzzyfirsdog - Posted more than 1 map (same post) @6745764 - Fuzzyfirsdog - Posted more than 1 map (same post) @6721201 - Mappermed - Posted more than 1 map (same post) @6705253 - Belsdb - Posted more than 1 map (same post) @6725566 - Belsdb - Posted more than 1 map (same post) @5478376 - Thejekew - Posted more than 1 map (same post) @5477375 - Thejekew - Posted more than 1 map (same post) @6732055 - Mappermed - Posted more than 1 map (same post) @6729032 - Mousekehh - Posted more than 1 map (same post) @6744635 - Mousekehh - Posted more than 1 map (same post) @6069099 - Polskibialas - Posted more than 1 map (same post) @6751774 - Polskibialas - Posted more than 1 map (same post) Dernière modification le 1468051380000 |
Axiary « Citoyen » 1468053120000
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@6583678 Dernière modification le 1469149980000 |
Alsalam_alaikum « Citoyen » 1468066680000
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@6770863 @6745764 Dernière modification le 1468957140000 |
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Imortaliss « Citoyen » 1468082040000
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@6755209 |