[Script] Petting your mouse! |
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oMFG THIS IS SO CUTE I LOVE THIS |
Izupen « Citoyen » 1420924860000
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it doesnt work. the stuff doesnt come up...does it work if another mouse is here? |
Honey_bee 1423616280000
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[Modéré par Shamousey, raison : Spam.] |
Sweetywhites 1423772580000
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[Modéré par Shamousey, raison : Spam.] |
Imachipmunk « Citoyen » 1423839540000
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I have no idea how any of this "lua" stuff even works (everyones gonna hate me for being here because of that XD). I still want to try this.... alot (but obviously im not getting help, am i?). (ALSO, sorry for asking what so many other people already asked billions of times.) Dernière modification le 1423839660000 |
Woebegone « Citoyen » 1423857360000
| 0 | ||
imachipmunk a dit : just go to your tribe house, type in /lua and in the box that pops up paste in the following in the spoiler: players={} tfm.exec.disableAutoShaman(true) tfm.exec.newGame("@4434091") q=90 function eventNewGame() tfm.exec.disableAutoTimeLeft(true) tfm.exec.disableAutoNewGame(true) tfm.exec.disableAllShamanSkills(true) tfm.exec.disableAfkDeath(true) end function eventNewPlayer(a) system.bindMouse(a, true) players[a]={h =100, j= 100,k=100,d=0,u=0,ch=0,cj=0,ck=0,np=1} ui.addTextArea(666," ",nil ,5,303,635,90, 0x272834, 0x272834) ui.addTextArea(1,"Hunger<br> "..players[a].h.."/100", nil ,12,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(2,"Hygiene<br> "..players[a].j.."/100", nil ,115,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(4,"Fun <br>"..players[a].k.."/100", nil ,218,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(3," ",nil ,12,360,296,30, 0x3c5064, 0x3c5064) ui.addTextArea(unknown,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) tfm.exec.respawnPlayer(a) end for name,player in pairs(tfm.get.room.playerList) do system.bindMouse(name, true) players[name]={h =100, j= 100,k=100,d=0,u=0,ch=0,cj=0,ck=0,np=0} ui.addTextArea(666," ",nil ,5,303,635,90, 0x272834, 0x272834) ui.addTextArea(1,"Hunger<br> "..players[name].h.."/100", nil ,12,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(2,"Hygiene<br> "..players[name].j.."/100", nil ,115,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(4,"Fun <br>"..players[name].k.."/100", nil ,218,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(3," ",nil,12,360,296,30, 0x3c5064, 0x3c5064) ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', nil ,540,310,90,80, 0x3c5064, 0x3c5064) end function eventLoop(f, g) for a in pairs(tfm.get.room.playerList) do if players[a].h > 0 then players[a].h= players[a].h-1 end if players[a].j > 0 then players[a].j= players[a].j-1 end if players[a].k > 0 then players[a].k= players[a].k-1 end ui.addTextArea(1,"Hunger<br> "..players[a].h.."/100", a ,12,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(2,"Hygiene<br> "..players[a].j.."/100", a ,115,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(4,"Fun<br> "..players[a].k.."/100", a ,218,310,90,30, 0x3c5064, 0x3c5064) if players[a].np==0 then if players[a].h<70 and players[a].k>30 and players[a].ch==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch=1 end if players[a].j<70 and players[a].j>30 and players[a].cj ==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj=1 end if players[a].k<70 and players[a].k>30 and players[a].ck ==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =1 end if players[a].h<30 and players[a].ch ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch =2 end if players[a].j<30 and players[a].cj ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj =2 end if players[a].k<30 and players[a].ck ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =2 end if players[a].ch ==1 and players[a].cj ==1 and players[a].ck ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end if players[a].ch ==0 and players[a].cj ==0 and players[a].ck ==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end end if players[a].np==1 then if players[a].h<70 and players[a].k>30 and players[a].ch==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch=1 end if players[a].j<70 and players[a].j>30 and players[a].cj ==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj=1 end if players[a].k<70 and players[a].k>30 and players[a].ck ==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =1 end if players[a].h<30 and players[a].ch ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch =2 end if players[a].j<30 and players[a].cj ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj =2 end if players[a].k<30 and players[a].ck ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =2 end if players[a].ch ==1 and players[a].cj ==1 and players[a].ck ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end if players[a].ch ==0 and players[a].cj ==0 and players[a].ck ==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end end if players[a].h >30 and players[a].h <70 then players[a].ch =1 end if players[a].j >30 and players[a].j <70 then players[a].cj =1 end if players[a].k >30 and players[a].k <70 then players[a].ck =1 end if players[a].h >70 then players[a].ch =0 end if players[a].j >70 then players[a].cj =0 end if players[a].k >70 then players[a].ck =0 end if players[a].h < 0 then players[a].h = 0 end if players[a].h > 100 then players[a].h = 100 end if players[a].j < 0 then players[a].j = 0 end if players[a].j > 100 then players[a].j = 100 end if players[a].k < 0 then players[a].k =0 end if players[a].k > 100 then players[a].k =100 end if players[a].h==0 then tfm.exec.killPlayer(a) ui.addTextArea(3," "..a.." is dead because hunger :'(", a ,12,360,296,30, 0x3c5064, 0x3c5064) players[a].d=1 if players[a].u==0 then ui.addPopup(q,1,'Your pet is now dead! Would you like to adopt new one? (dont mess up this time!) ',a,250,180,300) players[a].u=1 end elseif players[a].j==0 then ui.addTextArea(3," "..a.." is smelly",a ,12,360,296,30, 0x3c5064, 0x3c5064) elseif players[a].k==0 then ui.addTextArea(3," "..a.." is very bored",a ,12,360,296,30, 0x3c5064, 0x3c5064) end end end function eventMouse(a, x, y) if (x > 715 and x < 795 ) and ( y > 30 and y < 110) and players[a].d==0 then players[a].h= players[a].h+20 ui.addTextArea(3," "..a.." ate a lot of cookies!", a ,12,360,296,30, 0x3c5064, 0x3c5064) elseif (x > 715 and x < 795 ) and ( y > 120 and y < 200) and players[a].d==0 then players[a].j= players[a].j+50 ui.addTextArea(3," "..a.." takes a shower!", a ,12,360,296,30, 0x3c5064, 0x3c5064) elseif (x > 715 and x < 795 ) and ( y > 210 and y < 290) and players[a].d==0 then players[a].k= players[a].k+10 ui.addTextArea(3," "..a.." plays with Mr.Teddy!", a ,12,360,296,30, 0x3c5064, 0x3c5064) end end function eventPopupAnswer(q,a,r) if(r=='yes') then players[a].h=100 players[a].j=100 players[a].k=100 players[a].d=0 players[a].u=0 tfm.exec.respawnPlayer(a) end end then click on submit |
Imachipmunk « Citoyen » 1423949220000
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Juliantwofan a dit : The entire thing in the spoiler? Or leave out the "end end" at the end of the spoiler? |
Woebegone « Citoyen » 1423949280000
| 0 | ||
entire thing. |
Imachipmunk « Citoyen » 1423949700000
| 0 | ||
Juliantwofan a dit : Thanks! It didn't work on my Imachipmunk account, but i got it to work on another account! Dernière modification le 1423949880000 |
Fussbet 1423986960000
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[Modéré par Shamousey, raison : Spam.] |
Fussbet 1423987020000
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[Modéré par Shamousey, raison : Spam.] |
Fussbet 1423987140000
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[Modéré par Shamousey, raison : Spam.] |
Fjewkhey « Citoyen » 1425291120000
| 0 | ||
how I opened i click them but nothing happend |
Lorzen « Citoyen » 1425300180000
| 0 | ||
yeah ^ |
Rikkipus « Citoyen » 1425321600000
| 0 | ||
Cute, but the percentage bars or whatev won't show I'M IMMORTAL. |
Junikea 1426945620000
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[Modéré par Sabusha, raison : not english] Dernière modification le 1426945980000 |
Aquahelp « Citoyen » 1427506020000
| 0 | ||
Izupen a dit : if it doesn't work you need 1000 cheese imachipmunk a dit : same for you |
Mousepaly « Citoyen » 1427578920000
| 0 | ||
I feel so noobish.... Whats the code to play? lol ;3 seems like fun |
Woebegone « Citoyen » 1427585880000
| 0 | ||
mousepaly a dit : Copy the code here or copy the code in the spoiler below. Click ! players={} tfm.exec.disableAutoShaman(true) tfm.exec.newGame("@4434091") q=90 function eventNewGame() tfm.exec.disableAutoTimeLeft(true) tfm.exec.disableAutoNewGame(true) tfm.exec.disableAllShamanSkills(true) tfm.exec.disableAfkDeath(true) end function eventNewPlayer(a) system.bindMouse(a, true) players[a]={h =100, j= 100,k=100,d=0,u=0,ch=0,cj=0,ck=0,np=1} ui.addTextArea(666," ",nil ,5,303,635,90, 0x272834, 0x272834) ui.addTextArea(1,"Hunger<br> "..players[a].h.."/100", nil ,12,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(2,"Hygiene<br> "..players[a].j.."/100", nil ,115,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(4,"Fun <br>"..players[a].k.."/100", nil ,218,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(3," ",nil ,12,360,296,30, 0x3c5064, 0x3c5064) ui.addTextArea(unknown,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) tfm.exec.respawnPlayer(a) end for name,player in pairs(tfm.get.room.playerList) do system.bindMouse(name, true) players[name]={h =100, j= 100,k=100,d=0,u=0,ch=0,cj=0,ck=0,np=0} ui.addTextArea(666," ",nil ,5,303,635,90, 0x272834, 0x272834) ui.addTextArea(1,"Hunger<br> "..players[name].h.."/100", nil ,12,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(2,"Hygiene<br> "..players[name].j.."