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  • STOP!!!!!! Skills tree update
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STOP!!!!!! Skills tree update
Ewafer
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#41
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Kravpro a dit :
I've already done an example of what happens as they release a new fur, I think it was understandable enough. And the things that they have to pay are servers on which we play, and trust me it can be covered so well with the fraises ;) let's say around 75 euros you have your server, plus the ads on websites ;) and about the game itself, they haven't improved anything that was worth so much money how you are trying to make me think (once you've created the game, you have already what you need)

lol

What about paying their employees? Paying themselves? Taxes? Office costs? Phone costs? Internet costs? Insurance? Training employe costs? Hosting servers and websites? Maintenance costs?
Atearatareta
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#42
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yep didn't know

Dernière modification le 1424656320000
Haruhitastic
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#43
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angelfromaj a dit :
Hun, no "it's", they are not robots, they are humans

Friendly reminder OP's first language isn't English so nitpicky comments are kind of offensive. In Portuguese, "ele" can be both "he" and "it," and Italian may be similar.

If there's an issue you run into with a map, report it: Report a P0/P1 and Report a P3+
Neerva
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#44
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I couldn't understand all of what you're saying, Krav, but I do want to respond to your complaint about fraises.
First off, the initial rush for new furs is no indication of average spending on the site. People want the latest thing and they want it fast. They want to show it off and have their friends gush over it. I had been saving cheese since just before Halloween and had enough to get the pink fur something like three days after it came out, without using fraises, so I bought it. There are in fact people who use cheese for these items. Those people who can't or won't wait to save that much cheese may use fraises, but what about a week after the new fur comes out? People aren't as interested. The week after that? Even less so. As time goes on after new items come out, we're dealing with a pretty solid likelihood that fewer and fewer fraises are being used on that fur you're talking about, until it's almost nothing. So yeah, Transformice is going to get a big boost in fraise purchases when they release new items, but it's not as though they get loads of money in between.
Of course Transformice is trying to get people to buy things with money instead of cheese. You have no real evidence that they're doing well financially, and they have made it clear that they are not. If the website is to continue, they need funds. They need a way to pay their staff. They have expenses that you have not considered. Take a step back and look at this realistically, without all the "you greedy website" nonsense. You're not required to pay for fraises. They, however, need to make a living. And one day when you're older you're also going to need to make a living, and I hope you get lucky because it's not going to be easy.
Rat
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#45
[Modéré par Lemodile, raison : Off topic.]
Gilcatmey
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#46
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I agree with you that some skills are useless, but I totally disagree with you complaining aout the money, yes, they can make events to encourage people to buy fraises, what's wrong with that? Do you want them to run this game without money? What about paying to their employees, offices, running the page itself, and other costs? Also it's not an obligation to buy fraises.
Izupen
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#47
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merpedy a dit :
No idea what you say but I saw something about breaking maps. Tbh, the Wildling skill tree is simply gonna make survivor impossible as some of the skills are... well... they're just too powerful.

I agree with you, like with the cannon that turn into rocks. I think that skill could become something else, because it doesnt work on trying to cannon away ice anymore. maybe it could be changed into...uh...idk...
Lemodile
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#48
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Clearly there's some work to be done in terms of game balance for game modes like Survivor. There's also a pretty comprehensive list of bugs that needs to be worked on. In my experience these things improve over time.

I think enough people pointed out by now that Atelier 801 isn't exactly swimming in cash - for one they have quite a few employees of which several don't actually work on Transformice and having employees simply costs money. I'm very much hoping that the Steam release will help the game become more profitable.
Pinksrainbow
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#49
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merpedy a dit :
Kravpro a dit :
I've already done an example of what happens as they release a new fur, I think it was understandable enough. And the things that they have to pay are servers on which we play, and trust me it can be covered so well with the fraises ;) let's say around 75 euros you have your server, plus the ads on websites ;) and about the game itself, they haven't improved anything that was worth so much money how you are trying to make me think (once you've created the game, you have already what you need)

What's with all the winky faces? They just make you seem creepy.

sure, the things they have improved recently were never broken or needed improving. However, for the need of money (to keep the game alive and to probably keep their life in a good shape where they have enough money and whatever) they had to do it. The old ui was simple and dull. It didn't stand out and was simply blue where as the new one is more lively and natural even if it is not perfect. The point is the fact that they have one chance at making a good impression on new players (most who have probably found them through steam) and that blue ui won't look all that good. I personally dislike the new ui but if it brings in more people (and possibly money) then I'm in no place to complain. With out money tfm (and other games by a801) would be dead and the company would also be dead. So, while you may not like the pointless changes they make in some way you should be glad.

i actually made a post regarding that the new ui might not o/ if you would like to read it

kravpro, have you ever played this game called "animal jam"? if you haven't i'll give you a quick synopsis -- scamming everywhere. pedophiles and inappropriate players are strewn across every server (there are over 40 -- it's an english-based game and the servers are based on population). game-play is almost split into members (membership = $5.95/month) and non-members (members get to do pretty much everything and non-members have absolutely no leeway). the ones who are developing the interfaces really don't care about what the players are doing. what they do care about? money. parents of the children have reported numerous times that once that animal jam has also charged credit cards for more memberships than what was actually bought (specifics here). think i'm exaggerating? pm me and i will personally share my experience and here are reviews.

what you're describing transformice is how you're describing animal jam. transformice is a fantastic game -- the only fault is that the admins don't have their priorities straight.

honestly, i would rebuttal, but i don't know what you're basing your argument on. a801's nonexistent surplus cash flow? their recent updates? the unbalance of fraises to cheese ratio?

