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Atelier 801
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Fxie's Maps
Fxie
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#41
  0
Queijospraeu a dit :
Where do you find images to make your maps?
I like to do art maps, but I never find a good image to make...

The panda, moon and ferris wheel maps were all done in my head.
I used this image as a reference for my kawaii kittens map (though diverted from it due to shape restrictions to make my imitation better-looking for the given grounds) and based my onigiri map on the same picture you have as your avatar :P plus some makeshift kawaii icecream on the side.

Also
@2484093 - Ferris Wheel
Art/Mechanism (basic gameplay, would love P5 ;-;)

http://i.imgur.com/kGX0M.png
Gneiss
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#42
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I like @2484093 but I think u shuld put the cheese higher up to give it a challenge
The art is amazing *-*
It looks like a real cartoon ferris wheel !
Fxie
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#43
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Gneiss a dit :
I like @2484093 but I think u shuld put the cheese higher up to give it a challenge
The art is amazing *-*
It looks like a real cartoon ferris wheel !

Unfortunately it's impossible to make this map challenging. It's just a relaxing map, really.

Plus it uses 50/50 grounds so I can't add anything to it either :L
Gneiss
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#44
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Lol ok c:
its still awesome !
Xbxp
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#45
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I like your tectonic map ^-^
Gneiss
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#46
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Fxie
you should sumbit @2377058 for the map contest as a shortcut map !
I think it would do good !
Fxie
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#47
  0
Gneiss a dit :
Fxie
you should sumbit @2377058 for the map contest as a shortcut map !
I think it would do good !

Lol that is my submission... ^^'
It was made just for that contest.
Alfaseis
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#48
  0
Gneiss a dit :
Fxie
you should sumbit @2377058 for the map contest as a shortcut map !
I think it would do good !

ei feo como bamos a benir i ponerlo
Gneiss
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#49
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Lol ! what a quincidence
Fxie
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#50
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New mechanism map!

@2493651 - Frosted Mechanics

http://i.imgur.com/IR1aH.png
Gneiss
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#51
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omg tht^ one is so hard ;;
or maybe im just doing it wrong idk Lol.
Fxie
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#52
  0
Gneiss a dit :
omg tht^ one is so hard ;;
or maybe im just doing it wrong idk Lol.

It's supposed to be a challenging mechanism map. My initial map was too easy, so I made heavy modifications and now it's difficult. It takes lots of timing and challenges mice, which hopefully will get this permed as a mech map. It's new and challenging. Two things map crew demands.
Gneiss
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#53
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Would u stick the chocolate out just a bit more ?
I think that part is a bit too frustrating !
Still an amazing map tho
Smartscience
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#54
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Fxie a dit :
Here's an unfinished Super Mario bouncing mushroom map XML if anyone wants to take it up. I can't get the damn thing to bounce in consistency so I'm just giving it up.

Anyone is free to finish this map.

I did it!!!!!!!
Smartscience
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#55
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Fxie a dit :
Here are some shaman maps I made along with possibly not real solutions. In case you run into these maps in /room shaman, you'll know what to do since you came to my thread >.>

@2423384 - Queen's Castle

@2423704 - Hazardice

@2423829 - Makeshift Science

@2424535 - Olympus

How do you put those pictures on the Quote??? I want to too!!!
Fxie
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#56
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@2493651 - Frosted Mechanics
Has been nerfed. It should now be much easier to complete, however requires some new gameplay to master! You run up the ice blocks as they spin to the left to reach cheese (hardest part), then ride ice up the right side to the hole (pretty easy, but still requires attention to do).

@2377177 - Tectonics
Is now P6 (Mechanism category)! There's a 1/85 chance you'll be seeing it every 12 games in standard rotation now!
Smartscience
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#57
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Fxie a dit :
Here's an unfinished Super Mario bouncing mushroom map XML if anyone wants to take it up. I can't get the damn thing to bounce in consistency so I'm just giving it up.

Anyone is free to finish this map.

