[GROUND] One-Way/Semipermeable |
Mousechris « Censeur » 1343690100000
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Hulkill a dit : Lol thanks? Beastmatt a dit : Well the limit is 50 grounds in the editor so..... 50 grounds? i do hope tig adds more like 60 or something tho. Fxie a dit : ~_~ i don't know what you mean by that..... -fap- Buzzrobbytoo a dit : What dunald said. Yayz a dit : Thats the idea! It's actualy not exactly THIS is what we need, It's more special grounds like water and circle grounds, we need a differant ground, one besides a rectangle. Gangsterpt a dit : I do too dude keep shooting for the stars and will get there :D |
Bethdacat « Consul » 1343690220000
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Support! I support! |
Admshumaker « Citoyen » 1343691000000
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I suggested this before.. lol. Support. |
Mousechris « Censeur » 1343691120000
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Bethdacat a dit : Thanks! Admshumaker a dit : Well i'm sorry but i didn't know if they made Topic-51711 that would help me find out. whats the link to your suggestion? |
Packboi « Citoyen » 1343691120000
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/support -_____- |
Mousechris « Censeur » 1343691120000
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Packboi a dit : Thanks mr whale! :D -_____- |
Hatoncat « Citoyen » 1343692140000
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I too have suggested this before on the old threads, but oh well. Support. |
Mousechris « Censeur » 1343692380000
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Hatoncat a dit : Thanks and nice avatar |
Siuker « Citoyen » 1343735880000
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support and it's used in Sonic The Hedgehog,in this game, Sonic runs from lower path to upper one,then he can't get back to the original one,that's what exactly the ground we desire! |
Hozaku « Citoyen » 1343740140000
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Dunald « Citoyen » 1343740380000
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Hozak, those can easily be held up or opened by the shaman |
Gangsterpt « Citoyen » 1343746020000
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Dunald a dit : Using rune. I agree with dunald. These new grounds would revolutionate map editor's comunity! I already have an idea for a map... e.e |
Mousemarrie « Citoyen » 1343751120000
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I think the idea of this is a nonbreaking speacial ground that can bring new ideas into tfm for map making, and we need that. |
Raouldufy « Citoyen » 1343753040000
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support al the way |
Hatoncat « Citoyen » 1343758200000
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Dunald a dit : What Dunald said. |
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Hozaku a dit : Legit One problem you supporters are all forgetting is that a LOT of things in TFM could be automated by adding new things, but TFM already gives you the tools to do it yourself if you just be creative. What would the ground for this even look like to make it evident? How would you implement this suggestion into the game PROFESSIONALLY? I do not want to see a bland red/blue pixel wall in any maps ever. And another thing: what if you went into the ground from the top or bottom? Wtf would happen? |
Hatoncat « Citoyen » 1343760000000
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Fxie a dit : Same thing that would normally happen, the mice can pass through the green side, but can not return back to where they previously were just by going back through the same gap. I think I will get to work in map editor to try and make something similar to this though, and see if this idea is really necesarry. |
Raouldufy « Citoyen » 1343760600000
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you dont really need it because you can use a small board and a red nail at the top and add a small ghost box red nailed down on one side |
Hatoncat « Citoyen » 1343760600000
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Raouldufy a dit : Yes, but mice/shamans can hold it open for other mice. Edit: I've just remembered an old mech that does this. It was made by Impuredeath and is called the Easy-Up-Elevator or something like that. Try looking it up, this suggestion is unecessary like Fxie previously stated. T.T |
Gangsterpt « Citoyen » 1343760720000
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Can't it be like Portal-Door-Grounds? like you can go through the green door( that is in the left side of map) and then show up in red door on right side of map? What I mean, can't the green part and the red part be disconnected from each other? |