Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Bobbdn « Citoyen » 1451483160000
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@6435216 |
Bubamg « Censeur » 1451497500000
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@6418219 |
Tdpnice « Citoyen » 1451519160000
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@6432557 |
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@6437047 |
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@6437322 |
Dank_memes « Citoyen » 1451599440000
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First survivor map of 2016: @6422082 |
Pryszcze « Citoyen » 1451649060000
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@6439834 |
Oliolisko « Citoyen » 1451649120000
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@6439834 - moja mapa ^ |
Pryszcze 1451649180000
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[Modéré par Sebaisseba, raison : Please only submit P10 maps in this thread.] |
Kllanison « Citoyen » 1451676720000
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@6440772 |
Aksale « Citoyen » 1451690580000
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@6436189 |
Wannalik « Citoyen » 1451708820000
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@6441632 |
Mishonokk « Citoyen » 1451736300000
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@1752720 @1695204 Dernière modification le 1451736840000 |
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@6442192 |
Pikkaczuu « Citoyen » 1451749560000
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@6442469 |
Mervynpeake « Citoyen » 1451783220000
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Left as is: @461812 - Wangan - Good start! Make it obvious that objects go through the ice. In a public test it seemed a bit easy to kill so have a think about a minor edit like slightly longer platforms on the bottom. @5519925 - Wangan - Gameplay is pretty similar to a map in rotation except that people going to the water at the start are easy targets. @6400485 - Wangan - Looks ok but it plays too much like a map in rotation, only difference is that this is much harder to kill on. @6407623 - Wangan - Again, it's too hard to aim at people on moving platforms like this, especially if they have loads of places to jump on/off @551334 - Wangan - Avoid side to side tramp maps like this, they get really boring after a few plays. @5832734 - Picapauui - Gaps are too small, mice who go to the bottom early will be ignored for most of the round. Mice that don't, still have it pretty easy. @5636504 - Xconvictedx - It's a nice idea but it's just going to be headsurf for days, needs something else like a new platform or something. @5183599 - Xconvictedx - This does look nice, but if someone gets into the shaman spawn they will be impossible to kill unless you block it up with cannons. Also I think the long vertical grounds will just be used for mice to hide behind. @6409441 - Miloxtaeminz - Poor gameplay. Anyone who gets up will be very hard to kill, if you do a cage like this in future give the shaman a way to move around more freely inside it. @659266 - Elinfotboll - Looks really nice but I can see it being really easy to clear, also don't let the shaman go offscreen! @1380881 - Elinfotboll - Gameplay is nothing new, lots of maps in rotation already have the same fundamental set up as this. @6316215 - Elinfotboll - Well I thought it would be way too easy to survive,but when I tested a few timest in public, 90% of the room died way too fast every time, leaving a few unkillable more experienced players. @6186862 - Elinfotboll - Gameplay too similar to a map in rotation. @6324172 - Elinfotboll - The two new platforms made it more similar to a map in rotation. @6410573 - Rkubi - Much too hard to get up to the top platforms, Also the shaman will just get hugged and then it will be almost impossible to kill people. @6410587 - Rkubi - This is almost exactly the same as a map in rotation. @6358208 - Nicoarrue - Gameplay is the same as a map in rotation already. @6400033 - Nicoarrue - Good start! Try removing the ramp on the top and middle platforms, and maybe lower the top platform a little too. Not promising this will make it better but I think it might help. @6400061 - Nicoarrue - Too many platforms and some of them look pretty random. Should be hard for the shaman to clear this when mice have so many places to go. @6411714 - Tdpnice - With a big ramp like this, it will be really hard to kill anyone from the shaman spawn. Mice can get up too easily no matter where the shaman tries to spawn cannons from. @6411841 - Survivorcatt - Very easy to survive, if mice fall off the middle platform it isn't hard to use cannons against the ramps to get back up. @4793097 - Brunoav - Avoid the decorations in survivor, You've put too much effort into looks and left the gameplay as just 2 platforms and a ramp. @6412369 - Heregoesname - Tramps can only be used to hit 1 platform each. New players will die too easily on this and more experienced players should find it too easy to survive with the ramps to let them up. @5617288 - Maxkkk - Good start but too much ground, mice have so many places to go. Although I like that you've kept it open for