| Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
| « Citoyen » 1449691560000
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| @3923991 there is a little trick on the button Dernière modification le 1449691680000 |
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| @6394557 @6394592 @6394609 |
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| @6400033 Survivor ---> Madera & Agua, idea mía (Creo) @6400061 Survivor ---> Madera, idea sacada de Mapa: @5200505 (Elhectordm) |
| « Censeur » 1449998880000
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| @461812 @5519925 @6400485 @6407623 Dernière modification le 1450349340000 |
| « Citoyen » 1450041600000
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| « Sénateur » 1450129560000
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| « Citoyen » 1450208100000
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| [Modéré par Mervynpeake, raison : Please only submit map codes in this thread (submit them as tribehouse)] |
| « Citoyen » 1450392780000
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| Left as is: @6345160 - Themizer - Avoid backgrounds like this in survivor. Circles are way too easy survive on like this. @6321679 - Davizinhoglm - Too hard for shaman, mice have loads of places to go and can avoid cannons and get up far too easily. @6345398 - Dylanfm - Don't spawn the shaman with instant cheese, Almost impossible to kill mice that hug the corners. @5832734 - Picapauui - People can camp in the clouds and be safe. Rest of the map has too many places for mice to go and its too easy for mice to get up if i they fall down a level. @6316752 - Csonewforyou - Shaman is forced to go down or only shoot down cannons, they will get hugged to hell and it will just be headsurf for days. @6316753 - Csonewforyou - Worse version of a map already in rotation. @6316755 - Csonewforyou - Poor gameplay with the shaman stuck to one side like this, also the trampoline is too weak to to kill anyone. @6316312 - Hristo - This is just the same as your other map. @6346653 - Hristo - Pretty much the same gameplay as a map in rotation, just harder for shaman due to more grounds, @6346690 - Hristo - Too easy for mice to survive or get up and hug. @6279217 - Commupro - Original idea but unless the shaman blocks it, mice are just going to hug. If they block it no one will die, and honestly I don't think anyone will die on this anyway. @3446551 - Modifys - I think this will be too easy for shamans, although it isnt too hard to get back up from the middle of the low platforms, it's easy to push them off it. @6346743 - Commupro - Mice can camp around the water and the middle platform pretty easily. Also against the two corners at the side. @6347077 - Armoson - Avoid bright backgrounds and art in survivor. Especially art that blocks half the map! @6347099 - Enomania - Very similar gameplay to a map in rotation, ramps like this are only good for headsurf. @4121838 - Enomania - Gameplay very similar to a map already in rotation. Also don't forget to turn collision off with lava if you use it for decoration! @6348403 - Vvarriorw - Nice idea but apples just don't work, we've tried a lot but they can block stuff and attaching objects to them can really screw up a map. Also shams want to be able to move. @6348433 - Szamankakox - Too easy for mice to get up, probably only need 2 cannons to be at the top and survive without too much trouble. @6257901 - Rockonloser - Please stop submitting this map. This idea isn't going to work. @6349332 - Jhonjoc - Mice and shaman can go offscreen. Shaman spawns with the mice so there is a very good chance that most of them will get up and be able to do this. @6350444 - Smgn - Majority of mice will run straight across to try and get to shaman spawn so there's potential mass death. The tramps are unecessary. @6350742 - Imortaliss - Just the same gameplay as any other map. Mice start on big flat ground, 2 bits at the side to get to easily, then up to hug shaman. @6352168 - Yugydjcmdlm - Mice are either going to get up and hug or just chill on the bottom platforms and be safe for most the round. @6352508 - Irzahsan - Oiriginal but i dont like the cheese bait idea, although it is still possible to get up with the cheese, I think that shamans will just focus on killing everyone trying to use the springs. @5740315 - Ieaso - Very similar design to a map in rotation but with worse gameplay. @6323613 - Ieaso - Pretty much the same as a map in rotation, just with added cheese and bumps. @6354722 - Pikkaczuu - I think that loads of people are going to die trying to use to water to get to shaman spawn. If they don't the constant use of water to get back up or from side to side is going to be really annoying for shamans. @6354852 - Mysiailusi - Way too many grounds, this map is just chaos. It is also possible to get up and be safe in the shaman spawn. @6358208 - Nicoarrue - Gameplay very similar to a map in rotation but the added ice will just make it easier to get back to the middle platform. @2579234 - Viniciusdara - Sorry this map isn't better for P10, also I'm pretty sure its already been submitted before? @6359021 - Srcbtkaua - Well the spawn kills afks. If the shaman is meant to be in the cage then they are going to hate it when mice get on top of them and are really hard to knock off. @6359104 - Khiito - Mice can't be killed. @2995198 - Reppam - Very similar gameplay to a map in rotation, the small changes aren't enough to affect the gameplay