Coachwolf a dit :
keep on preaching, i'm with you, they get way too much money from these strawberry buying people

are you fucking kidding me? not even going to deal with you, #3.
Mikiaya
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#50
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Auroraclears a dit :
The entire concept of buffing shamans as they get better at this game completely ignores the game's established mechanics. It's a cheap MMORPG-esque gimmick in a game that should not be trying to be an MMORPG.
Scanning through the trees however, it seems like many of the newer skills are entirely generic or flavor content that has been added to fluff up the quota for two complete new trees.

Pinksrainbow a dit :
transformice needs people to buy fraises to earn money to run the fucking game.

merpedy a dit :
I personally dislike the new ui but if it brings in more people (and possibly money) then I'm in no place to complain. With out money tfm (and other games by a801) would be dead and the company would also be dead. So, while you may not like the pointless changes they make in some way you should be glad.

Dernière modification le 1424752200000
Mrredcp
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#51
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ladies and gentlemen this is why capitalism is bad because it makes a801 "greedy" !!!!

Truth is, and the truth hurts, fraises/strawbeeries bring in money, and not even a lot. Money is a necessity to not only run Transformice, but to run the company and it's other products, as well as services they use, such as office space and servers. TFM could easily introduce subscriptions or memberships, but they care very much about their players, so they try to make a fair balance. I understand why you might not fully understand that, not everyone should, but you should appreciate this. Just blame capitalism for the money problems.

joking about the whole capitalism before anyone loses it
Kravpro
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#52
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I still don't understand why everyone answered that money is a must to run the game, because I have never said to remove fraises from game, but only to create a balance between what is linked with fraises (so the items, which never have problems) and gameplay (which is full of problems, and I have explained some). All of you keep saying that Atelier doesn't have money, so let me guess: why did they create the game for mobile? (run for cheese if I am not wrong) If they would be without money I don't think they would care about making a new game and they would just focus on Transformice (and the few others). Also because, like almost everyone said, it's so expensive to create a game and all so...well, I hope someone can find an answer
Smarthbunny
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#53
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I like the new skill trees.They are useful and funny,and they ruin nothing.It's just you who ruins everything.
Ae_86
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#54
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smarthbunny a dit :
I like the new skill trees.They are useful and funny,and they ruin nothing.It's just you who ruins everything.

Say that to the survivor players. xD
Henrydab
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#55
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Oh no, they are making money off a game they made... Wot?
Merpedy
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#56
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I don't think the person realises how important money is to an indie company. Most other games that are similar to tfm (such as animal jam) have memberships that do bring in a lot of money. Tfm has most things free for you to buy with cheese and the game isn't making you buy fraises unless you want to. When I first looked at the price of fraises I was rather surprised how it is not all that much for a decent amount of fraises. Sure, the cheese prices for furs are a bit high but what do you expect? The game basically depends on the players to buy fraises as they need some sort of income apart from the ads.
Ratieau
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#57
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First, I have to say that I absolutly agree what was said by Kravpro. For me, Transformice was better when the fraise system wasn't born. When Transformice was made for players, not for money. The recent "skill threes" are just useless. They come with no goal if "troll" the mice who are trying to play correctly. Most of the shamans who has them make alot of shit and then mice never get cheese/hole/first. Faving is also more easier.

About "gameplay", I used my brain during more than 2 years and can't see a little piece of gameplay. The game is based on fraise, no more. For example, why not use the Inventory like ALL MMORPG use it ? To create an in-game economy (with cheese, not fraises !), make the players able to exchange items they won, etc. I wonder if A801 staff think from time to time. Transformice as enough potential but it is not used cause it can't make more money. Another example : The goal of any game should be to take care of his players, no threat them like an on-leg-purse. Players are what makes you lives. Players are what makes you have job. Without players you are nothing !

Well, I'll now respond to messages that have made myself laugh.

--

Onkei a dit :
Some of your points are solid, but you keep them based around the fact that A801's sole goal is to make money..

Only a fact. A801 ruined Transformice to get more money.

--

Veralidaine a dit :
You seem to be forgetting that it's possible to buy furs with cheese.

