Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Mcbhick « Citoyen » 1475793780000
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@6886073 |
Reshman « Consul » 1475803560000
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Left as is: @6845989 - Marciskris - Map requires a bit of walljumping on wood which isn't allowed for P7. Gameplay in general comprises of only overused racing elements. @6749252 - Nikabellic - Short gameplay and there isn't any alternative routes or shortcuts till right at the very end. @6847796 - Mousezxcvbn - P7 maps must not require mice to be able to walljump on wood. The hidden wall should either be made visible or removed as mice cannot tell there is a hidden wall when looking at the map. @6847056 - Lymero - Too difficult for new players to do the map. @6830520 - Queen1016 - Very tedious to play since some parts are repetitive and long. @6855032 - Sherrwagn - Large majority of mice don't understand that the lower half is an invisible version of the top half of the map so end up confused and frustrated as they try to navigate across the map. @6456080 - Chessequel - Nothing new or interesting about the map, gameplay consists of only walljumping chocolate grounds the entire time. @6846456 - Tdft - Would be better if the wall despawns at the same time as the grounds despawn since the mice are doing nothing while waiting at that time. Also consider having one of the two circle grounds mice spawn near being different ground properties instead of them both being ice, so that it's clear at the beginning of the map that the circles don't all have the same properties, preferably a chocolate and ice properties. After making those edits I think the map is worthy of being discussed since it's a fairly unique concept. @6841514 - Andrelionte - I really like this map however far too few mice manage to complete the map so you will have to come up with an edit to allow majority of the mice to be able to complete it. May hide extra cheese and hole behind some of the lower circles and have the circles despawn over time so it gets easier and easier to complete the map. @6857698 - Tennistete - Some parts of the map are too difficult for new players. It is also unclear that mice are suppose to use the lava grounds to go upwards, especially near the cheese since there is a trampoline nearby. @5997402 - Foxdogpt - Unclear which grounds are real or fake and what properties they have, I would advise to use default grounds where possible instead of using so many different coloured grounds. If the main theme of the map is suppose to be the art, it should be submitted for P5 category instead. @6850488 - Melekosum - Map requires mice to preform advanced techniques to complete the map which isn't allowed for P7. The map is more suitable for P17 (racing) category instead. @6850102 - Sarradon - Offscreen shortcut @6848201 - Elhectordm - Gameplay isn't interesting enough for it to be a high perm @5932678 - Suaveswan - Gameplay is too basic, mice are simply running back and forth for most of the time. @6854178 - Jr4t - Map requires mice to walljump grass grounds to complete the map which isn't allowed for P7. @6856216 - Spartttt - Gameplay is too linear and the second half of the map is largely automatic. @6854085 - Extremojuan - The closer cheese is easier to get and faster to do so it's pointless for mice to try to get the cheese on the right. @1764499 - Pamdecp - Concept is pretty cool however it the map plays poorly for everyone other than the sync since the moving grounds don't move so smoothly. @6854560 - Vintagenacho - Map is more suited for P17 (racing) than for P7 since it's require mice to be able to do wall pegs which is an advanced technique. @6854619 - Tigropod - Map requires mice to walljump which isn't allowed for P7 @6827902 - Blimpmaster - Gameplay is far too short @6849276 - Transqwez - Mice are able to reach the right cheese using the water grounds without having to gain momentum from dropping into the lava. After editting it the map can be P1, or you can submit it for P17 (racing) category, but I don't think it's good enough for P7 since the paths aren't very interesting or enjoyable to play. @6857399 - Nurt1m - Map requires mice to walljump which isn't allowed for P7 @5858593 - Bienbord - Map requires mice to walljump which isn't allowed for P7 @6859120 - Jertri - Gameplay is too similar to existing P7 and racing maps @6859459 - Dhelick - Too hard for new players. Map is more suited for P17 (racing) instead. @6859447 - Seizka - Very short gameplay @6860025 - Estebanfer1 - Mechanism can easily get stuck by mice @6860072 - Aclokos - Hidden trampoline and gameplay is too short @4891328 - Huanghea - Too hard for new players @6862580 - Fazlims - Gameplay isn't interesting enough for a high perm. Quite mass-deathy too. @6836892 - Darksaplep - The shortcuts are overused racing elements and the easy route is very boring and annoying since it takes alot of jumping to do. @6866250 - Djschelle - Too hard for new players to complete, it is more suited for P17 (racing) category instead. @6866400 - Rekakurnr - Map requires mice to walljump which isn't allowed for P7. Since the main theme of the map is the art, I'd recommend submitting it for P5 instead of P7 in the future. @6867355 - Hakanproft - The different paths aren't balanced well since the chocolate ground gap gets narrower the further it is when it should be getting easier. As a result of this, mice just use the two left