Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Rareboi « Citoyen » 1444970400000
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@5547398 |
Tzcosmin « Citoyen » 1444985940000
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Lukinolk « Citoyen » 1445011380000
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Tigropod « Citoyen » 1445013540000
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Uolesportee « Citoyen » 1445028420000
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@6299313 @6301001 @6300393 Dernière modification le 1445029320000 |
Moldify « Citoyen » 1445031600000
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@5057099 @3446551 Dernière modification le 1445032380000 |
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Electra « Citoyen » 1445052300000
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Nadanando « Citoyen » 1445105040000
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Mervynpeake « Citoyen » 1445105040000
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Checkpoint! Apologies but this review will take a lot longer than usual due to server problems. Dernière modification le 1445108160000 |
Electra « Citoyen » 1445105520000
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@6302922 Sorry this map no. |
Electra « Citoyen » 1445105640000
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@6302922 Sorry this map no, is a error. |
Smuggly « Citoyen » 1445109600000
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@6302594 |
Themizer « Citoyen » 1445112120000
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Mervynpeake « Citoyen » 1445260320000
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Left as is: @5835330 - Hea - Poor gameplay, mice can just keep going back up to their spawn. Very hard for shaman to kill on this. @6281475 - Yourewonderi - Don't trick people into thinking objects will go through grounds. Mice can hide behind invisible rectangle grounds at the sides, @6282186 - Zhouajie - Original idea but this just really doesn't work in survivor. Tested it a bit and people didn't enjoy the ramps at all. People will only go to the top right platform. @6247435 - Dprocik - Much too easy to get up, mice will either hug or camp in the top corners after one cannon. @6277996 - Nellso - unnels like this don't work in survivor, it is basically impossible to survive in there. However on top of the circle you are pretty much impossible to kill. @6278000 - Nellso - Avoid chocolate in survivor. Gameplay is poor because if the shaman always stands on the left, they can use headsurf to easily kill. @6278006 - Nellso - Too hard for shaman because mice have so many places to camp and hide from cannons. Shaman has to constantly move in order to be able to aim at everyone. @6283192 - Nellso - Too easy to survive on this map as it is so easy to get up on top. Saw lots of hugging. @6283211 - Nellso - Sham has to start the round by trying to stop everyone running over and hugging. Then it becomes very difficult to stop anyone getting up from mouse spawn or killing anyone that goes to the water below. @6283578 - Screwler - This is just a load of random stuff put together, would be more suited to another rotation with a bit of work. @6284396 - Queij0o - This is in the wrong thread. I'm assuming it is a vampire map? If so, submit it to the P11 thread please. @6284407 - Queij0o - Poor gameplay, it's really just a flat map because of how hard it is to get up that high. @6247420 - Hakanproft - Well if anyone manages to get to the middle area below sham spawn they're safe. @6282388 - Hakanproft - Mice can't survive in narrow spaces like on the left. On the right mice can just camp in the corner and be pretty much untouchable. @6286153 - Bryly - Gameplay too similar to maps already in rotation. The two cloud grounds in the corners look like tramps so be careful. @6257901 - Rockonloser - If mice get up to sham spawn they're safe. Also avoid backgrounds in survivor. @6286224 - Eljortdn - It's a nice idea but stopping mice from wall jumping on the right makes it unnecessarily hard. Also if mice get to sham spawn they can survive easily next to the ice. @6286226 - Eljortdn - Gameplay is too similar to maps already in rotation. @6287692 - Xxxgirlsxxxs - Pretty much the same as a map already in rotation. @6287717 - Xxxgirlsxxxs - Again, the gameplay is too similar to maps already in rotation. @6287726 - Xxxgirlsxxxs - Very easy for mice to survive on ramps like this and very easy for them to get upand hug the shaman. @6288659 - Rockonloser - Exactly the same comment as your previous map. @6288933 - Xxxgirlsxxxs - Too hard for sham, pretty easy for mice to get up onto the ice and then onto sham spawn too. @6290713 - Adoooosh - Don't disguise grounds as other grounds. The tramps are so weak that they become pretty pointless. @6291449 - Annoyamous - Map is just chaos. Lava, strong tramps, chocolate. Not fun to play. @6268718 - Ericaemerald - Well the shaman can barely shoot at the top platforms but if they're fast they can wipe out a lot of people at the start with current mouse spawn. @6293676 - Lindstroph - Falling down one of the gaps is pretty much a death sentence. Very similar to map already in rotation. @6294139 - Eljortdn - Pretty much the same as a map already in rotation. @6294363 - Boonnys - Poor layout. Grounds that don't collide with objects need to look different to grounds that don't collide with mice to avoid confusion. @5908519 - Uhuge - Spawning the shaman below mice like