/100", nil ,115,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(4,"Fun <br>"..players[name].k.."/100", nil ,218,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(3," ",nil,12,360,296,30, 0x3c5064, 0x3c5064) ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', nil ,540,310,90,80, 0x3c5064, 0x3c5064) end function eventLoop(f, g) for a in pairs(tfm.get.room.playerList) do if players[a].h > 0 then players[a].h= players[a].h-1 end if players[a].j > 0 then players[a].j= players[a].j-1 end if players[a].k > 0 then players[a].k= players[a].k-1 end ui.addTextArea(1,"Hunger<br> "..players[a].h.."/100", a ,12,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(2,"Hygiene<br> "..players[a].j.."/100", a ,115,310,90,30, 0x3c5064, 0x3c5064) ui.addTextArea(4,"Fun<br> "..players[a].k.."/100", a ,218,310,90,30, 0x3c5064, 0x3c5064) if players[a].np==0 then if players[a].h<70 and players[a].k>30 and players[a].ch==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch=1 end if players[a].j<70 and players[a].j>30 and players[a].cj ==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj=1 end if players[a].k<70 and players[a].k>30 and players[a].ck ==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =1 end if players[a].h<30 and players[a].ch ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch =2 end if players[a].j<30 and players[a].cj ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj =2 end if players[a].k<30 and players[a].ck ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =2 end if players[a].ch ==1 and players[a].cj ==1 and players[a].ck ==1 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end if players[a].ch ==0 and players[a].cj ==0 and players[a].ck ==0 then ui.addTextArea(300,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end end if players[a].np==1 then if players[a].h<70 and players[a].k>30 and players[a].ch==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch=1 end if players[a].j<70 and players[a].j>30 and players[a].cj ==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj=1 end if players[a].k<70 and players[a].k>30 and players[a].ck ==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =1 end if players[a].h<30 and players[a].ch ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ch =2 end if players[a].j<30 and players[a].cj ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].cj =2 end if players[a].k<30 and players[a].ck ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# AD0300">:(</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) players[a].ck =2 end if players[a].ch ==1 and players[a].cj ==1 and players[a].ck ==1 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# ED9B00C">:|</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end if players[a].ch ==0 and players[a].cj ==0 and players[a].ck ==0 then ui.addTextArea(301,'Current mood: <br><p align="center" ><font size="52" color="# 0DFA0C">:D</font></p>', a ,540,310,90,80, 0x3c5064, 0x3c5064) end end if players[a].h >30 and players[a].h <70 then players[a].ch =1 end if players[a].j >30 and players[a].j <70 then players[a].cj =1 end if players[a].k >30 and players[a].k <70 then players[a].ck =1 end if players[a].h >70 then players[a].ch =0 end if players[a].j >70 then players[a].cj =0 end if players[a].k >70 then players[a].ck =0 end if players[a].h < 0 then players[a].h = 0 end if players[a].h > 100 then players[a].h = 100 end if players[a].j < 0 then players[a].j = 0 end if players[a].j > 100 then players[a].j = 100 end if players[a].k < 0 then players[a].k =0 end if players[a].k > 100 then players[a].k =100 end if players[a].h==0 then tfm.exec.killPlayer(a) ui.addTextArea(3," "..a.." is dead because hunger :'(", a ,12,360,296,30, 0x3c5064, 0x3c5064) players[a].d=1 if players[a].u==0 then ui.addPopup(q,1,'Your pet is now dead! Would you like to adopt new one? (dont mess up this time!) ',a,250,180,300) players[a].u=1 end elseif players[a].j==0 then ui.addTextArea(3," "..a.." is smelly",a ,12,360,296,30, 0x3c5064, 0x3c5064) elseif players[a].k==0 then ui.addTextArea(3," "..a.." is very bored",a ,12,360,296,30, 0x3c5064, 0x3c5064) end end end function eventMouse(a, x, y) if (x > 715 and x < 795 ) and ( y > 30 and y < 110) and players[a].d==0 then players[a].h= players[a].h+20 ui.addTextArea(3," "..a.." ate a lot of cookies!", a ,12,360,296,30, 0x3c5064, 0x3c5064) elseif (x > 715 and x < 795 ) and ( y > 120 and y < 200) and players[a].d==0 then players[a].j= players[a].j+50 ui.addTextArea(3," "..a.." takes a shower!", a ,12,360,296,30, 0x3c5064, 0x3c5064) elseif (x > 715 and x < 795 ) and ( y > 210 and y < 290) and players[a].d==0 then players[a].k= players[a].k+10 ui.addTextArea(3," "..a.." plays with Mr.Teddy!", a ,12,360,296,30, 0x3c5064, 0x3c5064) end end function eventPopupAnswer(q,a,r) if(r=='yes') then players[a].h=100 players[a].j=100 players[a].k=100 players[a].d=0 players[a].u=0 tfm.exec.respawnPlayer(a) end end |
Mousepaly « Citoyen » 1427946960000
| 0 | ||
so i paste it into the /lua thing? |