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Atelier 801
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  • remove cannons from ancestral spirit
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remove cannons from ancestral spirit
Ae_86
« Consul »
1509354660000
    • Ae_86#5182
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#41
  0
Scienceisme a dit :
I am not supporting this. #nosupport.
Why? Because I feel that even though I rarely use the maps and modules, I feel that a lot of people would stop playing the game just because a feature they loved was taken out.

Hopefully this opinion is taken into consideration, as well as this topic. Also that everyone is happy with Transformice's choice.

its a very twosided sword as on one hand, people are relying on this as revenge skill which grants some satisfaction and adds the touch of trolling. while on the other hand, some ppl hate to lose some part of their saves because someone got mad and is going on a kill spree which is making people pissed off.


tl;dr you cant really balance this off as to rather leave it as is since people will still be hating on this for the sole reason of killing their saves or the fact of people still wanting to keep cannons for either trolling or even yet, practical reasons.

Dernière modification le 1509892620000
Force_shaman
« Censeur »
1509389220000
    • Force_shaman#0000
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#42
  0
i think it's very poor game design when the person who wins the shaman fight gets nothing for the round because of this unbalanced nightmare of a skill. people complaining should never be a concerning factor when considering changes; they will always do so on one side or the other. so many skills are overexerted past their intended uses but they are never fixed, it's why me and most of my friends no longer play any normal rooms.
Pegasusya7
« Citoyen »
1510133700000
    • Pegasusya7#0000
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#43
  0
YESSSSS PLEASEE MUMMYY
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