most paths. @6864706 - Ocrrow - Map requires mice to walljump which isn't allowed for P7 @4665140 - Iambeebee - Afk death since mice get pushed off the grounds at spawn @6688529 - Erickindio - No change since it was last reviewed @6872557 - Krzysztof90 - Map requires mice to walljump which isn't allowed for P7 @6871960 - Fideless - Map requires mice to walljump which isn't allowed for P7 @6873651 - Micetenebros - Map requires mice to walljump which isn't allowed for P7 @6874422 - Dariussebyy - Gameplay is too short since mice can shortcut right at the start @6875629 - Pareloko - Too difficult for new players @6875780 - Transistorst - Too similar in gameplay to a vanilla map @6871800 - F_Ire - Map requires mice to walljump slanted ice and stone which isn't allowed for P7 @6881130 - Edu_Tu_Papi - Mass death at spawn @6878700 - Sinland - Essentially the same concept as your p7 map, new players are usually stuck at the bottom as they don't know how to use the trampoline grounds to get up @6525029 - Obsyt - Gameplay is too similar to the vanilla map @6882570 - Mousechris - Concept is interesting and different however it is far too difficult for new players and likely to be frustrating to play after a few times @6885433 - Frejkuon - Bit of a mass death, and the concept is already used in high perm maps. @6886073 - Esuot - Map requires mice to walljump which isn't allowed for P7 @6878473 - Perdi_First - Lower left part of the map is very difficult even for experienced players. Chocolate ground overlaps the wood ground at mice spawn which is misleading since wood is infront. Right mechanism is barely visible since it's largely offscreen and hidden by Ca="". @6875152 - Poteerfotter - The higher cheese seems to be useless since it takes longer and harder to get than the lower cheese so I'd recommend removing it and submitting the map for P17 (racing) category instead of P7 category since it's a racing map. @6849430 - Ujkos - P7 maps shouldn't have screens, the map is okay for p1 after removing the screen, but it doesn't having new or interesting for it to be considered for high perm. @4096443 - Vvarriorw - Mice have to constantly wait while the grounds move into place for them to make progress which makes it difficult to form any significant lead early on the map. Also a large majority of mice are unable to complete the map (especially the right part of the map) as there is only a small window of time before the mechanical grounds move away from each other. P1'ed: @6850403 - Tutyzl - P7 maps must not require mice to walljump wood or preform any advanced techniques to complete a map. This map is more suited for the P17 (racing) category. @6029789 - Danielmago - Gameplay is too short and linear for it to be a high perm @6140188 - Wersacho - Concept of mice attempting to go through the narrow gap is interesting however even if mice fail to reach the choco grounds on their first attempt they still can use the trampoline ground in the middle of the map to reach them anyway, it also makes the longer route around to cheese quite pointless. Rest of the map feels like it's just there to fill space rather than provide anything more to the concept. @6852421 - Oqualiptus - Map requires mice to know how to walljump to be able to complete the map, which isn't allowed for P7. Since the main theme of the map is the art, it is better to submit it for P5 instead of P7. @5176164 - Stalii - Simple racing map however it doesn't have anything unique or interesting for it to be considered for high perm. @5796038 - Exoatz - New players will not know how to use the ice ground in the corner to get the cheese so they won't be able to complete the map since P7 maps do not have shamans. @4123328 - Viniciusdara - Concept is too confusing and tricky for new players. @6217685 - Wskotka - Nice shortcuts at the start but beyond that there isn't anything particularly interesting, it's a standard racing map. @4309546 - Pgmsule - Left side is awkward to do (bouncing up into the water ground and then trying to use the trampoline on the left to go right). Also slightly automatic at the end since after getting cheese and falling down onto the slanted ice, you just hold left until you're below the top hole and then just jump. @6855772 - Ventrumx - Gameplay isn't interesting, doesn't have any alternate paths/shortcuts @6850330 - Keqyer - Nice concept and fun to attempt to do correctly however the angled trampolines are a bit too difficult for new players to use to get up (left side of the map especially) @6796958 - Mquk - low completions partly due to it being difficult for new players to correctly do the cheese part @6833263 - Bobsponjinha - Most of the map is automatic which means there is little room for mice to get leads @3057242 - Surent - Most mice struggle to make it back with cheese without a shaman, it's also quite repetitive7 @6569858 - Bielpratasqn - gameplay isn't interesting enough, you could have made better use of the map space since there is quite a bit of unused space to the top right of the map @5497221 - Jfrl - Newbies are the only people that use the lower left route since it is easier and longer, however they usually end up stuck unable to get across the map to the hole. Everyone else uses the shorter route, skipping a large part of the map. @6733104 - Lzereturn - Most of the map is automatic which makes gameplay really short for those that do it correctly and it also means it's not possible for mice to catch-up after