Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Sahdown « Citoyen » 1441141620000
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@6193913 |
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@5951783 |
Mapcrew « Consul » 1441192440000
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Left as is: @4992671 - Nukualofa - Mice start by all running over to hug the shaman, wherever the shaman goes. The water doesn't improve the gameplay. @6213940 - Xxxgirlsxxxs - Very similar gameplay to maps already in rotation. @6214213 - Kadirking - Poor design, the shaman is pretty much offscreen and the large pillar of water allows mice to get up and hug. @6204313 - Stevenjildeh - Almost a direct copy of a map already in rotation. @6214801 - Stevenjildeh - The layout of the map doesn't even work. Avoid designs that focus on tramps and encourage the shaman to just do the same thing over and over. @6214849 - Stevenjildeh - Having invis walls at the side like this makes it pretty impossible to die. The ice ramps make it really easy to get up and hug. @6214904 - Developx - Similar gameplay to maps already in rotation. @6214908 - Developx - Very similary gameplay to a map in rotation, just smaller platforms and tramps in the middle that are hard to aim with. @1305056 - Sewaged - Don't submit maps to two categories please. The hardest thing about shamming this map will be clearing all the huggers. @6190651 - Sewaged - Original design but it just won't work, there are too many ways for mice to camp and hide from the shaman. @6215540 - Guybuo - Don't disguise grounds as other grounds and don't add a hole. With portals mice can access them. Aside from that, pretty unoriginial gameplay. @6215590 - Commandantso - Very similar gameplay to a map already in rotation. @6215729 - Benmeteq - A good start, but the gameplay isn't new. Try changing the bottom platform, make it smaller or make it into 2 platforms etc. @2579234 - Viniciusdara - Does look ok but it's so easy to get up to the vertical platforms that shamans will have a very hard time clearing the map. @6162984 - Uolesportee - An alright start but I don't think the tramp works and I would remove the water. Think of something more interesting to do at the sides. @6217072 - Nicoarrue - Cool decoration but you've just copied a map already in rotation and added some rectangle grounds that don't do anything. @6215436 - Weneys - Very similar gameplay to a map already in rotation. @6215473 - Weneys - Again, even by removing the top platform this map is too similar to one already in the survivor rotation. @6219423 - Weneys - I like the cage having high enough friction to let shamans stay up but the reast of the map is nothing special. Try being a bit more creative with the other spaces. This doesn't mean go and add a load of water. @6219470 - Ozgebru - Very similar gameplay to a map already in rotation, just added some water. @6217527 - Rejam - I like simple maps but this is missing something. As it is currently, the map is just the same gameplay as any other. @6220016 - Deepsonic - Poor gameplay, just a more boring version of a map already in rotation. @6219954 - Deepsonic - Again, all you've done is remove one platform from a map already in rotation and turn off collision with objects. @6219899 - Deepsonic - Same comment as above. @6220063 - Deepsonic - Did you think that we wouldn't recognise the maps you're copying or do you just not realize you're doing it? @6220055 - Fetisj - Don't disguise grounds as other grounds. Gameplay is very poor, the tramps are much too strong and if people get up they will just camp on them. @6220237 - Natrats - This would be a lot better without the water. Also I'd remove the bottom-right and middle-right platforms and realign the map to fit in. @6220762 - Sallymari - Poor gameplay and allows mice/sham to go offscreen. @6221538 - Sallymari - Shaman is never going to stop huggers if their cannons fall through the ramp. However it is too similar to maps in rotation, just with less grounds. @6220873 - Luuffy - This is just a map in rotation with the 4 small wood grounds removed, no new gameplay. @6221286 - Eyperez - Poor design, map works ok but mice in the middle can survive very easily. @5281821 - Picapauui - Cheese is pointless and the shaman spawning below mice means they have to get up before being able to do anything. Survivors will probably just camp on the mouse spawn. @6222854 - Specialkness - Very similar layout to a map in rotation, just with two new vertical grounds to allow mice to hug or hide behind. @6222891 - Specialkness - We don't need any more maps where the shaman can only use tramps or down cannons. @6193913 - Sahdown - Wasn't this map submitted before? The mech is cool but really belongs in P4/5/6/7. @5951783 - Amineouafii - Well it's very colourful and I have to praise the enthusiasm for survivor. Unfortunately it only takes one large box to kill everyone and the gameplay needs to be more creative rather than 4 straight lines. Will be discussed: None Ignored: @6216716 - Kadirking Dernière modification le 1441196580000 |
Kobranejdet « Citoyen » 1441197660000
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@6223724 |
Kobranejdet « Citoyen » 1441198680000
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@6223745 |
Grimmaro « Consul » 1441198800000
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@6223747 - edited Natrats - This would be a lot better without the water. Also I'd remove the bottom-right and middle-right platforms and realign the map to fit in. @6231698 Dernière modification le 1441525800000 |
Deepsonic « Citoyen » 1441200900000
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@6223758 @6223775 |
Pgmsule « Citoyen » 1441202880000
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@6162023 @6157897 |
Godlikemode « Citoyen » 1441204140000
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@4908614 |
Kobranejdet « Citoyen » 1441205580000
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@6223930 |
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@6224219 |
Naviliz « Citoyen » 1441214760000
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@6224258 |
Naviliz « Citoyen » 1441214820000
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@6224196, but under Sandrexa |
Nadanando « Citoyen » 1441215660000
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@5281821 |
Uolesportee « Citoyen » 1441240440000
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@6162984 - Edited @6098101 - Edited Dernière modification le 1441336020000 |
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@6215729 - Edited / Corrected |
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1.@6225423 Dernière modification le 1442137680000 |
Ozgebru 1441286340000
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[Modéré par Sebaisseba, raison : Please submit P24 maps in the P24 thread.] Dernière modification le 1441286460000 |
Sewdycreator « Citoyen » 1441318680000
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@6226011 @6205463 |
Eljordhan « Citoyen » 1441334220000
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@6226730 @6237283 @6240667 @6240668 @6243894 Dernière modification le 1442078400000 |