![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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edited - @5874282 edited - @4684354 |
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@6274631 @6274655 [ A little reminder to Mapcrews.] - All Ice grounds friction are changed from 0 to 0.1. If the map will be discussed and you don't agree with the edits, please contact me in any possible way, so I could change it back. Thank You! Dernière modification le 1443562920000 |
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@6247420 - Edited. |
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@6279195 @6279202 @6279204 Dernière modification le 1443844320000 |
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@6279217 - EDITED Dernière modification le 1443882120000 |
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Left as is: @6227277 - Sewdycreator - I still like the apples but unfortunately they just cause too many problems @6226011 - Sewdycreator - Although it looks nice, without the apples the map's gameplay is too similar to maps in rotation. @6207371 - Sewdycreator - Map looks much better without the mech, They need to be much smaller to work in survivor. @6247435 - Dprocik - Good start but it would be better if you change the ice, either put the rotation to 0 and lower them a bit or make them wood and do the same. @6223747 - Natrats - Tested the map and unfortunately it turned out to be too easy for the shaman to kill and anyone that gets up is safe. @6202795 - +Mistersacri - Poor design and gameplay. Easy for sham to kill with headsurf and the tramp. @6248610 - Oliferfake - Shaman still can't stand still. Mice can just camp on the ice triangle and force the shaman to come down. @6261153 - Oliferfake - Spawns are the wrong way round, mice can either camp at their spawn or run over and hug, The tramps make it too hard to survive on the bottom. @6264991 - Smgn - The tramps and water don't work very well and without them the gameplay is too similar to other maps in rotation. @6265015 - Smgn - Water doesn't really add anything to the gameplay so again, too similar to a map in rotation. @6265021 - Smgn - Too many places for mice to camp and hide from cannons. If they fall down it's pretty easy to get back up. @5874282 - Joseventus - Lots of pointless shaman objects. Avoid using chocolate in survivor, even like this. The circles don't fit the rest of the map. The wood platforms are too small for mice to really do anything. @4684354 - Joseventus - Just another headsurf map, and pretty much copied the design of another map in rotation. @6265747 - Xxxgirlsxxxs - I don't like that the bottom grounds are almost too low to see. The stuff above the shaman spawn isn't needed. Gameplay is poor just relying on two tramps. @6265766 - Xxxgirlsxxxs - Map looks nice but the gameplay is pretty much the same as a map already in rotation. @6265787 - Xxxgirlsxxxs - Mice can't stand still anywhere. Hotkeys or shaman objects will just cause chaos on this map. @6265804 - Xxxgirlsxxxs - Again bottom grounds are too low. Side platforms may as well be flat so mice can't camp behind them. @6265734 - Mlmsnslksy2 - Poor gameplay. Bottom has too many grounds so it will be hard to kill anyone there, on the ice the only chance to kill will be headsurf. @6266290 - Mlmsnslksy2 - Gameplay is pretty boring, tramps only fire at the same places and mice don't really have anywhere to go. @6266320 - Mlmsnslksy2 - Shaman is limited to down cannons unless they go down and get hugged, Hard for mice to leave their spawn. @6268016 - Sfabrikan - Map is far cramped and mice can just climb straight up and hug. @6268018 - Sfabrikan - Too easy for shaman to clear if they're awake. If not they just get hugged forever. @6268718 - Ericaemerald - Avoid using chocolate in survivor. Gameplay is poor and looks like you've just tried to use as many different grounds as possible. @6271083 - Chorykapitan - Shaman can go offscreen or easily block the one hole mice have to get up. Map is more like a bootcamp map than survivor. @6262700 - Phypoy - Don't trick people into thinking objects will pass through grounds. Map relies far too much on wj. @6272247 - Elgatmg - Tramps are far too strong. The map is pretty much just a copy of other maps but with added tramps. @6272495 - Dingerin - Gameplay and layout are poor. The walls just save peoplethat get shot against them. @6272870 - Lindstroph - Cute layout but doesn't work for survivor. Mice can hide from cannons a lot. @6274631 - Tigropod - Too easy for mice to survive as it is pretty easy to get up. @6274655 - Tigropod - On the bottom I found it really easy to survive and get back up top. Also a lot of mice will try to get across to hug and either fall or get killed by sham easily. @6273821 - Zhouajie - The treadmill mech to stop people wall jumping isn't needed and will just get people killed. The map's layout is actually pretty similar to map already in rotation except mice can camp top left. @6193913 - Sahdown - Just randomly placed grounds and mechs. Despawning the gounds like that is crazy and rotating grounds don't really work in survivor. @6247420 - Hakanproft - Map looks ok but it's very easy to get up, and once mice get up it is very hard for the shaman to send them back down. @6279195 - Eljortdn - I think all we will see on this map is mice wall jumping to hide behind the platforms every time they're shot at. @6279202 - Eljortdn - Not too hard for mice to get off their spawn, then it's much harder for the shaman to kill them once they get onto one of the sides. @6279204 - Eljortdn - Shaman can stop mice using the entire left half of the map. On the right, some can just sit on the lowest platform and be safe while the shaman shoots mouce spawn. Will be discussed: None Ignored: @6279217 - Commupro - Blacklisted Dernière modification le 1443885000000 |
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