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dynamic water!
Tfmasian
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#41
  0
/Support flowing water can add a more realistic touch to the game ^^
Purplehawt
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#42
  0
No support, but i liked the idea of rotation and collisions just to mice or just to objects.
Craichu
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#43
  0
This is a nice idea; you can experiment with many things with this. o:

But what if you could make it so that buoyancy can be changed, as well?

Like, 0 would be the normal buoyancy of mice with cheese drown, and mice without cheese not drown. The maximum is 100, and the minimum is -100. Towards the positives, you can stay longer without drowning, until 100, where the water works just like it did before it changed (where the water brings you down based on the height from which you fell from when you're holding cheese, then you float up, and you swim just as you normally would without cheese), and where -100 is where anything drowns, including items and mice.
Pansear
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#44
  0
suportos i di not like da de suportos
suport i do not like the no suporters
Kiwiturtle
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#45
  0
/support
Kittycattfm
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#46
  0
Support. I had this idea, didnt know someone had it XP now i dont need to post it XD I like this because very small ones can be like rain :3
Mouseofwoot
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#47
  0
/Support
Juliasaysmoo
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#48
  0
Why make it Dynamic? /no support
Snoweywhitep
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#49
  0
/support 100 completely It would look super cool !

Juliasaysmoo a dit :
Why make it Dynamic? /no support

Well obviously it would look like real water . It would be awesome!
Beachking
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#50
  0
Oh I made a thread for rotatable water never knew this was here
Topic-196864
Juliasaysmoo
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#51
  0
Snoweywhitep a dit :
/support 100 completely It would look super cool !
Well obviously it would look like real water . It would be awesome!

I think it already looks real enough.
Brownielol
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#52
  0
Sounds pretty funny, water flying. /support
Mcfleurie
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#53
  0
/support
Wannabeprolo
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#54
  0
/support I was making a watterfall and when I test it It wasnt like a water fall because we float up.
Kredos
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#55
  0
Just saying, you would have to make a whole new engine for water being dynamic, and could cause many maps to suck, although I have already supported.
Peashaman
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#56
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kinda confusing, how would you push water if you go in it? /half support
Th1nhng0
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#57
  0
/support
Mymicemy
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#58
  0
/support
Annefromva
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#59
  0
/support
Ramuffinrule
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#60
  0
/support
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