they make one mistake @6481651 - Okpatinhos - Concept is very similar to dollyblue's P7 map @6883712 - Axiary - Position of most of the boosts and springs aren't great as they can only be used to do one specific thing (only exception is the part where there is a boost AND a spring). @6885728 - Mad_Max - Far too difficult for new players since they'll find it difficult to use angled trampoline grounds @6863417 - Fuzzyfirsdog - Quite boring to play and feels slow paced as mice are only running across angled grounds most of the time and there is only one shortcut in the map and that's at the end. Lower trampoline ground is also fairly pointless since it's only purpose seems to be to get mice slightly further across to the right. (It can't be used to reach the hole) Will be discussed: @6850183 - Tomassonic - Looks like an ordinary P0 map but actually has challenging shortcuts due to the unconventional tramp setup. @6851547 - Tdpnice - Simple design and very clear what mice are suppose to do. Shortcuts aren't very obvious at first but that gives the map high replay value since mice can slowly figure it out over time, the shortcut is quite challenging to do but fun when you do it right. @6828889 - Quinzinhojr - Cool concept however for majority of the mice gameplay is just mindlessly running across the springs as they don't know how to reach the boosts above however I'm willing to be optimistic and hope mice figure it out after they play it a bunch of times. @6884518 - Zhouajie - Seems like it bugs when the mechanism moves into mice and new players seem to simply attempt to complete the map by only using the trampoline grounds below hole and cheese but since the concept is unique I'd like to see what the rest of mapcrew think of it. Ignored: @4510446 - Yxlk - Posted more than 1 map (same post) @5842636 - Yxlk - Posted more than 1 map (same post) @6849088 - Louis49 - Blacklisted @6840858 - R_U - Posted more than 1 map (same post) @6840872 - R_U - Posted more than 1 map (same post) @6826703 - Zaptoliti - Posted more than 1 map (same post) @6863113 - Zaptoliti - Posted more than 1 map (same post) @6863656 - Micetenebros - Posted more than 1 map (same post) @6862885 - Micetenebros - Posted more than 1 map (same post) @6865342 - Na_Sa - Posted more than 1 map (same post) @6872171 - Na_Sa - Posted more than 1 map (same post) @6874941 - Sacerdotalist - Posted more than 1 map (same post) @6875027 - Sacerdotalist - Posted more than 1 map (same post) @6878562 - Perdi_First - Posted more than 1 map (same post) @6842900 - Viptoto - Posted more than 1 map (same post) @6850361 - Leraionut111 - Posted more than 1 map (same post) @6850378 - Leraionut111 - Posted more than 1 map (same post) @6856967 - Leraionut111 - Posted more than 1 map (same post) @6858801 - Env0cada - Posted more than 1 map (same post) @6858540 - Chav1s - Posted more than 1 map (same post) @6859107 - Env0cada - Posted more than 1 map (same post) @2541893 - Elvisluxuria - Posted more than 1 map (same post) @6861999 - Elvisluxuria - Posted more than 1 map (same post) @6869495 - Galaxyboy70 - Posted more than 1 map (same post) @6871741 - Viptoto - Posted more than 1 map (same post) @6849299 - Fuzzyfirsdog - Posted more than 1 map (same post) @6874250 - Chav1s - Posted more than 1 map (same post) @6877173 - Famasaky - Posted more than 1 map (same post) @6877433 - Galaxyboy70 - Posted more than 1 map (same post) @6878928 - Famasaky - Posted more than 1 map (same post) @6881648 - Leraionut111 - Posted more than 1 map (same post) @6882270 - Marllonnext - Posted more than 1 map (same post) @6882308 - Marllonnext - Posted more than 1 map (same post) @6882906 - Leraionut111 - Posted more than 1 map (same post) @6684280 - Belsdb - Posted more than 1 map (same post) @6866835 - Belsdb - Posted more than 1 map (same post) @6885286 - Env0cada - Posted more than 1 map (same post) @123456 - Elpedo12 - incorrect mapcode Dernière modification le 1476387060000 |
Eleola « Citoyen » 1476387420000
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@6893883 |
Armani « Citoyen » 1476388920000
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Message was deleted. Dernière modification le 1476388980000 |
Andrelionte « Citoyen » 1476388980000
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Deleted Dernière modification le 1476633480000 |
Alsalam_alaikum « Citoyen » 1476398520000
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Chav1s « Citoyen » 1476399840000
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Godmcb « Censeur » 1476404460000
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Viniciusdara « Consul » 1476407820000
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@6328741 Dernière modification le 1477014000000 |
Made_of_money « Citoyen » 1476408600000
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Micetenebros « Citoyen » 1476419280000
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Shalander « Citoyen » 1476453000000
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@3199911 - Vanilla Random Dernière modification le 1476453780000 |
Pgmsule « Citoyen » 1476464640000
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Politedog « Citoyen » 1476531000000
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Extremojuan « Citoyen » 1476534360000
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@6854085 Sorry if it bugs. |
Shobonvip « Citoyen » 1476539160000
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@6896060 |