this is a nightmare to sham on. They get hugged and can't do anything about it. While they try to escape huggers, the rest of the room just sits on the bottom right, safe. @6294746 - Vilotro - Just three randomly arranged grounds, no real gameplay. @6296115 - Funkagamine - Going to assume this map has been changed to submit to another category. @6296152 - Funkagamine - Wrong category? No shaman would have any hope of killing mice on this map. @6296199 - Josujoaoarze - Despawns and ground changes are all well and good but don't overdo it. Too many tramps, not enough places for mice to go. @6295566 - Lukatukas - No gameplay, the two grounds aren't even aligned. @28614 - Eratuyooo - Doesn't exist. @6298156 - Renaxan - Assuming this has been changed to a different category? Way too many grounds for a survivor map, and too easy for mice. @6298594 - Elinfotboll - Very similar gameplay to a map in rotation. @6298611 - Elinfotboll - If the shaman can't get up to the platform above them or to the middle very quickly, They're going to get hugged. Very hard to sham on this. @6299059 - Funkagamine - Assuming this map has been changed for another category. @6087071 - Pacisus - A good start but at the moment the map just looks randomly arranged and doesn't have much gameplay. @6031807 - Pacisus - Again, everything looks random. Avoid using tall columns of water like this as it makes it hard for the shaman to keep track of everyone. @6300384 - Pacisus - The small top right platform isn't needed. Another good start, just needs something else to make it interesting. @6300701 - Pacisus - Make it obvious that objects will go through grounds. Platforms are too small so mice have nowhere to go. @6205685 - Uskil - Often find that mice will just keep wall jumping on the right hand side of the map. Hard for shaman to cover everything in 90s. @6299636 - Gamer24 - Poor gameplay, map is very cramped and easy for mice to get up. @6300252 - Killstrategy - Too many grounds, not particularly easy to survive due to all the ice, but still very hard to sham as they can't stand still or aim anywhere. @6295980 - Floopze - Mass death at the start from people trying to jump over the 3 death tokens, and the shaman can fire down cannons to stop anyone that makes it. @6130127 - Fakegami - Spawning shaman below mice like this leads to them being hugged a lot. While the shaman deals with this, mice can camp on the bottom or far right platforms for most of the time. @5547398 - Joseventus - The columns don't really add anything to the gameplay except for a way for mice to hug. Rest of the map is just like another in rotation. @6301258 - Tzcosmin - Grounds are all so close together that it isn't very hard to survive and get up to the shaman spawn. @6301675 - Lukinolk - Mice can just hide behind the tramps on the side and be safe. @6274631 - Tigropod - Pretty easy to survive. Everyone will just stay in the middle and use the cannons to get up without much trouble. @6274655 - Tigropod - Looks different but actually plays really similarly to the full ice map already in rotation. @6299313 - Uolesportee - Well all the invis rectangles around the map was unexpected. Just firing endless down cannons is not fun as the shaman and won't really kill anyone. @6301001 - Uolesportee - The water ruins this map, but without the water I still think it will be very hard for one shaman to clear this map in 90s. @6300393 - Uolesportee - The cannons bouncing off the trampolines are actually really easy to dodge and if you let them carry you right across to the tramps opposite you can get up easily. @5057099 - Modifys - Mice will just camp on the lowest platforms for the majority of the time, then it isn't very hard for them to get back up. Other mice will just keep switching sides on the ramps and be very hard to kill. @3446551 - Modifys - Mice have so many places to hide from cannons, again this map will be very hard to kill on. @6135498 - Curinfake - Make it obvious that objects will pass through grounds. Everything is pretty unbalanced, the ice at the sides isn't worth the trouble to get to as it's hard to survive there. Same with the small platform at the bottom. Most will just be stuck at mice spawn. @6126683 - Curinfake - This is better but you don't need the ice at the bottom, might as well be wood. Something about the triangle is bugging me. @6302922 - Stefanhiaa - Unfinished? @5832734 - Picapauui - Mice can get around too easily, very hard to kill on this. @6302594 - Ravengarmito - Hard to kill mice if they stay at mouse spawn or if they sit on the bottom middle platform as they can easily get back up without doing anything. @6304565 - Themizer - Mice will learn not to go in the water at the sides, then the map just becomes another down cannons at one big platform. Will be discussed: @6284023 - Rlufus - There's something about this that I like and it played well in room, going to see what everyone else thinks. Ignored: None |
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@6298611 Edited ~ @6316215 @659266 @1380881 @6324172 Dernière modification le 1446159600000 |
Floopze « Citoyen » 1445350200000
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@6295980 Edited |
Nadanando « Citoyen » 1445378820000
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Spektorn « Citoyen » 1445385120000
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Rockonloser « Citoyen » 1445390220000
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@6257901 Edited Dernière modification le 1445390520000 |