![]() Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
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Left as is: @3952161 - Arthiforum - While it has a cute and straightforward concept, there is unfortunately a map similar to this already in rotation, it's worth noting that after a while this can just being a nuisance; an annoyance as the mechanics of the map is a bit unstable. @6897605 - Gobbek - There's different paths that the mice can take regarding the completion of the map, which is interesting. It varies between the skillset of each individual mouse. However, if you were to get stuck to the left of the map, those whom are not as experienced in the gameplay of the map would be unable to complete this map. @6723942 - Alesiiii - This map has a off-screen advantage which is frowned upon. @6969163 - Ta4 - The arrows at the start of the map has thrown off several mice about whether or not they should use it, the trampoline inwhich the arrows point to is rather confusing and useless as well. The gameplay as well is rather repetitive, as you only slide to hit the trampolines. @6890866 - Tohpy - Unfortunately there is too much walljumping involved in this map and the whole concept of it is rather confusing. @6970242 - Gokusuguzu - There is only one solution/pathway to complete this map, and it hardly awards the mice with higher skill-sets. The map as a whole is rather simplistic and dull, it's unexciting. @6939874 - Fideless - There is only one pathway regarding the competion of this map which makes it rather bland and tedious. The bottom trampoline is useless and unneeded as well. @4901423 - Garyarcanine - While it does have an interesting concept, this map is rather tedious and overall; a mess. It doesn't award the higher-skilled mice nor does it have multiple solutions/pathways regarding the completion of this map. @6970984 - Szamankakox - The concept is cute and straightforward, however with multiple mice this would become a race against time, which is not pleasing or exciting, in the end it's easy to see this will only give into vexation for some of the players. @6971418 - Ayentrax - There is too much walljumping involved in this map also, there is a map already similar to this in rotation. @6972249 - Djvenontrix - Majority of these grounds are not aligned well and is a massive disarray. Too much walljumping is involved as well. @6935804 - Viptoto - While it is a unique and different idea, it doesn't offer new gameplay. The path is very linear which makes it unexciting and repetitive, it doesn't award the higher-skilled mice, either. @6972201 - Sladkoru - This map overall is very irritating for any mouse that plays it. The dynamic grounds can easily get stuck, which ends up just being a vexation. @6971885 - Lzereturn - This map gives an atmosphere of racing, therefore making it too hard for normal rotation rooms. @4920040 - Framnm - This map is rather repetitive and boring. @1822484 - Jotatavo - There is too much walljumping involved. @6973168 - Omega_West - The map isn't well aligned at all, and it feels as if hardly any effort went into its creation. @6962766 - Firelord231 - Majority of the mice will get stuck and give into frustration at the second ground of ice from the bottom, perhaps move the ground inwhich has the hole a bit more up, to give more room. @6213126 - Lucasrslv - The map as a whole is just extremely frustrating to play on, regarding the mechanics of it all. @6974455 - Artk - Very frustrating and tedious, the gameplay isn't fun nor exciting at all, it's worth to mention that it doesn't award the higher-skilled mice either, it's all based on luck. @6974871 - Angelocorona - The grounds aren't perfectly aligned. There isn't multiple solutions either which makes it repetitive and boring to play on. @6975177 - Xorcister - This map gives the atmosphere of a defilante map, however it is rather dull and tedious due to each individual trampoline having a different effect. @6975545 - Krato - While it does have interesting and unique dymanics, this map overall is a bit boring and unexciting; incomplex. Repetitive, for lack of a better word @6976909 - Aguilathe - There is only one path to complete the map, which can make it dull and unexciting. You would also have to go off-screen to get to the last platforrms. @3891437 - Nukualofa - The map as a whole is very repetitive. @6973214 - Dannyiy - It should be more clear that the water in the center of the map cannot collide with mice as it's rather confusing, also it's easy to see that getting the cheese will be too irritating for mice. @6975029 - Makudomakudo - There is only one clear path for the mice to take regarding the completion of the map, which can become monotonous and dull. @6599584 - Dprocik - Unfortunately the concept is overused in rotation and would add nothing new or exciting to it. @6979204 - Tennistete - The concept of this map is rather monotonous and unexciting, the gameplay as well is rather random. @6976656 - Oored - The dymanics of the map are rather confusing also, there is too much walljumping involved in this map. @6944323 - Jr4t - This map would be best to be submitted to P6 as the dynamics are bit too confusing for normal rotation. @6938036 - Querosteam - This map isn't exciting at all, it's rather simplistic and no value to it. @6977445 - Mrbillcosby - This map is quite simplistic and overall rather boring and unexciting. @6449439 - Boxofkrain - The map is awfully linear and has boring gameplay, it doesn't have any advantages if you were a higher-skilled mouse as well. @6980190 - Trackswagy - Near the right of the map, there is unfortunately too much walljumping involved. @6980472 - Forvabraday - There is way too much walljumping involved, which doesn't fit in the P7 rotation requirements. @6981212 - Profirstec - The concept of this map has been overused already in rotation and would add nothing new or exciting. @6981631 - Mjkt_Smile - This map, although it has a cute idea does not require any skill-set whatsoever and does not have multiple pathways/solutions regarding the completion of the map. @6981102 - Sratton - Unfortunately there is too much walljumping involved in this map, the gameplay is entirely linear and majority of the grounds seem randomly placed. Overall, it's monotonous. @6096819 - Okpatinhos - This map is rather repetitive and boring, as it will not add anything new/interesting to the current rotation. @6632615 - Caaioceesar - The dymanics of the map are rather simplistic and dull; unexciting, really. @6983723 - Tdft - While this is a new concept/idea, it's rather repetitive and tedious. It does not value any higher skill-set mice at all.. @6974359 - Aew6 - Too much walljumping @6984598 - Alphatryon - Too much walljumping, it feels as if all of the grounds were randomly placed and not aligned well. @6942641 - Floolgaming - Too much walljumping involved. Wrong category, as well. @6984696 - Joaomillix - Too much walljumping is involved for this map. @6985190 - Lupadi - Too much walljumping is involved for this map. @6985272 - Bombadking - Too much walljumping is involved in this map. @6985378 - Kristiann - Too much walljumping is involved in this map. @6985600 - Dedasdaddd - Too much walljumping it required in this map. @6985274 - Dboomwooty - This map is rather unexciting and can result in vexation of multiple mice. There isn't many pathways/solutions to completion nor does it value any skill-set from the mice. @5714468 - Ratufufu - This map introduces a new idea and gameplay which is pleasing to the eye and fun to play through. It gives the higher skilled set mice an advantage as well, regarding the balls. During the tests, it became evident that; the map was a bit glitchy and some mice got stuck in the cobwebs for a bit. P1'ed: None Will be discussed: None Ignored: @6951458 - Wersacho - Blacklisted until Jan 18, 2017. @6983864 - Xgenmaster - Posted more than 1 map (#6147) @4635565 - Xgenmaster - Posted more than 1 map (#6147) @6956229 - Frejkuon - Posted more than 1 map (#6124, #6138) @6937267 - Frejkuon - Posted more than 1 map (#6124, #6138) @6303066 - Just_4_Fun - Posted more than 1 map (#6140, #6141) @6303079 - Just_4_Fun - Posted more than 1 map (#6140, #6141) Dernière modification le 1482868740000 |