the shaman to be able to shoot everywhere. Could do with platforms being made a bit smaller. @4846593 - Maxkkk - Poor gameplay. Mice are just going to keep going to the water until they get up to the shaman platform. Also if the shaman is quick and has good aim, a few fast cannons at the right height will clear half the room. @6413962 - Fortesain - Poor gameplay, most of the time it will just be the shaman using hotkeys + down cannons on the tramp. Really easy to get up to the platform above mouse spawn. @6417193 - Survivorcatt - Side to side tramp maps get really boring after a few plays. In future try to make it obvious that mice go through grounds (the tramps). @6417061 - Survivorcatt - Anyone who gets onto the ice can very easily get onto the shaman spawn and cause a lot of problems for the sham. Try to take a bit more care over maps and make them neater. @6417781 - Vennyvenn - Can't actually shoot the bottom platform from the shaman spawn. @4646633 - Modifys - Looks nice but mice on moving platforms are really hard to hit. Even if they go much slower. @6376965 - Casemeow - Gameplay is very similar to maps in rotation. @6418649 - Xconvictedx - If the shaman gets over to the right quickly, they can spam down cannons and wipe everyone out very easily. If they try to shoot from the left, people should be able to get over and hug easily. @6419797 - Tigropod - Easy to get to the sides, then easy to get to the shaman spawn. Hug city. @6420588 - Alex4evah - Poor design. So many tramps that don't aim anywhere. @6422014 - Apollopolo - Looks pretty but has some gameplay problems, Lots of easy targets as they run from mouse spawn to the platform on the right, then it's pretty easy to keep people on the bottom. @6422352 - Renaxan - Shaman can use portals/teleports to spawn from offscreen. Mice are going to get up really easily using the ramp in the middle. @6423366 - Xconvictedx - Too hard for the shaman, all these ramps to stop people dying from the shaman's direction and to make it hard for the shaman to land anywhere. @6423668 - Najni - Tramps are way too strong, but anyone who gets onto the shaman spawn is going to be super hard to kill. @6394653 - Alexizap - Remove the tramp then it's a good start. Try also removing the bottom platform and putting mice spawn on one of the two small blocks above it. @6424212 - Uelintondd - This is a good attempt at making apples work but the rest of the map lets it down. The shaman cant actually reach anyone from their spawn so they are forced to shoot down from the apples only. @6439988 - Uelintondd - Avoid decorations in survivor, everything about this map is poor, random grounds, only small circles to move on and the shaman is in a cage. @6424219 - Apollopolo - The ice idea could work but it needs more work, the tramp really ruins it. Think about how easy it is to get up using the ramps. @6425224 - Mouseffo - Was this meant to be P11? If it is then the gameplay is way too basic, need more pathways that aren't just jumping between blocks. @6113581 - Lunarianuba - Side to side tramp maps are boring after a couple of plays. Grounds are way too small on this and people are just going to be able to use the ramps to get up or keep moving side to side and being hard to kill. @6416368 - Lunarianuba - Too much ramp, shaman can't stand still anywhere which is pretty annoying. If mice manage to get up on the right they should be safe. @6416403 - Lunarianuba - Pretty easy for the shaman if they keep their cannons high enough to not let anyone get up. @6424933 - Lunarianuba - Poor design, with the shaman spawning there they won't kill anyone who isn't afk. However it is it only place for them to spawn since the ice will kill them if they dont keep moving and they can't kill anyone from that direction anyway. @6421836 - Lunarianuba - It is pretty but I don't think we're going to perm it this time. @6427292 - Imortaliss - The decoration looks really nice, but the tramps don't do it for me. Might be better off with small platforms so that the shaman isn't stuck doing down cannons. @6427991 - Zealmice - Pretty much exactly the same gameplay as a map in rotation. @6428798 - Modifys - Avoid big water. Mice should find it way too easy to survive on this, there are loads of places to hide with wj and they can get back up if they fall easily. @6255126 - Modifys - It's nothing special, non-collision grounds don't add anything to the gameplay and it looks like it's a different form of a bunch of maps already in rotation. @4528605 - Modifys - It's like you've taken a map in rotation and jumbled it around. Avoid too much water under grounds and letting them get too close together, making it prety cramped in places. Very easy to move upwards. @6428923 - Ratufufu - @6442285 - Ratufufu - Moving platforms are actually really hard to aim at, also defilante tokens mean insta death as soon as someone goes offscreen on the left. @6442314 - Ratufufu - I can see lots of people dying trying to get across, apart from that mice just have too many places to hide and the big walls either side just let them wall jump to safety every time. @6442357 - Ratufufu - People trying to use the middle ramp are going to be easy targets to kill quickly at the start