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  • [GROUND] Quicksand
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[GROUND] Quicksand
Lxgx
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#41
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Why not changed mass to 1? You'll go through it :D
Hatoncat
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#42
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Mintkat a dit :
mew mew mint here X3 ok this is off topic but haton i love your forum pic anywho.. i support you fully but 1 question.. would builds sink to? like if you put a box would it sink?

Thanks
Mintoi a dit :
No, because if they disguise the quick sand as normal sand, then people will never know the difference, meaning harder maps.

No, if mice start sinking in sand, they would probably relize they are in quicksand... If not, they're mental.
Lxgx a dit :
Why not changed mass to 1? You'll go through it :D

That would not add the same effect, it would just be sinking, not exactly the same. The suggestion I gave involves going back up by ducking.
Cloudham
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#43
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/support/support
support.exe
Brownnose
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#44
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/support

sounds fun
Atearatareta
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#45
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/support

( /)o3o(\ )
Khjfkjh
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#46
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/support, dem april fools maps ftw too
Vullitic
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#47
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/support
Angelaffff
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#48
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/support LOVE IT!
Jaedee
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#49
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fabulous, /support
Triggeralpha
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#50
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/support
Auroraclears
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#51
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/support
could be a fairly interesting twist on permeable grounds.
Angelaffff
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#52
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Lxgx a dit :
Why not changed mass to 1? You'll go through it :D

As hat said, it would be sinking and that the suggestion says that you can get up be using down arrow. And as for you hat, I suggest that you can add this on normal or bootcamps maps if this was added to bootcamp maps, then it would be harder, which it is good for experienced players who plays normal maps a lot.
Unilde
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#53
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/support
Isaxtian
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#54
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this might be late but that is a great ideam quick sand should be a grey/yellow color
Angelaffff
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#55
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gabbygalrox a dit :
this might be late but that is a great ideam quick sand should be a grey/yellow color

No, more like a peachy orange tan, that should be the color of the sand.
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