Are you kidding ? A fur cost about 10.000 chesse where it cost only 200 fraises. If you use your brain only 30s you will understand that 10k cheese could be earned in about 1 month where 200 fraises takes 2 minutes to get.

--

Veralidaine a dit :
Also, Atelier801 is a company – they have an office and employees therefore rent and salaries to pay for. Money from fraises does not go directly in their pockets with a little bit used on the side to pay for servers.

What's the goal of a company ? Make their customers happy to use their products. That's not the case if customers are angry but never listened. Another example could be Bouboum and Fortoresse, two games which were launched without any reflexion and which received their last update 2 years ago. Plus, a server cost in about $50. With 10 furs they can pay for 2 servers.

--

Veralidaine a dit :
There are people who check the maps, they are called the Map Crew. There is also the voting option every user sees at the end of a p0 map.

If the vote system was more usefull, it weren't much bullshit map. Example : New games should start only when more of 50% players voted the map. The other 50% could be away from keyboard, the game still start.

--

Veralidaine a dit :
They just released two new skill trees yesterday. It is impossible to unlock the new skills without playing the game. You picked a very strange time to complain about the balance between gameplay-related vs fraises-related updates.

You are awesome. You manage to see the logic where logic isn't. Skill trees are just ruining the game for players, sur it's more fun for shamans. But it's really boring for players who want to play the game without luck, but skill-based. Now A801 focuses on new players, ancient player don't have the right to be listened ? He doesn't deserve it after all this time spent on supporting their favourite game (Transformice) ? Why new players are faved ? Cause they never used money, so they have money to spent than ancient players. I maintain that Transformice is only a way to earn money on the back of players.

Dernière modification le 1425000960000
Auroraclears
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#58
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smarthbunny a dit :
They are useful and funny,and they ruin nothing.

Pretty sure every single shaman-reliant map that uses dynamic grounds isn't "nothing" but whatever floats your boat.
Atearatareta
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#59
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Ratieau a dit :
First, I have to say that I absolutly agree what what said by Kravpro. For me, Transformice was better when the fraise system wasn't born. When Transformice was made for players, not for money. The recent "skill threes" are just useless. They come with no goal if "troll" the mice who are trying to play correctly. Most of the shamans who has them make alot of shit and then mice never get cheese/hole/first. Faving is also more easier.

About "gameplay", I used my brain during more than 2 years and can't see a little piece of gameplay. The game is based on fraise, no more. For example, why not use the Inventory like ALL MMORPG use it ? To create an in-game economy (with cheese, not fraises !), make the players able to exchange items they won, etc. I wonder if A801 staff think from time to time. Transformice as enough potential but it is not used cause it can't make more money. Another example : The goal of any game should be to take care of his players, no threat them like an on-leg-purse. Players are what makes you lives. Players are what makes you have job. Without players you are nothing !

Well, I'll now respond to messages that have made myself laugh.

--

Onkei a dit :
Some of your points are solid, but you keep them based around the fact that A801's sole goal is to make money..

Only a fact. A801 ruined Transformice to get more money.

--

Veralidaine a dit :
You seem to be forgetting that it's possible to buy furs with cheese.

Are you kidding ? A fur cost about 10.000 chesse where it cost only 200 fraises. If you use your brain only 30s you will understand that 10k cheese could be earned in about 1 month where 200 fraises takes 2 minutes to get.

--

Veralidaine a dit :
Also, Atelier801 is a company – they have an office and employees therefore rent and salaries to pay for. Money from fraises does not go directly in their pockets with a little bit used on the side to pay for servers.

What's the goal of a company ? Make their customers happy to use their products. That's not the case if customers are angry but never listened. Another example could be Bouboum and Fortoresse, two games which were launched without any reflexion and which received their last update 2 years ago. Plus, a server cost in about $50. With 10 furs they can pay for 2 servers.

--

Veralidaine a dit :
There are people who check the maps, they are called the Map Crew. There is also the voting option every user sees at the end of a p0 map.

If the vote system was more usefull, it weren't much bullshit map. Example : New games should start only when more of 50% players voted the map. The other 50% could be away from keyboard, the game still start.

--

Veralidaine a dit :
They just released two new skill trees yesterday. It is impossible to unlock the new skills without playing the game. You picked a very strange time to complain about the balance between gameplay-related vs fraises-related updates.

You are awesome. You manage to see the logic where logic isn't. Skill trees are just ruining the game for players, sur it's more fun for shamans. But it's really boring for players who want to play the game without luck, but skill-based. Now A801 focuses on new players, ancient player don't have the right to be listened ? He doesn't deserve it after all this time spent on supporting their favourite game (Transformice) ? Why new players are faved ? Cause they never used money, so they have money to spent than ancient players. I maintain that Transformice is only a way to earn money on the back of players.

Are. You. Fcking. Kidding. ME.
How did they ruin TFM? The players ruined it.
Ratieau
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#60
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They ruined it the instant they released this stupid update of "skill trees"
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