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公式カテゴリー - P3 - ブートキャンプ Official Rotation - P3 - BootcampRotazione Ufficiale - P3 - BootcampRotation Officielle - P3 - BootcampPálya Körforgás - P3 - BootcampRotación Oficial - P3 - BootcampRotação Oficial - P3 - Bootcampالدوران الرسمي - P3 - البوتكامبOficiální rotace P3 map-BootcampOficjalna Rotacja - P3 - BootcampRotația Oficială - P3 - BootcampResmi Rotasyon - P3 - BootcampOfficiële Rotatie - P3 - Bootcamp
Wangan
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1513070100000
    • Wangan#0095
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#6181
  13
  • Reviews
  • Maps being discussed
  • *General Comments
CHECKPOINT!

Maps that are now permed:
@7000078 - V_ntage - P13
@6790783 - Tomaaasxddd - P13
@7306627 - Ahyenn - P3
@7100111 - Mquk - P13
@7137120 - Trackswagy - P13
@3390225 - Yoshiweegie - P13


Reviews:
Virtin - @7277277
  • This requires a little bit of brainstorming, so it takes time for players to learn the map. Once you get the hang of it, it's actually pretty fun to play on. I think I'd vote this for a P3.
  • I think the part at cheese is very cluttered. The obstacle at the bottom-right is very confusing. While looking at the map on itself I think it's stupid. There are lots of skull tokens used while they wouldn't even be needed at some parts. I think, while I don't even like it, AIE would even fit better on its place. All this together makes me want to vote P22 for it.

Wersacho - @7303912
  • This map is actually better than I thought, very Ykr-inspired. Gameplay feels very smooth but I have not give this map a shot in public rooms yet. For now I'd vote for P13.
  • The start is very unclear to me, and it's also like that to the 30 people I tested it for in a random bootcamp room. No one but a hacker got past the start. The room dropped from 30 to 12 in under 3 minutes. Anyways, the water obstacle after that (in the middle) is very confusing, I found out what to do, but I'm sure lots of people won't found out even if they get past the first obstacle. The obstacles after than are very boring and the checkpoint isn't needed. P22.
  • I think the path is actually very simple and straight forward. I really like the concept and gameplay of this map. The only issue with this map is its difficulty. The combination of the water and chocolate and high gravity makes the starting obstacle very unforgiving. Similarly to the review above, the public tests are dramatic. Practically nobody is able to get past the first obstacle, although in some tests a significant amount of mice do keep trying over the course of 6 minutes. I'm torn about this map because on one hand it feels like people will really enjoy this map once they get to play it more often and are able to get past the starting obstacle. On the other hand, the starting obstacle is simply is too unforgiving and this cannot be ignored. As much as I want to perm this map, right now I'm going to have to vote P22.
  • Agree with all that has been said about the start. Too unclear as well as unforgiving. P22.

Aznboiii - @4011911
  • The start of this map is unnecessarily complex. When the map is tested in public, players head for the trampolines en masse instead of using the lava. This indicates that the path is too far-fetched, even so because the actual path is in fact not really that hard. The rest of the map is kinda bland, with a repetitive obstacle that contains an overpowered trampoline. At first glance, the map seemed more fun than it actually is. So I'm going for a P22.
  • Confusing. P22

Danielmago - @7110102
  • First of all, why is there a hidden ground up here? This space can be used to access an alternative route for that obstacle, which doesn't hurt in my eyes. I'd like to see the ground removed. Rest of the map is fun, P3/edits.
  • The solid ground is probably a mistake, because the two indents on the right side also have a similar invisible ground which isn't solid. This map has a nice flow and fun gameplay. During the public tests people seemed to enjoy trying this map. The only issue I have is the spawning point. I would like it to be placed here, because currently the upside down CJ is blocked by all the usernames and it's kinda annoying. Other than that, I agree with P3. So P3/edits.

