![]() |
![]() 1386418680000
| | ||
[Modéré par Icewolfbob, raison : There is no need to post your question again after only a few hours. Please be patient!] |
![]() ![]() « Citoyen » 1386420180000
| 0 | ||
Jordynl a dit : Thank you Very much Jordy :)) |
![]() ![]() « Consul » 1386428520000
| 0 | ||
Juliantwofan a dit : Bushmeister's script has a lot of unnecessary stuff it seems, for the very basics you can do this. system.bindMouse("Juliantwofan",true) function eventMouse(name,x,y) tfm.exec.movePlayer(name,x,y) end Abdeltif a dit : I'm a bit confused at what you mean with this, could you elaborate a little? Bushmeister a dit : tfm.get.room.currentMap isn't a function, that wouldn't work. function eventNewGame() if tfm.get.room.currentMap=="@868686" then print("Okay!") end end |
![]() ![]() « Citoyen » 1386429000000
| 0 | ||
Shamousey a dit : I understood it as using delimiters from a string of text? |
![]() ![]() « Censeur » 1386430080000
| 0 | ||
Abdeltif a dit : I assume you can only do that with your playerlist table. a dit : |
![]() ![]() « Citoyen » 1386446820000
| 0 | ||
When someone cries it says on the chat ''(person that's crying) cheer up! :)'' (If it can't be on chat then make it a 30 second pop-up) Thank you :D |
![]() ![]() « Citoyen » 1386448620000
| 0 | ||
ty safwan |
![]() ![]() « Censeur » 1386451920000
| 0 | ||
Splashclaweh a dit : a dit : |
![]() ![]() « Citoyen » 1386501720000
| 0 | ||
I want to draw conjuration,not with one dot like this script script a dit : is this possible? |
![]() ![]() « Censeur » 1386511200000
| 0 | ||
It's not possible since eventMouse only triggers upon one mouse click. |
![]() 1386546900000
| | ||
[Modéré par Takumisyn, raison : Spam] |
![]() ![]() « Citoyen » 1386554580000
| 0 | ||
does anyone have a bootcmaps maps table ? like many many maps ? thanks |
![]() ![]() « Consul » 1386572640000
| 0 | ||
Bloncked a dit : http://pastebin.com/C9ZjWAC5 |
![]() ![]() « Citoyen » 1386705240000
| 0 | ||
If shaman object hit mouse, make the popup say: Box (or other shaman object) hit you! Is this even possible? |
![]() ![]() « Censeur » 1386705660000
| 0 | ||
Mymicemy a dit : It's possible but quite hard to code. Will try to do something for it. |
![]() ![]() « Consul » 1386775260000
| 0 | ||
Mymicemy a dit : As Safwanrockz said, it's possible but hard to code. The only way you could do this is by checking the player and object's co-ordinats with the playerList and objectList tables respectively, and unfortunately these don't update often so they end up having incorrect, outdated co-ordinates. Because of that, you can't easily tell if something's touching, or near a player, unless they're by eachother for about half a second. This makes detecting getting hit by a cannon almost impossible. |
![]() ![]() « Consul » 1386857940000
| 0 | ||
How can i make lua that will transform specified player into vampire when i input !vampire [nick] command? |
![]() ![]() « Consul » 1386858360000
| 0 | ||
Bushmeister a dit : function eventChatCommand(name,command) local arg={} for argument in command:gmatch("[^%s]+") do table.insert(arg,argument) end if arg[1]=="vampire" and arg[2] then tfm.exec.setVampirePlayer(arg[2]) end end |
![]() ![]() « Consul » 1386859860000
| 0 | ||
Shamousey a dit : start new round and not worked a dit : not worked :C |
![]() ![]() « Consul » 1386862320000
| 0 | ||
Bushmeister a dit : Oops, fixed. |