Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Apollopolo « Censeur » 1472435700000
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@6835934 |
Sniffer123 « Citoyen » 1472471820000
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@6836928 racing map plz |
Twilik « Citoyen » 1472473320000
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@6838092 |
Sniffer123 « Citoyen » 1472481420000
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just saying for my map above the one above this post thing the current record holder is me with 7.09 i wasnt sure if i need to tell you this or not i have a screenshot if it is required for record |
Cataalinaw « Citoyen » 1472492280000
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@6838657 |
Chav1s « Citoyen » 1472503380000
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@6838611 |
Lymero « Citoyen » 1472567640000
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Edited. Dernière modification le 1472567700000 |
Belsdb « Citoyen » 1472579280000
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@6705253 |
Micetenebros « Citoyen » 1472609040000
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@6465298 |
Jonarose « Citoyen » 1472672340000
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@6842373 |
Zkayler « Citoyen » 1472677860000
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Paradoxxoo « Citoyen » 1472693640000
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Godmcb « Censeur » 1472772000000
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Syrius « Consul » 1472816340000
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@6503715 |
Spectra « Citoyen » 1472873280000
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Leetinsanity « Citoyen » 1472873700000
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Left as is: @6830690 - Fuzzyfirsdog - Decently fun, but there are some maps already like it, particularly in P17. The alignment could also be a bit better so as to make it look nicer. Some parts of the map also feel quite useless. It's fine as it is in P1. @6708066 - Zlogg - Some parts of the map are a bit too hard for newer mice, due to the walljump with cheese required. It's a nice idea, but I don't see a map like this getting a higher perm, even if it were easier. @6813182 - Andreimitric - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6818394 - Louis49 - Not particularly fun or original. Seems like hundreds of other maps, try to find ways to make your maps fun that aren't so common so that your map stands out. @6810390 - Guguwrx - Seems more fitting for P17 than P7. But overall it is quite standard as racing maps go, and doesn't have anything which makes it stand out compared to other maps already in rotation. Try thinking of obstacles that aren't used as often as a way to make your map more interesting. @5617090 - Killyouqu - Offscreen gameplay. @6727591 - Axiary - Would've been fine for the Ice themed P7 maps, but currently there are enough maps in rotation like this due to said theme. @6814050 - Kypeco - There are already multiple P7 maps with similar gameplay, another one isn't needed. @6814065 - Danielmago - More P17 material than P7, it will be discussed for racing. @6814051 - Magnout - Top hole doesn't serve much purpose, since if you use the shortcut at the cheese it is in fact slower than the other hole. It's only faster if you go the "proper" way, but you won't get first that way so people won't care about it being faster. @6812150 - Ccaiomitao - Doesn't involve enough challenge to be fun, it's just a single run down a slope and then walljumping up chocolate. @6814075 - R_U - By hiding the offscreen parts, mice who end up off the screen will have no idea where they're going. The tramp is strong enough that mice will regularly end up offscreen as well. This map is also similar to other maps in rotation already, no more like this are needed. @6814622 - Pequenero - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6777229 - Nikabellic - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6814758 - Darktemptation - Requiring something like a TA to get the cheese is just simply too difficult for the normal rotation. Most inexperienced mice will be unable to complete this map, and even some more experienced mice are likely to fail. @6814057 - Uchihasalata - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6793684 - Poteerfotter - The shortcut to the hole is fun, but the rest of the map is a bit bland. The tramp at the right of the start is useless, you can go just as fast without it. The use of tramps is quite common in maps already, and chocolate walljump is nothing special in and of itself. @3983321 - Ratinggh - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6816217 - Partyfool - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6817139 - Lucasrslv - Basically just chocolate walljumping and an obstacle that is already in multiple other maps. The map needs to have more interesting obstacles to be considered for rotation. @6817259 - Gaberosss - Just running and jumping, maybe cornerjumping on the way down. Needs more interesting and fun obstacles to be considered for rotation. @6779586 - Obsyt - Honestly just not very fun, the use of cooperation is interesting, but you just end up bouncing forever, hoping for the best until you get to the hole. @6818285 - Renaxan - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6818732 - Dziewczynagg - Just requires running and walljumping. Needs more interesting obstacles to be considered. @4302416 - Pgmsule - Newer mice will have trouble using the lava effectively, it is also pretty confusing which direction to take due to the large amount of shortcuts. If anything, this should be submitted for P17 rather than P7. I wouldn't accept it for that either though. @6799178 - Gabriegatobo - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. + hidden floor. @6819661 - +Kenanskd - Too difficult for the average