of the round. People who stay at mouse spawn can get up easily and then hug. @6442374 - Ratufufu - Seems like an ok start to a map but it's way too easy to get up and hug the shaman. @5547398 - Joseventus - Poor layout, spawns kill everyone for a start but also the rotating block in the middle is no fun. @2738297 - Joseventus - Poor gameplay, mice bouncing on a tramp are really hard to aim at. @6403484 - Yugydjcmdlm - Spawn kills mice, rest of the map is just a worse version of a map in rotation already. @6431731 - Superhalena - Poor gameplay, side to side tramp maps get really boring after a few plays. @6431825 - Davizinhoglm - Too unbalanced, on the bottom it is super easy to kill everyone, but if someone gets up they're pretty much safe because it's so easy to survive. @6431957 - Davizinhoglm - The wooden grounds just cause confusion and are unnecessary. The middle platform just blocks the shaman and helps mice get up easily. @6432105 - Davizinhoglm - Too many ramps with all these diamond shapes, anyone can just camp on the middle level and be very hard to kill. @6432173 - Davizinhoglm - Avoid so much water below grounds and the three diamond shapes just block the shaman trying to shoot across the map. @6432316 - Fortesain - Mice don't have anywhere to go and its too hard to get up. @6432648 - Rojald - it won't take long for mice to wall jump the middle platform and hug the shaman, to have any chance the sham has to get to the middle and defend it the whole round. @6432635 - Rojald - Too easy for the shaman to break this kind of mech, if they don't it is really hard to aim at people on moving platforms. @6371990 - Rojald - Is this meant for another category? @6432983 - Bobbdn - The water and cheese don't add anything good to the map. Without them the gameplay is too similar to a map in rotation already. @6053369 - Azetunomild - Gameplay is actually really similar to a map in rotation already. @6433182 - Azetunomild - I like how neat it is and it looks nice, but it's too close together so it feels cramped and is very easy to survive on. @6433166 - Azetunomild - Interesting idea but I think it wil be too easy for mice to survive, even though you blocked off the ramp at the bottom. @6431152 - Tafurileeh - The tramps are too hard to aim with and are pretty annoying. If someone gets on top of the cage they will be really hard to kill. @6435216 - Bobbdn - Very similar idea to a map in rotation already but the cheese makes it worse. @6418219 - Bubamg - Nice idea but the platforms all look too random. Also it's pretty annoying not being able to stay still as the shaman. If someone gets up they are safe 50% of the time unless the shaman leaves their spawn. @6432557 - Tdpnice - Looks cool but people can camp against the sides of some of the grounds and be hard to kill. @6437047 - Uhuge - Spent too much time trying to make it look nice, but the gameplay is poor. Might be better in another category. @6437322 - Smgn - It's well made but it just doesn't work in survivor. Mice have too many places to hide and it's too easy for them to get there. @6422082 - Iboongo - Too easy to survive. Mice can easily get up and if they fall there are loads of places to wall jump and save themselves. @6439834 - Pryszcze - Avoid decorations and backgrounds in survivor. Gameplay is completely unbalanced, side to side tramps aren't fun in survivor and mice who get up will be very hard to kill. @6440772 - Kllanison - Anyone who gets to one of the crosses can camp there and be safe from the shaman, anyone who gets on top of shaman spawn is very hard to kill. Gaps on the bottom are too small to fall down. @6436189 - Aksale - Too many ramps, mice can get up very easily and the ramps let them move away from the shaman and avoid being shot at too easily. @6441632 - Wannalik - Poor design, avoid bright colours in survivor. Take more time and care in your map making and try to think about how the map will be to play on before submitting. @1752720 - Mishonokk - Looks pretty but all circle maps don't play very well in survivor, they often just work like little ramps and let people get up too easily and are very easy to camp on. @1695204 - Mishonokk - It's an ok idea but people who use the ramps will get up and hug the shaman too easily. @6442192 - Smgn - Original idea but it will be really hard to sham on because its all so close together mice can get up and move around the map too easily. @6442469 - Pikkaczuu - Looks quite nice and is an original design but there's too much water and mice can move around the map so easily it becomes very hard to aim at anyone. [/size Will be discussed: @4646725 - Modifys - Looks good! Up for discussion Ignored: None Dernière modification le 1451868420000 |
Grimmaro « Consul » 1451786400000
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@6443786 @6452509 @6452534 Dernière modification le 1452176220000 |
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@6443884 @6443888 @6443894 |
Blindadowwwwwww « Citoyen » 1451798280000
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@6443985 |
Nellso « Citoyen » 1451832660000
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@6444739 @6444776 @5228211 @6444825 Dernière modification le 1451834040000 |