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Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan
Mapcrew
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1472410680000
    • Mapcrew#0020
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#6381
  0
Left as is:
@4769901 - Gobbek - The concept is interesting and good but the amount of different obstacles like rings, lava, wind and the mechanism you used for objects are too complicated for new players. I suggest you not to use more than 2 obstacles for P4 maps.
@6824011 - Poteerfotter - The map seems fine but it's boring to wait the shaman to build the whole map and the build results generic.
@6824116 - Zaptoliti - The strong wind seems too difficult for new players and also the shaman can easily die with the grass which is frustrating.
@6812259 - Fuzzyfirsdog - To be honest, the map is good but it doesn't have potential for P4.
@6824499 - Asianrodent - Wrong category.
@4821452 - Tioyudis - The box with b dot seems a pretty good idea but in this map there is no point on using it because you can just build without paying attention to it. I suggest you to edit the map in a way that the box could become an important obstacle.
@6824467 - Joselomio - Wrong category.
@3629398 - F_Ire - The map is fine but it feels lazy and not so enjoyable.
@5657057 - Mitopropegad - Wrong category.
@6697001 - Mquk - I understand what you tried to do with the linked grounds but it's too simple for P4. Try to make it larger.
@6826104 - Ratpiitt - Too short and simple for P4.
@6780297 - Stalii - The strong wind is way too difficult for new players.
@6308835 - Jotatavo - Since shaman isn't inside a cage there is no point on using the apples. I suggest you to lock the shaman somewhere far away so the apples could really have a use.
@6722678 - Zlogg – The use of anticlouds isn’t relevant and the build is slightly boring.
@6729407 - Cloudofgems - Wrong category.
@6287462 - Hakanproft - The map is pretty unbalanced. Shaman can just build the whole left part without wondering of the right part.
@6828723 - Lukesdoiit - The map design is unoriginal. We already have P4 maps with the same shaman spawn, mice spawn, hole and cheese.
@6829139 - Lucasrslv - There is not too much variety on building and using the wind as the only challenge of the map results boring.
@6829329 - Fakegami - Seems randomly placed grounds everywhere. Not quite good for P4.
@6829515 - Vennyvenn - It's really difficult to understand and the excessive use of dynamic grounds as an obstacle is frustrating. Try to make it simpler.
@6829707 - Rekakurnr - With the cloud there is no point of going down and build.
@6763008 - Bydelyy - Interesting sequence of water and clouds but the build is too long and simple that it turns boring.
@3529996 - Escuiquirin - The map feels lazy and dull.
@6820126 - Amelxxx – Too long for P4.
@6832714 - Drtrane – The excessive uses of portals is frustrating.
@6832467 - Sorenhl - There is not concept in this map, just building a long ramp.
@6833057 - Rkubi - Generic.
@6834033 - Tarciomaneri - The map is quite good but mice might die rushing, and also, the cheese part is nothing new for P4.
@6834260 - Ventrumx - Complicated.
@6807992 - +Mistersacri – There is nothing wrong with this map, but in some parts the gaps are too cramped, which is not enjoyable.
@6601407 - Obsyt – The design is good, but is too long for P4. I suggest you to keep these concepts for P8 category, since P4 needs to be shorter.
@6827883 - Shobonvip – I liked the mechanism but there is not too much variety on building in this map.
@6817991 - Framnm – Great map but tests showed it is too hard for rotation; especially the cheese part caused mass of deaths, also I think it’s unnecessary to use portals to reach hole, with cheese would be more than enough.
@6830857 - Ujkos – The combination of anticlouds and clouds isn’t interesting, and the design needs a lot more work because the build results boring.


P1'ed:
@6660265 - Thegbc - The map is really good and I enjoyed the simplicity of it, but I don't think it can go farther. P1
@6834168 - Kimsterjay - The map design is good but I don't see farther than P1.
@6803737 - Quinzinhojr – This map is really simple. P1 will be fine.
@6801051 - Tdpnice –The changes you made are great but I think this map can’t get any better. P1 fits perfect.
@6790059 - Suwns – The map is better than before, but tests showed that not all of the players know how to use the boxes; mostly 1 out of 10 used them in the right way. P1


Will be discussed:
@2965012 - Sewdycreator -

Ignored:
@4447346 - Cherryglam - Posted more than 1 map (same post)
@4487941 - Cherryglam - Posted more than 1 map (same post)
@2005563 - Blafer – Resubmitted.
Gobbek
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    • Gobbek#0000
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#6382
  0
@4879962
Myszkaya
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    • Myszkaya#0000
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#6383
  0
@6837077
Rinz
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    • Rinz#4657
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#6384
  0
removed

Dernière modification le 1472413260000
Chav1s
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#6385
  0
@6837038
Mov
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#6386
  0
@6784511 - edit
Mabste
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    • Mabste#0000
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#6387
  0
@6835614
Mquk
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    • Mquk#0095
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#6388
  0
EDIT @6697001
@6686055

Dernière modification le 1472754660000
Rekakurnr
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    • Rekakurnr#0000
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#6389
  0
EDIT
@6829707
Arnees
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    • Arnees#0000
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#6390
  0
@6838141
Viniciusdara
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    • Viniciusdara#0000
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#6391
  0
@5957657
Daytonafive
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#6392
  0
@6838596
Alsalam_alaikum
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    • Alsalam_alaikum#5209
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#6393
  0
@6837216
Fram
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    • Fram#4747
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#6394
  0
@6817991 - edited
Poteerfotter
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#6395
  0
@6834811
Nadanando
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    • Nadanando#0010
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#6396
  0
@6224228

Dernière modification le 1472528400000
Andrelionte
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    • Andrelionte#0000
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#6397
  0
@6822212
Dovlles
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    • Dovlles#6066
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#6398
  0
@2577132
Tio
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    • Tio#4777
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#6399
  0
@4824591
Mousezxcvbn
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    • Mousezxcvbn#0000
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#6400
  0
deleted

Dernière modification le 1472564520000
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