enough. @6360623 - Acehardmice - Make it obvious that objects will go through grounds. Also mice can easily camp in the clouds and be safe. @6361749 - Deadumb - With hotkeys, totems, portals this map is way too easy for the shaman to kill mice. Even without these it would still be easy. @6362222 - Gamagal - Make it obvious that objects won't collide with grounds. As for the gameplay, if the shaman just goes above then and shoots right, mice can't leave their spawn. @6363163 - Lzereturn - Poor design, mice can get up to hug easily and are very hard to send back down. If the shaman is quick they can kill most of the room in a couple of seconds. If they aren't they can't really kill anyone. @6317470 - Fredystern - Mice can all just sit at the far end of the top platform and be pretty much safe as the shaman can barely reach them without leaving their spawn. @6307111 - Sagazgamer - The map looks ok but the gameplay is really poor, the shaman will wipe people out pretty quickly. @6306640 - Sagazgamer - Pretty easy to get up to the shaman spawn and be safe. Also death tokens cause insta death offscreen on the left so try to avoid them. @6319728 - Sagazgamer - With single spawn, the shaman just has to stop people being able to get up. With dual spawn they will be overrun. Either way this map will be too easy or too hard for shams. @6298836 - Sagazgamer - Not a fan of the cheese in the water or how hard it is to aim at the lower platforms. @6290162 - Sagazgamer - Shaman spawn takes up too much of the map. They have to move around a lot to just shoot at 2 platforms either side and the mice don't have anywhere to go. @6365489 - Rojald - The ice planks make the map different but they still ruin the gameplay, also the cloud ground is pointless. Rest of the map is too easy to survive for mice. @6358000 - Rojald - Map is too cramped, the tramp is really hard to aim with and the cheese doesn't really stop anyone using the water. @6358819 - Rojald - This map is really neat! Unfortunately its just not a survivor map. However please don't try to edit the map as Sebaisseba would like to use it in his Funcorp survivor rooms. @6367330 - Nellso - Make it obvious mice can go through grounds. This map is too easy for mice to survive on, they can easily stay up on top or get back up if they have to go down. @6367334 - Nellso - Map looks like it could work, please remove the trampoline tokens then resubmit! @6367337 - Nellso - Gameplay is similar to map in rotation, the ice make it unecessarily hard for mice. @6368338 - Gengargastly - Poor design, shaman has to keep portals in their spawn to let them shoot anyone on the right. @6296152 - Bonstron - Mice can go offscreen and use tramps to camp on top of the map and be pretty safe. Too many grounds for shaman to be able to kill anyone. @6296115 - Bonstron - Assuming edited map for a different category? @6299059 - Bonstron - And again. @6393435 - Zealmice - Big triangles like this are really easy to survive with. Mice will run side to side until the shaman is forced to go down, then they can get up easily. @6394763 - Zealmice - Poor gameplay. @6394779 - Zealmice - Mice will just go side to side to avoid cannons. @6113581 - Lunarianuba - Side to side trampoline maps like this aren't fun to play. Mice will get up way too easily. @6375986 - Akemishina - Don't disguise grounds as other grounds. Gameplay is a worse version of a map in rotation. @6376549 - Webcarte - Tramps are too strong for the map to even work. The idea is poor, mice will be safe at their spawn. @6376953 - Casemeow - Not so much a fan of this one, small platforms like this are too easy to push people off. @6376965 - Casemeow - Shaman can stay at their spawn and not let the mice leave theirs easily. @6377011 - Casemeow - Map is too cramped, Once a few mice have died to headsurf or trying to jump across, it will be really easy for the people left to get up. @6376996 - Casemeow - Easy to get to shaman spawn and be almost impossible to kill if they hug. Mice spawn will just be headsurf city if they use the ramp. @5881329 - Curinfake - I see the thinking behind the layout of the map but I don't think it will work because new players will find it too hard and for everyone else it is just unbalanced. Much easier to survive on top than on the bottom. @6377987 - Fortesain - Ice can only hit people on the edges of the mice spawn platform. Shaman will have to go lower and shoot vertically eventually and mice can then just get up if they avoid headsurf. @6379308 - Conopid - Avoid lava and too many long, flat grounds in survivor. @6379517 - Apollopolo - Too many grounds, too much cheese. Layout might be more suitable for another category. @6277052 - Sincabellera - All these ice ramps are a bad idea in survivor. Also at the top, the shaman can spawn offscreen too easily. @6381588 - Mitobotmuca - The triangles on the bottom make it too easy to get up or to survive at mouse spawn. @6382656 - Heeeyeeh - Avoid bright backgrounds and decorations in survivor. Grounds just look randomly placed so there's no real gameplay. @6384110 - Nicoarrue - Mech doesn't make every map better. This is pretty much just a copy of a map in rotation. @6384470 - Vygarista - Poor design. Top platforms are too hard for mice to get to. If they do manage it they will be safe. @6387543 - Iulianbuhai - Don't make a full trampoline map for survivor. Even if they only work for objects. @6387563 - Iulianbuhai - Map relies on wj too much, and even with the cheese, mice are still