Fxie a dit :
@2429189 - The Mouse Landing

Working on an animated Caramelldansen map right now :3
Edit: giving up, too hard >.>
If anyone wants to try to finish it, here's the XML

Here's the new map: <C><P F="0" /><Z><S><S o="0" X="400" c="3" Y="280" T="13" P="1,0,0.3,0.2,0,0,0,0" H="10" L="50" /><S o="0" X="382" c="3" Y="380" T="12" P="1,0,0.3,0.2,0,0,0,0" H="70" L="38" /><S o="0" X="418" c="3" Y="380" T="12" P="1,0,0.3,0.2,0,0,0,0" H="70" L="38" /><S o="ffffff" X="377" c="3" Y="320" T="12" P="1,0,0.3,0.2,-10,0,0,0" H="70" L="40" /><S o="ffffff" X="423" c="3" Y="320" T="12" P="1,0,0.3,0.2,10,0,0,0" H="70" L="40" /><S o="ffffff" H="100" c="3" Y="215" T="12" X="400" P="1,0,0.3,0.2,0,0,0,0" L="80" /><S X="212" H="10" Y="357" T="0" P="0,0,0.3,0.2,0,0,0,0" L="79" /><S o="324650" H="20" c="3" Y="415" T="12" X="390" P="1,1,0.3,0.2,0,1,0,0" L="10" /><S o="324650" X="410" c="3" Y="415" T="12" P="1,1,0.3,0.2,0,1,0,0" H="20" L="10" /><S o="324650" H="240" c="3" Y="375" T="12" X="400" P="1,0,0.3,0.2,0,1,0,0" L="10" /><S o="324650" H="10" c="3" Y="490" T="12" X="305" P="1,0,0.3,0.2,0,0,0,0" L="200" /><S o="324650" H="50" c="3" Y="470" T="12" X="210" P="1,100000,0.3,0.2,0,0,0,0" L="10" /><S o="0" H="30" c="3" Y="180" T="12" X="350" P="1,0,0.3,0.2,0,0,0,0" L="60" /><S o="0" H="30" c="3" Y="180" T="12" X="450" P="1,0,0.3,0.2,0,0,0,0" L="60" /><S o="ffffff" H="60" c="3" Y="150" T="12" X="480" P="1,0,0.3,0.2,0,0,0,0" L="30" /><S o="ffffff" H="60" c="3" Y="150" T="12" X="320" P="1,0,0.3,0.2,0,0,0,0" L="30" /><S o="ff00" X="320" H="10" Y="180" T="13" P="1,0,0.3,0.2,0,1,0,0" L="15" /><S o="ff00" X="480" H="10" Y="180" T="13" P="1,0,0.3,0.2,0,1,0,0" L="15" /><S X="627" H="10" Y="341" T="0" P="0,0,0.3,0.2,0,0,0,0" L="111" /><S X="686" H="61" Y="315" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="570" H="57" Y="317" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S o="f8ff79" X="401" H="10" Y="137" T="13" P="0,0,0.3,0.2,0,0,0,0" L="40" /></S><D><DS Y="339" X="207" /></D><O><O P="0" X="430" C="14" Y="350" /><O P="0" X="370" C="14" Y="350" /><O P="0" X="360" C="14" Y="290" /><O P="0" X="440" C="14" Y="290" /><O P="0" X="400" C="11" Y="170" /><O P="0" X="400" C="14" Y="260" /><O P="0" X="390" C="14" Y="410" /><O P="0" X="410" C="14" Y="410" /><O P="0" X="390" C="11" Y="420" /><O P="0" X="410" C="11" Y="420" /><O P="0" X="400" C="14" Y="490" /><O P="0" X="210" C="14" Y="490" /><O P="0" X="210" C="12" Y="450" /><O P="0" X="330" C="11" Y="125" /><O P="0" X="470" C="11" Y="125" /><O P="0" X="330" C="14" Y="175" /><O P="0" X="470" C="14" Y="175" /><O P="0" X="375" C="14" Y="190" /><O P="0" X="425" C="14" Y="170" /></O></Z></C>
Fxie
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#58
  0
@2502045 - Simple Mechanics
17 grounds, 12 objects

This is a map purely based on simplicity. With the exception of the upper right ground, everything in this map is controlled by runes.

This map begins to evolve into a completely new map as soon as it begins, changing from a simple run-right-run-left map into a simple-yet-entirely-new portal map. While it becomes a shaman map, it is possible for a room full of mice to push back the upper left ground blocking the first hole to save themselves, though with the help of an active shaman it's much easier to complete using the revealed hole.
Xbxp
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#59
  0
Fxie a dit :
@2502045 - Simple Mechanics
17 grounds, 12 objects

This is a map purely based on simplicity. With the exception of the upper right ground, everything in this map is controlled by runes.

This map begins to evolve into a completely new map as soon as it begins, changing from a simple run-right-run-left map into a simple-yet-entirely-new portal map. While it becomes a shaman map, it is possible for a room full of mice to push back the upper left ground blocking the first hole to save themselves, though with the help of an active shaman it's much easier to complete using the revealed hole.

There are portals in the map, so easy...
Xbxp
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#60
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Smartscience a dit :
Here's the new map: [XML]

Bad hiding. (Try to hide the nails and the mechanism)
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