Quick tutorial on new Defilante stuff |
Theretna « Citoyen » 1361021280000
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Thanks for writing up all this, I've been playing around with this stuff and I was hoping there'd be a way to get the powerup rings and have the map scroll but NOT auto scroll? Sorry if this has been answered or if I'm just overlooking something very obvious. :/ |
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Theretna a dit : I was thinking the same thing, the autoscroll is pretty annoying. That would be an interesting way of making a map without being forced to keep moving in some cases. But aside from that, it is an interesting feature and hopefully many new concepts will be created. Thank you for the tutorial Baas! |
Plague « Citoyen » 1361033040000
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This is beautiful. ;; I'm already obsessed with one of these type of maps made by a friend. Q_Q |
Lunoru « Citoyen » 1361091180000
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Where is the like button when you just need it? |
Impuredeath « Citoyen » 1361099100000
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For the new stuff: defilante="speed,acc,maxspeed,1" I don't know yet what the 1 is for though. For static maps just use this: defilante="-1,-1,-1,-1" |
Tidecaller « Citoyen » 1361099880000
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Thanks everyone ^^ |
Anaqizxc « Citoyen » 1361102460000
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Tidecaller a dit : F=6 |
Purplehawt « Citoyen » 1361118840000
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Impuredeath a dit : <C><P F="0" defilante="10,40" /> ... Just start your map with this xml, it works for me. |
Deadlag « Citoyen » 1361118960000
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It doesn't matter what value you use, if you don't add the L="" part it's not going to move anywhere. |
Baasbase « Citoyen » 1361122680000
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Impuredeath a dit : Not sure how you found this but thanks. The last value is probably a 'kill boolean'. 1 = kill when outside screen, 0 = don't kill. This is just an assumption, someone needs to confirm before i update the tutorial. |
Impuredeath « Citoyen » 1361123040000
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Baasbase a dit : i thought it was that but it didnt work. |
Rainbowjay « Citoyen » 1361128920000
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@2497466 Why has this broke, it worked fine the other day did they make a change to defilante? |
Deadlag « Citoyen » 1361129820000
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I believe you can't use defilante="0,0" anymore, any other value will work though. |
Rainbowjay « Citoyen » 1361129940000
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-Ignore this i found out what i was looking for- |
Beachking « Citoyen » 1361131620000
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Deadlag a dit : yep u have to use -1 as Impure said <C><P F="0" defilante="-1,-1,-1,1" /><Z><S><S L="1600" X="800" H="33" Y="386" T="6" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C> Ermm weird glitch 1. The Bg doesn't expand 2. I didn't even add scroll |
Spacewind « Citoyen » 1361146200000
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how do you make it so you dont die if you walk off screen a little? |
Zackybear « Citoyen » 1361172960000
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So I was testing what the last 1 did. And I found out that it makes your mouse not die for going too far ahead. defilante="speed,acc,maxspeed,mousepace" It makes the map move at your own pace and will not make you slow down. I had my friend and myself test this out. She went ahead and I could no longer see her yet I didn't die and she got cheese to the hole. Then I did the same. XML @3603757 Mouse Pace ~ Youtube Video I hope I make some sense.. I understand it but I am not 100% sure all of you will so I am sorry for the inconvience. |
Spacewind « Citoyen » 1361173860000
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Zackybear a dit : You do know the time just changed to 20s since she entered the hole? o-o nothing more then that |
Zackybear « Citoyen » 1361173980000
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Spacewind a dit : Yes but that was because she was allowed to leave the zone, If you played one of tig's maps and went ahead you would've died. With the 1 it allows her to go ahead instead of being where everyone else was. It allows you to go @ your own pace. Now if you're too slow then yes you will die. Plus there was only the two of us. If there was more then it wouldn't of went to 20 seconds it would've been continous until there was two mice or no mice at all. On my screen when it went to 20 seconds I was no where close to the hole yet she was already in it. The Difference |
Ronnnnnnnnn « Citoyen » 1361192160000
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Thank you Baas, finally something easy with XML ^.^ |