mouse. Also the start is exceedingly confusing when you are unable to see your mouse. @6820742 - Chiyruh - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6821143 - Wennzi - Pretty standard use of lava that is used in other maps already. The map is quick to finish for more experienced players and boring chocolate walljump for those that are less experienced. @6821849 - Pareloko - Just running and jumping, there is absolutely no challenge to completing this map. @6822003 - Makrell - This is an art map and should therefore be submitted to P5, not P7. @6811885 - Ratasmanias - Chocolate walljump being the only obstacle is boring, the map needs to have more interesting obstacles. @6841514 - Andrelionte - Too difficult for newer mice to complete. It's a nice idea, it just needs to be easier. I have a feeling a similar map by you has been in discussion before and that was the outcome last time too. @6824151 - Ratadelcolo - Hidden floor, too hard for the average mouse. @6824269 - +Jgds - Too complicated/long/mazelike. Try to make the gameplay shorter and less mazelike so that more people can enjoy it. @4821453 - Tioyudis - Pretty similar to a number of other P7 maps, it just relies on speeding around on ice to be fun. The water parts are more boring than fun, and there aren't any other meaningful obstacles. @6820271 - Buyucumouse - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6699347 - Mquk - Getting a boost from the moving blocks would seem inconsistent for newer mice, the map solely relies on them to make it fun, the other parts (tramp/choco wj) aren't fun and detract from the fun of the moving grounds. @6826437 - Imortaliss - It's a good idea, but you need to do a lot more work on the obstacles and design of the map to make it more fun to play on. Right now, apart from the gimmick, the map is just like thousands of others to play on. @6826703 - Zaptoliti - If you want to have tramps with such strong restitution you should just make them lava so that the restitution is more obvious. If people see tramps they assume that the restitution is normal or close to normal, not close to that of lava. The map is over too quickly to be much fun, in fact, it would probably be more fun if the tramps had a restitution closer to normal to begin with. @6250228 - Jotatavo - It's too unclear which properties each of the "grounds" has, and parts of the map are inconsistent. If you were to replace the "grounds" with normal grounds, the map would be no different from thousands of others and have nothing special about it. @6827101 - Jesgold - Collision maps should be P9 rather than P7. This map however will likely just lead to mass death, and be no fun for the majority of mice. @6809251 - Itsgokus - Doesn't require much gameplay, mostly just running and jumping on ice. Due to the ice themed P7 maps, no more are needed in rotation. @6827460 - Uurrfasrr - This map will just end up with most of the mice dying, and won't be any fun for them. @6828829 - Suwns - Simply hitting lava and climbing chocolate isn't particularly fun as maps go. P7 maps require more interesting obstacles to be considered. @6828793 - Lukesdoiit - There are already some maps like this in rotation, and they use other aspects to make the maps more fun. I'd probably find this more fun without the zero gravity to be honest. @6828843 - Queen1016 - This is more of an art map than anything else, and therefore should be submitted for a P5 review rather than P7. @5682900 - Rapidooo - Seems more like a racing map than a P7 map. Too much of the one obstacle makes it pretty boring to play on. Aka, walljump. @6830622 - Ujkos - Due to the ice themed P7 maps, more maps like this are unnecessary unless they're exceptionally fun. This is no more fun than the maps that are part of the themed pack. @6830662 - Ta4 - The tramp at the bottom right of the map is too strong, making it pretty boring to use, as it just completes the map for your basically. The rest of the obstacles are pretty common in P7 maps, and this map doesn't use them in any exceptional way. @6799819 - Pratton - Too difficult for the average mouse to complete. @6831171 - Rekakurnr - Fake grounds, small amount of boring gameplay. @6833029 - Drtrane - Hidden grounds and the only gameplay is tramp bouncing/walljumping. @6833354 - Mousezxcvbn - After you take away the gimmick of the exceedingly thin grounds, the map becomes boring and much like thousands of other user submitted maps, even going back as far as 2010. @6692449 - Kimsterjay - The gameplay is too quick to be much fun, the map is over in 10 seconds for experienced mice, and likely not much more for newer much. The colours you have used are also quite garish and hard on the eyes. @6834294 - Ventrumx - The use of small hard to hit tramps is more annoying than it is fun. Less experienced mice may have too much difficulty with them to complete the map. @4052006 - Diegobonito - There is no point in using the tramp side, since it is slower than the chocolate side. This is similar to a lot of other maps from the racing rotation already and doesn't offer anything that they don't. @6842627 - Xorcist - The small gap right at the start is annoying to get through, particularly with the chocolate. The map overall isn't particularly fun for a token map, they're used in quite generic and boring ways. And this is coming from someone who LOVES token maps. @6834990 - Rrrraaah - Doesn't offer any particularly fun gameplay, just running and jumping at the ice, using a trampoline, and walljumping. All obstacles that have been used since the start of map creation in every fun way possible. @6836048 - Shobonvip - Seems more like this would fit in as a P6 map than a P7 map, even if the shaman would ruin it. It doesn't seem overly fun to me though, just running and waiting for the blocks to move. It's an interesting idea that lacks fun. @6836472 - Tennistete - The extreme use of lava is kind of an eyesore, also, the map is too difficult