Uhuge - @6228882
  • A really fun map aside from the first water obstacle which can be mildly annoying. Other than that it's very creative. P3.
  • The starting obstacle is the only thing that bothers me and needs to change. The water doesn't have a nice flow which makes it really annoying to generate enough speed. I also feel like the arch isn't placed well to allow a proper corner jump. Because of the starting obstacle, the public tests are kinda skewed because the rest of the map is considerably more fun and balanced. I'd like to review this map again when the starting obstacle has been improved or changed completely.
  • What has been said for P22

Miirp - @7015293
  • Fun map with tons of replay value. P3
  • In my opinion the map is way too short, And it actually consists of only two obstacles. The start which also is the end and the part on top. Also, there are a few alignment issues. P22.
  • To be honest, I found it harmless. It's indeed too short and start lacks on creativity, but other obstacles offer a proper challenging. Still not sure if this is a good structure. I'm neutral or P13 if perm.
  • I really found this map to be lacking in both of obstacles and fun. I feel like the beginning obstacle has been explored so much already with other maps in rotation and the top obstacle just feels bland when you're trying to go fast enough without bouncing downward from the trampoline -- I also didn't like the ending since it felt poorly constructed without much thought put into it. P22
  • The route is fun but gets really boring in the long run. P22.

Submitted maps that are being discussed:
Apelidunsete - @7180089
Garyarcanine - @4993609
Uhuge - @7313911
Uhuge - @5534007
V_ntage - @7000028
V_21 - @6991263
V_21 - @7171500
Mquk - @7326394
Tomaaasxddd - @7267972
Mnhgtr43 - @7314069
Dea_bu - @7297161
Pratton - @7034158
Xorcist - @7324922
Cichacz555 - @7329351
Drescen - @7148478
Gobbek - @6000045

Please note that I did not comment on all the maps. If you'd like to have a word about your map, please contact me via the Transformice Discord Server or Discord PM (EliGator#8722, I won't accept your friend request) as I'm reachable there and you'll probably (fingers crossed) get a faster comment.



Mapadded - @7312121 - The start feels more like luck-based than skill-based. I like the middle cheese chain and the last cj to the hole. The tramp on the right after getting the cheese is also kinda luck-based.
Cilentwisp - @7311874 - Too simple to complete. Try to invent some creative obstacles in your maps. Use the current maps in rotation as reference.
Apelidunsete - @7180089 - Beast layout, although it can be confusing. The sliding part after cheese is shortcuttable.
Elfuertemanu - @7285781 - Hidden cheese and hole though.
Apollopolo - @6360000 - Try to minimize the map so that it doesn't scroll. I feel like scroll does not give any benefits here.
Apollopolo - @7290616 - I like the idea but it's way too repetitive.
Virtini - @7275720 - I like the obstacles here but the skull token here kinda ruined it. Same goes for your other map.
Ahyenn - @7312283 - Too big of a chain, and very annoying to execute it perfectly.
Ahyenn - @7324720 - Pretty unforgiving start, then the right side becomes really easy to do. Try to balance the difficulty on the start obstacles.
Meigyliw - @6759470 - Too easy.
Jotatavo - @7312466 - Good work on this map, but there's nothing really special in regards to the obstacles. They're kinda generic, only two tramp obstacles pretty much.
Tutu2206 - @7312976 - Turn-around spam, not good. Please use the existing map rotation for reference in terms of creating obstacles.
Soufakemadre - @7301725 - One big chain pretty much sums up the map. Way too fast-paced. Try slow things down a little when creating obstacles in your maps.
Soufakemadre - @7295972 - Slightly better than the previous map in terms of pace. I don't really like the last tramp obstacle, though.
Leafileaf - @7312203 - I like the minimalism but it's waaaay too confusing to do.
Israelx23 - @7312717 - Refrain from using collision when submitting for bootcamp.
Devilden - @7312948 - Obstacles are pretty uninspiring.
Wersacho - @7322084 - Pretty confusing start. Maybe use a brighter ground but not *too* bright.
Garyarcanine - @4993609 - I like this. I'll give this a shot in discussion.
Gobbek - @6000045 - There are multiple route to choose from at the spawn which confuses me.
Gobbek - @4890705 - Cool obstacles! I'll put it up.
V_ntage - @7000027 - Repetitive and the map is kinda short.
Polecan - @7305414 - Obstacles are luck-based, not really good for rotation.
Diegots - @1828801 - I like the layout, and the last obstacle is kinda luck-based.
Pokemonmanu - @7313860 - Overused obstacles and uninspiring.
+Solo - @7315387 - Gameplay and obstacles are uninspiring. Use the existing P3/P13 maps as reference when creating a map.
+Solo - @7315408 - Same as above.
Redsphinx - @6822452 - The layout's messy and gameplay has some lava obstacles which are luck-based rather than skill. Good work though.
Redsphinx - @6822732 - Huge shortcut when using the middle lava ground. Try to avoid shortcuts that skips more than half of the map.
Mquk - @7326394 - That wj conveyor belt concept is pretty cool and new too. Gameplay seems alright so I'll give that a shot in discussion.
Tomaaasxddd - @7190641 - The AIE is still pretty unforgiving, even with the checkpoint and the simpler ending. I like your second map better.
Mnhgtr43 - @7311438 - I really love the Art + Bootcamp combo, but the obstacles are very simple. Pretty good in terms of art, but please make the gameplay more difficult.
Mnhgtr43 - @7314069 - Nice map! I'll give this a shot in discussion.
Gorrillaz - @7318687 - I appreciate the minimalism here but the gameplay is not good for rotation.
Dea_bu - @7297161 - I like the map! The only downside here is that one lava ground, which can be used as a shortcut. I'll put it up for discussion, but ping me on Discord regarding some edits to a few of the layout.
Framnm - @6418643 - Gameplay is quite simple and probably will get boring in the long run.
+Dddf - @7319932 - Layout and obstacle designs are pretty similar to another map in rotation...
Oriispro - @7321968 - Repetitive TAs and fake grounds. Please avoid using fake grounds.
Rockeirodboa - @5784210 - Gameplay is way too short. Please use the existing bootcamps for reference when creating obstacles.
Oratoraf - @6158312 - HOLY CRAP THE AMOUNT OF CHEESE AND WATER.
Shinewaters - @6070430 - Avoid using mechanics for bootcamp submissions.
Vlump - @6700002 - This feels very similar to some maps already in rotation.
Arbuzpera123 - @7328992 - Gameplay is short and simple. Use the existing maps in rotation for reference when making a bootcamp map.
Cichacz555 - @7329351 - I like this map. I'll give this a shot in discussion.

