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New shaman skills - Post your suggestions!
Netuiui
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#41
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For survivor:
- Double jump (from 1 to 3) for mice
- 2 Cannon ball for shaman (from 1 to 4)
- Meep! It will be possible to make the levels of Meeps. A shaman will have a weak Meep (level 1), and the other has stronger (example: Level 3)
- Change the shaman in the following map. A person has the right once in 20 rounds to replace the shaman. Or buy for 15 points. You can not be a shaman put yourself!

Please do not delete. Badly I know English. French do not know. Therefore, through the translator Google.

1. http://i.imgur.com/BaniM75.png
2. gif http://i.imgur.com/fU2SgAW.gif3.
http://i.imgur.com/AYijKCS.png
Claggy
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#42
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for wind master tree the sham should be able to double jump but if u get the double jump jump height should be decreased by maybe 2-5%
Polypopu
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#43
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What about ice bombs for mechanic?
They can be placed down(but be visible), and when mice pass over it, they get affected(e.g frozen)
Systern
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#44
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Spirit power increase 2-7% per level or attribute points.
Shadowwinter
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#45
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As far as skill tree's go, I feel as if you should be able to have 3 skills in other tree's just to mix it up a bit.

Also will there be any apperance changes to the shaman depending on what skill tree you select as your main? Just a small question.
Ediz
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#46
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Any chance the shaman could get a temporary broom to fly around for a certain time? Halloween 2010 update had them. (2,4,6,8,10 seconds) No building will be allowed, it can be used to travel through big holes in middle of the map. The shaman can decide to "jump off" from the broom at any time before the timer runs up.

Plus, ability to make certain shapes instantly as a cage/building without using anchors would be nice. These shapes would be a circle, a triangle, a quadrilateral(rectangle or square), a pentagon and a hexagon. You can use one of them, and more if you upgrade this ability. You will be able to anchor other shaman items to these cage-like items.

Or instead of adding more quantities, you could just increase it's height and width every time you upgrade this item.

P.S: The shaman can choose if this item will be dynamic or solid.
P.S.S: Mice can be trapped in this item too, to move all of them in one cage.
Thisisnobody
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#47
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Shadowwinter a dit :
As far as skill tree's go, I feel as if you should be able to have 3 skills in other tree's just to mix it up a bit.

On the one hand, it would be nice to be able to combine features from different categories - on the other hand, being able to pick the cherries among the upgrades would possibly over-power the shaman, depending on what skills you combine.
Shadowwinter
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#48
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I'm sure if they allowed it there would be some limitations to what you can and can't do. :p

In other words, you can't pick that classes special items while not being that class. However the traits such as spawning radious, spawn speed, dashing, and a few other things mentioned would fit well. I'm sure even at the start of this there's going to be a lot of customization and limitations. Considering you need to be able to spend all 100 skill points if they give you that many.
Spacewind
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#49
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what does this mean then?
when we get to level 100 we will have all trees maxed out?
or if you pick one you might not be able to finsh another?

also will there be an option to pick which abilitys you want
such as disable speedboost but you want the other abilitys in that tree
Papero
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#50
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witch shaman tree :D

event shaman trees.

only unlockable during the event they are released in

have one for each event
Finland
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#51
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I agree with much of what's been said already. A couple of those ideas sound like they could provide an unfair disadvange and I'd prefer if we hindered favo-ing rather than helped it. Teleporting mice should definitely be disabled until after at least one mouse has already entered the hole.

Anyway, someone mentioned new shaman tattoos in the discussion thread. I think it'd be cool if we got a new set of tattoos for every skill tree we max. (Assuming we can max all of them in time?) An option could be added to the shaman window (the one used to change tattoo colour) to change to whichever one you want to use.

Edit: Oh, and if we can only max one, it would be nice if there were a way to tell what kind of shaman we're dealing with. That way mice won't be surprised when being near a shaman gives them a boost to speed or something. (I can see a lot of players misjudging their jumps because they didn't know their shaman could do that, which isn't nice.)

Ninja V

Edit2: Holy crap, the typos. Too early for me.

Edit3: Oh, and hardmode. I think these new shaman skills should be disabled in hardmode. Hardmode should be hard, and some of these skills could make it much easier.
Papero
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#52
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Finland a dit :
I agree with much of what's been said already. A couple of those ideas sound like they could provife an unfair disadvange and I'd prefer if we hindered favo-ing rather than helped it.

Anyway, someone mentioned new shaman tattoos in the discussion thread. I think it'd be cool if we got a new set of tattoos for every skill tree we max. (Assuming we can max all of them in time?) An option could be added to the shaman window (the one used to change tattos colour) to change to whichever one you want to you.

i think a different tatoofor each skill tree so mices can identify the time of shaman they ahve too
Deamaus
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#53
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Yes;

Shamans can jump higher.
Shamans can run faster.
Anti-spirit. (Sounds fun)
Allow shaman to remove items.
Adding time.


Impuredeath a dit :
Also suggestions:
- Asign help shaman (shaman can give spawning ability to a mouse, this mouse can then do only a few shamaning tricks)
- Increased spawn range (self-explanatory)

Also it would be great if mice could see the current shamans level like Shaman Deamaus (1) so they wouldn't have to check their profile everytime.

No;

Teleporting mice.
Spawning quicker. (Delay should stay the way it is imo otherwise it'll be hard to know when to 'go for it' for mice)
Spawning more balls. (Don't get it)
Sheep thingy. (Sounds like the balloons poppin)
Resurrection. (If you're dead, stay dead)
Deletedaccount
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#54
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Deamaus a dit :
Resurrection. (If you're dead, stay dead)

I'll agree with this.
Papero
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#55
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Thunderai a dit :
I'll agree with this.

but that gives the shaman a chance to redeem herself if she killed you by accident
Systern
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#56
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Decreasing item spawning time (0.2, 0.4, 0.6...)sec.
Shaman tattoo changes every level-ups.
Buying attribute points with market cheese or fraises (sounds weird).
Changeable shaman feather.
Finland
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#57
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Syserr a dit :

Buying attribute points with market cheese or fraises (sounds weird).

Please no, pay-to-win games are the worst. Everyone should have to earn their upgrades.
Lemodile
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#58
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Ice master class. Dumping random ideas that would fit a name like this.

- Freeze all mice/dynamics etc. on screen for 3/5/7/9/10 seconds, allowing you to build freely.
- Get more icecubes.
- Shaman gets X amount of snowballs.
- Spawn "snowy" planks by default (purely graphic, like we had in winter updates).

Not sure what else would be appropriate but I can think of lots more.

---

QUESTION: Will these skill trees also affect vanilla? If yes, will there be some part of the game not affected by this?
Spacewind
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#59
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i agree with deamaus but i would also take away
- Mice near the shaman get a (2,4,6,8,10)% speed boost.
since this will cause favos
Shadowwinter
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#60
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Finland a dit :
Please no, pay-to-win games are the worst. Everyone should have to earn their upgrades.

It's already been confirmed that experience or "skill" points won't be bought with fraises, I'll find the page in the announcements later.

Hmm.. Now that I think about it the bringing mice back to life thing is kind of pointless, but then again it'll give you a few extra saves if the people don't die again. Kind of want to know how it'll work.

Topic-303962 Scroll down a bit, confirmation about the p2w thing.
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