for newer mice to complete due to your use of obstacles. @6788673 - Viptoto - Pretty fun and the map reminds me of oldschool maps. Unfortunately the idea you're using has been driven into the ground and there are already a lot of maps that use similar ideas in rotation. @6836459 - Irwiniwri - Too difficult for the average mouse, most newer mice are just going to die on this map. The multiple cheeses are more confusing than anything else. @1895329 - Floodcc - Pretty boring obstacles that are already used a lot in other maps, the gameplay just isn't particularly fun, and the top part of the map with the cheese is just cramped in parts. @6809580 - Mapadded - Rather generic use of tramps/ice, but it's fun enough to race on for P1, the shaman would also be able to help less experienced mice complete the map in P1. @5910492 - Spartttt - The obstacles used are generic of both P7 and P17 maps, there is no part of this map that is particularly fun when mice have done the obstacle hundreds of times before in other maps. @6782188 - Mov - The lava is more annoying than fun, it doesn't offer much of an obstacle other than running and jumping at it and hoping for the best. @6835781 - Erickindio - Probably fits better as a P6 map than a P7 map. This idea has been done to death however, and not much more fun can be had out of generic uses like this. @6829133 - Ramonsitto - If you want to create a nightmode maze map it needs to be a lot more simple than this to be any fun. Right now this map is just annoying. @6835934 - Apollopolo - A lot of mice had difficulty getting through the phase ground by the trampoline in the top left, it needs to be easier. The anvils often break due with sync problems or if mice decide they want to stand in front of them - Even with the treadmill grounds. Maybe putting them over cloud grounds could be an idea so that mice don't ruin the map, I'm not sure. @6836928 - Sniffer123 - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @6838092 - Twilik - Doesn't require enough gameplay to be much fun. Simple maps are fine, but they have to be more fun than just running straight to the cheese and hole which is basically how this map plays out. @6838657 - Cataalinaw - Just running and chocolate walljumping isn't really any fun, especially when the chocolate is partially hidden by the ice. @6838611 - Chav1s - Requires far too much running and not enough of the fun parts, the bottom of the map in particular, where you just run back and forth along it. @6705253 - Belsdb - Too difficult for the average mouse, most newer mice will just die. @6465298 - Micetenebros - It isn't clear what the lava does, most maps that emply lava in this ways use arrows to indicate that the lava pushes you like it does. The rest of the map is basically just walljumping which isn't much fun when 90% of maps employ it in some fashion. @6842373 - Lillygeneva - Too easy for mice to lag out of the swing and die as well as just die in general. @6826090 - Solothecande - Too difficult for the majority of mice. Most will just die, if not all of them. @5997402 - Foxdogpt - Too much walljump. P7 maps should require minimal to no walljump so less experienced mice are able to complete them. @5698408 - Paradoxxoo - The map doesn't add anything that the current treadmill P7 maps don't already have, and most of them are more enjoyable than this as well. @6839287 - V1n1returns - Just looks like a big mess, the gameplay isn't anything that you couldn't accomplish without the use of shaman objects. It seems like you just used the shaman objects as a sort of gimmick to make the map look more interesting than it actually is. @6843564 - Godmcb - Quite convoluted in that you just end up going back and forth a lot of the time. Maps being non linear is fine, but in this map it's more confusing than it is interesting. @6503715 - Marciskris - Very little gameplay, once the tramp is hit the gameplay is basically done. If you want to use tramp with such high restitution just make it lava, otherwise it is misleading. @6226725 - Tomassonic - Running through chocolate tunnels is just a huge pain. The rest of the map is too difficult for the average mouse and not overly fun even for those who are more experienced. P1'ed: @6812676 - Tdft - The idea is fun, but getting stuck at the start for a while is pretty annoying, and a lot of newer mice won't figure it out and end up getting stuck unable to get the cheese. @6756087 - Tdpnice - Fun to play on, but I don't find it to be anything outstanding enough to be considered for a higher perm. Will be discussed: None Ignored: @6816431 - Packsqn - Blacklisted @6739222 - Editormb - Posted more than 1 map (same post) @6757880 - Editormb - Posted more than 1 map (same post) @6757914 - Editormb - Posted more than 1 map (same post) @6808933 - Halejoxxx - Posted more than 1 map (same post) @6807970 - Halejoxxx - Posted more than 1 map (same post) @6807500 - Halejoxxx - Posted more than 1 map (same post) @6807485 - Halejoxxx - Posted more than 1 map (same post) @6756214 - Hownoobish - Blacklisted @3482106 - Knev - Posted more than 1 map (same post) @3606019 - Knev - Posted more than 1 map (same post) @6218647 - Frenchow - Posted more than 1 map (same post) @6152211 - Frenchow - Posted more than 1 map (same post) @6356629 - Frenchow - Posted more than 1 map (same post) @6822717 - Notthy - Posted more than 1 map (same post) @6580747 - Picapauui - Posted more than 1 map (same post) @6826777 - Notthy - Posted more than 1 map (same post) @6827902 - Blimpmaster - Posted more than 1 map (same post) @6829607 - Blimpmaster - Posted more than 1 map (same post) @6736497 - Picapauui - Posted more than 1 map (same post) Dernière modification le 1472879700000 |
Mousezxcvbn « Citoyen » 1472881860000
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deleted Dernière modification le 1472997540000 |
Syrius « Consul » 1472909220000
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@6845989 |