Dernière modification le 1516476360000
Garyforum
« Consul »
1513093800000
    • Garyforum#0000
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#6182
  1
@4901438
@4891210
Mquk
« Consul »
1513098360000
    • Mquk#0095
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#6183
  0
@6801791
Stefan
« Censeur »
1513099440000
    • Stefan#0020
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#6184
  1
@7312877
@7322052
Fii
« Citoyen »
1513105440000
    • Fii#2368
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#6185
  0
@7235730 -- Edited
@7313785

Dernière modification le 1514090280000
Urook
« Citoyen »
1513108980000
    • Urook#1131
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#6186
  0
@7329789
@7345516

Dernière modification le 1514632860000
Mapadded
« Citoyen »
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    • Mapadded#0000
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#6187
  0
@7323818
Marleroto
« Citoyen »
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    • Marleroto#0000
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#6188
  0
@7331991
Danielmago
« Citoyen »
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    • Danielmago#0000
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#6189
  0
@7110102 - Edited
@2142677

Dernière modification le 1513305180000
Virtini
« Consul »
1513187220000
    • Virtini#0000
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#6190
  1
@7319472
@7312300
Synkt
« Censeur »
1513188840000
    • Synkt#5771
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#6191
  0
@7332480
Armani
« Citoyen »
1513192860000
    • Armani#5686
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#6192
  0
@7303912 - edited
@7096798 - edited

Dernière modification le 1515165780000
Grimmaro
« Consul »
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    • Grimmaro#0095
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#6193
  0
@7259626
Anuel2blea
« Censeur »
1513396620000
    • Anuel2blea#2469
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#6194
  0
@7190641 - Edited

Dernière modification le 1514229540000
Gamenetorx
« Citoyen »
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    • Gamenetorx#7371
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#6195
  0
@7334830
Cilentwisp
« Censeur »
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    • Cilentwisp#0000
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#6196
  0
@7334888
It took a while but i actually beaten it legit.
King_roy
« Citoyen »
1513503780000
    • King_roy#1956
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#6197
  0
@7335472
V_21
« Censeur »
1513521180000
    • V_21#0000
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#6198
  0
@7128783
@6960010
Faaackuuu
« Censeur »
1513527240000
    • Faaackuuu#0000
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#6199
  0
@7335767
Rockeirodboa
« Citoyen »
1513533180000
    • Rockeirodboa#0000
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#6200
  1
@6528371
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