going to run straight across to hug. @3303221 - Jerrybc - Design is quite nice and I like the way you've done the despawns, but really the grounds just look randomly arranged and its too easy to just run across and hug at the start. @6388010 - Killstrategy - Maps with one long platform and trampolines aren't fun in survivor. Even with extra stuff. @6389508 - Reshman - Loads of mice will die trying to run up the ramp. Mice who stay at their spawn will probably be safe for the majority of the round. @6389818 - Dragonslogy - Gameplay too similar to a map in rotation already. @6389929 - Natrats - Shaman spawn takes up too much of the map, mice can only access 2 platforms. @6341520 - Natrats - Yea lets just stop with this map, it isn't going to work no matter what you do it now. @6389960 - Natrats - Too many ramps. Design is similar to a map in rotation but the steeper ramps generally make it harder, and the ice makes it too easy to get back up. Also there's ice blocking the shaman from shooting. @6392313 - Niopigaa - Pretty much a copy of a map in rotation,just with a new platform to make it harder to sham, also the shaman spawn is the wrong way round and if mice get in it they're safe. @5547398 - Joseventus - Pretty easy to get up, the water and tramp ruin it but removing them won't make the map any more fun. @3923991 - Veredar - Original idea but the actual gameplay is pretty similar to a map in rotation and mice will be too easy to kill when theyre just trying to stay on a red button. @2614424 - Aksale - Was this meant to be P11? If not it has way too many grounds to be in survivor and mice will survivor too easily. @6394557 - Akemishina - Poor gameplay, the only place mice have to go is to sit on top of the shaman spawn. Won't be fun to play. @6394592 - Akemishina - Long platforms with side to side tramps aren't fun in survivor. @6394609 - Akemishina - Gameplay is unbalanced, if mice camp at the left they will be pretty much safe. @6394653 - Alexizap - Big cages where the shaman has to climb to be able to reach areas is no fun. It means mice can just keep moving around and the shaman can never aim at them. @6400033 - Nicoarrue - It's a reasonable start but there will be mass death if the shaman spirits people as they try to jump across to the water. Those who don't will have a really easy time surviving. @6400061 - Nicoarrue - Very similar gameplay to a map in rotation but with added water that just makes it easier for mice. @5200505 - Nicoarrue - Much too easy for mice, all the ramps and water to let them back up and stop them dying. @461812 - Wangan - Don't start the shaman below mice like this, they can hug easily and the shaman has to get up to be able to hit anyone. Also with all these ice ramps mice can get up much too easily. @5519925 - Wangan - Too easy to get up with all the water around, very hard for mice to die. @6400485 - Wangan - @6407623 - Wangan - It is actually really hard to aim at people on moving platforms like these, even if there is cheese everywhere. @6403683 - Maarfinka - Instant death map. @6404093 - Tioyudis - It is very hard to hit people on moving platforms, especially moving this fast. Also too many circles are too easy for mice to survive with. @6402427 - Tioyudis - Too many grounds, looks like it would be more suited to another category. @6405078 - Nellso - The water and no ice just makes this is a much easier version of a map already in rotation. @6405763 - Tdpnice - Grounds look randomly arranged, although this sort of idea could make an interesting survivor map if used right, this map doesn't really do it. @6404089 - Tdpnice - No flat ground to stand on, mice can only go left or right at the start but both options put them give them a ramp to get up easily when shot at. @6406471 - Rkubi - Poor gameplay, it's just 3 flat platforms. @6406484 - Rkubi - Mice on the bottom will just use the ice to get back up too easily. Too easy to survive. @6406492 - Rkubi - The two small platforms are too high for anyone to get to so it's really just the flat map. Will be discussed: @6376931 - Casemeow - Like the map, looks like it could work, will put it up for discussion. Ignored: @659266 - Elinfotboll - Posted more than 5 maps (same post) @6298611 - Elinfotboll - Posted more than 5 maps (same post) @1380881 - Elinfotboll - Posted more than 5 maps (same post) @6324172 - Elinfotboll - Posted more than 5 maps (same post) @6346586 - Elinfotboll - Posted more than 5 maps (same post) @6316215 - Elinfotboll - Posted more than 5 maps (same post) @6381429 - Elinfotboll - Posted more than 5 maps (same post) @6383803 - Elinfotboll - Posted more than 5 maps (same post) @6298594 - Elinfotboll - Posted more than 5 maps (same post) @6186862 - Elinfotboll - Posted more than 5 maps (same post) Dernière modification le 1450399560000 |
| « Censeur » 1450401720000
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| @461812 - Edited @5519925 - Edited @6400485 - Reused map code @6407623 - Edited @551334 Dernière modification le 1451032080000 |
| « Citoyen » 1450408080000
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| @5832734 - Edited |
| « Citoyen » 1450417800000
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| @5636504 |
| « Citoyen » 1450419060000
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| @5183599 |
| « Citoyen » 1450420500000
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| @6409441 |
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| @659266 @1380881 @6316215 @6186862 @6324172 |