Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Viniciusdara « Consul » 1473994260000
| 0 | ||
@6860888 |
Andrezitow « Citoyen » 1474052100000
| 0 | ||
@6854953 |
Mapcrew « Consul » 1474053780000
| 0 | ||
Left as is: @6857801 - Ujkos - The circles make me thing about another map which already exists and cobwebs are just frustrating and boring to handle with, since mice get stuck at them easily it's painful for the shaman. Both ice grounds are useless and they usually just take up some space. Gameplay is very boring. @6861741 - Nanyskyr - It's not a shaman map. Please read the category rules before submitting a map in this thread. @6843670 - Jr4t - Nothing interesting or funny to take in consideration. It looks like a lot of already existent shaman and dual shaman maps and there are some useless grounds that could be removed for a better design. it's boring that shamans must to build the same solution all time, and they'll always ignore the whole left bottom part of the map. @6857128 - Fuzzyfirsdog - Looks confusing and cramped at the bottom. I don't like that you've ignored the whole upper part so shaman's need to build shortly and in a tedious way at the bottom. Gameplay isn't interesting either and overall grounds seem to be randomly placed around the map. @6100497 - Lucasrslv - Unnecessary use of trampoline treadmills and grounds at shaman spawn, the gameplay mostly consists on building a thon and it lacks in replay value when it plays again and again in public rooms. @6856208 - Tdft - Somehow confusing to handle with shaman objects because all grounds don't collide with them and it's frustrating when you're building, especially in divine mode. Cloud grounds are currently implemented in a interesting way, I just didn't like that it's hard to figure out and shamans will always have troubles about making stable building. Try to focus a bit more at these details, map has potential. @6853853 - Dariussebyy - Map is too long and boring, having a similar gameplay with map 0. @6859426 - Seizka - It's not a shaman map. Please read the category rules before submitting a map in this thread. I'd recommend you to submit for P5 for some feedback. @6860374 - Esmerask - Annoying and useless concept for P4. Too much of buildathon. @6834655 - Tdpnice - Too much of building for a single shaman, so I'd say it's too time consuming and newbies wouldn't even help mice to reach the hole. The concept itself isn't interesting it's almost like an already existent map that was in rotation months ago. Try to make it more cooperation style and submit for P8. @4881617 - Gobbek - Map doesn't look too hard but my tests showed that most of the shamans have problems about building properly/avoid the cloud ground, which is just annoying. The left side is pretty uninteresting and the way the cloud is arranged makes for annoying gameplay indeed. Map was already been discussed and denied for the same reasons. @6857564 - Poteerfotter - Generic cloud spam and it doesn't offer anything to the map's gameplay, which is just tedious and common. @6859890 - Vintagenacho - Too linear and we already have a similar P8 in rotation, nothing particularly interesting or appealing to put it up for the discussion. @6835614 - Mabste - Please, don't. Your another map with almost the same concept is enough for the rotation in my opinion. Usually maps with cloud grounds used in this way don't provide and sort of creativity, which annoys the shaman. @6860005 - Hakanproft - Nice simplicity, but map has a lot of issues that must to be fixed first, starting with the shaman that usually dies because he spawns in a very unsafe place. Try to make it more interesting when building for the cheese too. @6859975 - Deltalhey - Please, read the category rules before submitting a map in this category. Your map doesn't follow the shaman requiriments. @6786189 - Krato - The most right cheese is usually ignored by most of the shamans. The idea itself isn't new but works as well in this map. I'd recommend you to make it clearer for shamans and edit the cheese issue. Also, it's uninteresting that the whole bottom left side is almost ignored too. Need edits! @6855744 - Tennistete - Map requires too much of building for a single shaman and it lacks in supports to build properly, which is tedious. Nothing particularly new or interesting to be looked into. After some edits to improve the gameplay, it'd make a decent P8. @6860374 - Esmerask - Annoying and useless concept for P4. Too much of buildathon. @6861741 - Nanyskyr - It's not a shaman map. Please read the category rules before submitting a map in this thread. @6861863 - Mousezxcvbn - Pointless ground and map doesn't offer anything interesting for rotation, it's to common. @3821077 - Afacanhakanp - same as above. @6860888 - Viniciusdara - Cannons usually ruin the whole shaman's building and newbies still can't handle with that. P1'ed: @6855803 - Welshnutter - Map has a lot of ways to start building, which is pretty cool and interesting for a shaman map. However, the use of these circle grounds is kinda boring and tedious since they usually don't offer much to the map's gameplay even being the main idea of the concept. which is common too. Also, having a roof makes me thing the solutions MUST to follow the same pattern all time. Fine for P1. @6608094 - Framnm - Fine for P1 only, I'm pretty sure it's a tedious concept to play frequently in rotation. @6829707 - Rekakurnr - Generic and a bit misaligned, but it's enjoyable enough for P1 now! @5449912 - +Mistersacri - Fine for P1, nothing else. @5073613 - Sekui - Enjoyed the concept, but I don't think it is enough for P4. @6853151 - Andrelionte - Fine as P1 only. Will be discussed: @6839489 - Lymero - It's interesting how both mice and shaman interact at the bottom with the circle ground. It's something hard to see in most of the shaman maps. Will see what the others think. @6639593 - Dprocik - I'm kinda sure the others won't like the concept in some way, but will see what they think since it seemed to work as well. Ignored: @6854953 - Andrezitow - Blacklisted Dernière modification le 1474062840000 |
Alsalam_alaikum « Citoyen » 1474059000000
| 0 | ||
o @6857969 |
0 | ||
@1132318 |
Andrelionte « Citoyen » 1474100520000
| 0 | ||
@6868123 Dernière modification le 1474358760000 |
Rekakurnr « Citoyen » 1474103340000
| 0 | ||
@6864012 |
Mati_kox1337 « Citoyen » 1474109400000
| 0 | ||
@1842394 - edited |
Nurt1m « Citoyen » 1474127160000
| 0 | ||
@6857290 |
Lymero « Citoyen » 1474130820000
| 0 | ||
@6861006 |
Giyermopros « Citoyen » 1474133460000
| 0 | ||
@6761007 |
Zaptoliti « Citoyen » 1474144740000
| 0 | ||
@6865147 |
Kratos « Citoyen » 1474146720000
| 0 | ||
@6786189 edited Dernière modification le 1474147020000 |
0 | ||
@6856208 edited |
Zaptoliti « Citoyen » 1474192560000
| 0 | ||
@6865751 |
Amelxxx « Citoyen » 1474202160000
| 0 | ||
@5120745 |
Reppam « Censeur » 1474205100000
| 0 | ||
@6866078 |
0 | ||
@6858068 |
0 | ||
@6737380 |
Mabste « Citoyen » 1474210320000
| 0 | ||
Deleted Dernière modification le 1474245300000 |