Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
Mckeydown « Censeur » 1588492560000
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@7715675 |
Asias1 « Citoyen » 1588522680000
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@7715853 |
5 | ||
Left as is: @7700537 - Jiren#8035 - The art itself is not that bad, but the gameplay isn't good enough. It is very hard for players to get the cheese and go to the hole by themselves, partially because it's unclear which parts of the map are bouncy, and having to rely on the shaman to help complete the map is dull and boring. @7696127 - Jiren#8035 - The art itself is not that bad, but the gameplay isn't good enough. It is very hard for new players to get the cheese and go to the hole by themselves, which makes it dull and boring since they have to wait for the shaman to help them complete it. On a side note, the wind makes it annoying for the shaman to build because the planks will slice away in the cloud ground. The map is also likely to result in a lot of mice dying trying to reach the hole. @7709586 - Kana#2630 - There is nothing eye-catching in your map. All you have to do is wall-jump over the art. The shaman can even make it easier to be completed by building a ramp up (of 1 plank) on both the sides. @7709791 - Tunayy#7107 - The art is cute and it matches with the environment you created. But the gameplay is very poor. Try to move the koala to the right side and use the new space available to improve the gameplay by adding interesting obstacles (which will also be part of the environment) or even add different paths to follow. @7709846 - Tunayy#7107 - Same as before: the art is cute but the gameplay is bad. It is very linear, almost just having to run back and forth. Avoid layouts like that. @7710758 - Bhvana#0543 - Unfortunately the quality of this map's artwork isn't up to Art (P5) standards. @7693666 - Cookie#6533 - The art is not good looking. Also, the shaman needs to build a bridge and a ramp up to the cannon, in most of times, the plank will cover a part of the cannon mech and when the players touch the lava, it will destroy the building. @7694585 - Cookie#6533 - Nice art but the bottom part of the map is a bit unclear, try to show the trampoline grounds by spawning shaman items in the map. Also, remove the restitution of the grounds in front of the lava (in this case, the tree trunk) and make the lava ground restitution 9999, it will create the teleportation effect that you want. Also, the floating cannon doesn't really match the map environment, try to make it fit somehow. @4553424 - Kuwa#2802 - This map will be completed by the shaman in just a few seconds due to the portals, which is going to become boring with time. The art is not visually appealing either. @4181386 - Kuwa#2802 - All you have to do in this map is wall jump and walk a bit which isn't all that exciting. Besides that, the art isn't visually appealing. @7711012 - Podiecp#0000 - Nostalgic moment! The art seems fine. Nevertheless, the map is very long and there are A LOT of space available. Please, use this empty space to make the gameplay more interesting since it is currently all linear. Besides that, a few players can get stuck in the water after they get the cheese. @7709268 - Lovepowaaa#6386 - The gameplay of this map is poor because it is automatic due to the teleporters. Also, it looks like you have put random decorations on the map and a lot of cheeses and holes, which makes it visually polluted. @7708713 - Lovepowaaa#6386 - There is nothing actually new in the map when we talk about the gameplay, but you have to fix a few things. The lava ground will lead to mass death which is not allowed in the rotation, please remove it. Also, the roof should be extended and this wood ground should be removed, because if the the shaman spawns a plank in the platform it will block the passage. Despite of this, the art seems fine and you have potential. @7712525 - Jinjaijou#0000 - At the moment, I can remember 3 high perms maps with the very same art, but I bet there are much more in the current rotation. Unfortunately, the gameplay isn't good enough. @7687288 - Bismuth#5033 - If we ignore the art since it's entirely just a background, there are a lot of maps that are similar in the current rotation. @7698171 - Byllycxy#0000 - The water isn't a great addition to the map, it doesn't affect the gameplay in any way, it just makes the map visually polluted. Remove it and submit the map again. @7715277 - Mrkapii#0000 - Amazing art, but the path to follow is unclear, try to add invisible shaman items to show the collidable and bouncing grounds and submit the map again. @7715675 - Mckeydown#0000 - The art seems fine, but the gameplay is very linear and boring. The background is also quite plain. @7715853 - Asias1#1996 - There is a significant amount of wall jump in this map, mainly in the first coconut tree, which makes the map irritating. It is hard for new players to complete the map and the shaman will have to help them, but the space to build around the first obstacle is cramped and the shaman will end up having to build offscreen which should be avoided. Besides that, the map seems fine. Fix it and submit the map again. P1'ed: @7711330 - Juliandcc#0000 - The artwork looks great! But the map will become repetitive with the time because of the layout. @7712346 - Godmcb#6577 - D'OH! The art is good but the gameplay consists in wall jump everywhere. Nonetheless, it plays fine. P1 will do. @7676656 - B0wl#7075 - Very cute art, but you have to do too much wall jump to complete the map and it makes it boring to be played on. P1 seems fine. @7714693 - B0wl#7075 - a bit scary The map dynamics makes it possible to complete in just a few seconds, which is boring. However, the art is good. P1 will be. @7715302 - Mrkapii#0000 - I am amazed with your art style and you have potential with art maps. However, you have to put more effort in the gameplay. In this map there is a lot of empty space, you could have used for add more obstables in this map or even more details. P1 seems fine! Will be discussed: @7563450 - Blinkero#0000 - "Where dreams come true". The gameplay bring us nothing new, but the art is great. I'll see what the others think about it. @7711213 - Juliandcc#0000 - The art is very eye-catching and it is faithful to the reference. Plus, the gameplay is not that bad. @7711105 - Sazd#0148 - This map made me feel very comfortable when I played on. colors_by_halsey_everything_is_blue.mp3 @7262690 - Vilevortex#0000 - Incredible art and it is very clear, which attracted me a lot! @7710791 - Vilevortex#0000 - I really enjoy maps like this, it is very different from the other maps in rotation. Ignored: None Dernière modification le 1588783740000 |
Mrkapii « Consul » 1588788720000
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@7715277 - maybe this time? @7718230 Dernière modification le 1588871340000 |
Modzeon « Citoyen » 1588802100000
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@7703997 @7695002 |
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@7717189 @7719581 Dernière modification le 1589254020000 |
Vilevortex « Citoyen » 1588989480000
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@7407474 @7406868 |
1 | ||
@7716829 @7722627 Dernière modification le 1590025200000 |
Lolotomy « Citoyen » 1589226660000
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@7686415 @7722524 Dernière modification le 1590957000000 |
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@7720857 |
Altibindokuz « Censeur » 1589380200000
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@7721598 |
Cookie « Citoyen » 1589395980000
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@7721734 different map |
Bhvana « Censeur » 1589418540000
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@7721922 |
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@7720769 |
Cepejjaa « Citoyen » 1589669340000
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@7723767 |
Comorr « Citoyen » 1589720040000
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@7723686 |
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@6762595 @7239728 Dernière modification le 1590355560000 |
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@7723106 |
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@7692269 |
Dilitanxp « Citoyen » 1590197400000
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@7384984 |