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Report a P3+ map
Spacewind
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#641
  0
@231137 P3 The first wood ta has less friction then normal wood ground it might be like sand or something idk, could you change it
Bakpaofgunz
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#642
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Spacewind a dit :
@231137 P3 The first wood ta has less friction then normal wood ground it might be like sand or something idk, could you change it

It indeed had friction equivalent to a sand ground, edits were made.
Alandex
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#643
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@1705006 P13
My map is a hoax that ends up ruining the gameplay underneath I edit?

http://prntscr.com/129vi2

If I jump I can easily pass the obstacle that makes totally lose the grace of the map

Google Translate
Travelingpik
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#644
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Impuredeath - @1634606 - P6
Maybe just make the walls choco seeing as no room for sham.
Bakpaofgunz
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#645
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Alandex a dit :
@1705006 P13
My map is a hoax that ends up ruining the gameplay underneath I edit?

http://prntscr.com/129vi2

If I jump I can easily pass the obstacle that makes totally lose the grace of the map

Google Translate

I don't really understand what you're saying, but your map is fine in my opinion..


Travelingpik a dit :
Impuredeath - @1634606 - P6
Maybe just make the walls choco seeing as no room for sham.

Might be useful, will be put up
Mousechris
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#646
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@224717 P6

all this is, is mass death

@164404 P6

Doesn't work right, don't know why no one hasn't reported for being broken yet (when the lever is pushed in any way, it normally results in mech activating when it's saposed to be just right)
Kinojo
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#647
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@2510035 P8

That's a soloable map. Mice are killing themselves by trying to solo at this map and this is bad
Mousechris
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#648
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@3110059 P5

you can't see gameplay because of name tags, and art and gameplay are both very very poor
Snorrro
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#649
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@3774646 - P6
Nearly impossible to complete within two minutes.

@3766945 - P5
Too much lag.

@3474595 - P5
Laggy, mass death at the start.

@3229524 - P6
People always lag through the top chocolate, ruining the purpose of the mechanism.
Anthonyjones
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#650
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Mapcrew need stop make co-op from /room shaman, they complicition about @197214 for loss turn sham... =\

• [Modération] @197214 by Rodenticus - Difficulty: 6
• [Modération] Shaman: [Xgenxace] - Level: 46 (Aka with pink shaman)
Johnlantern
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#651
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@792449 P7 Kills mice regardless of skill.
Graecus
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#652
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@237041 offscreen shortcut?
Mousechris
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#653
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@2734103 P6

it can break where you can't move the platform and the edits made down at bottom are confusing and makes you think it has collission with mice but for some random reason you get pulled down
Alandex
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#654
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@237091 P3 - Shortcut
Epines
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#655
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Hyouraan - @2746128
only one way
Graecus
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#656
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@192144 needs portals
Bakpaofgunz
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#657
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Mousechris a dit :
@224717 P6

all this is, is mass death

@164404 P6

Doesn't work right, don't know why no one hasn't reported for being broken yet (when the lever is pushed in any way, it normally results in mech activating when it's saposed to be just right)

@224717 is ok to me, there are worse maps
@164404 worked fine for me when I tested it
Kinojo a dit :
@2510035 P8

That's a soloable map. Mice are killing themselves by trying to solo at this map and this is bad

This is already being rediscussed but it looks like this will stay as it is.

Mousechris a dit :
@3110059 P5

you can't see gameplay because of name tags, and art and gameplay are both very very poor

Name tags aren't a factor to consider. /watch
And while I am not a fan of art maps in general, I actually enjoy this as it doesn't lag and doesn't involve random mechanic gameplay. Unless somebody else puts it up I'm leaving this as it is.


Snorrro a dit :
@3774646 - P6
Nearly impossible to complete within two minutes.

@3766945 - P5
Too much lag.

@3474595 - P5
Laggy, mass death at the start.

@3229524 - P6
People always lag through the top chocolate, ruining the purpose of the mechanism.

@3774646 will probably be rediscussed soon. It's currently in it's one-month-test and was mostly permed for the wow-factor and to see how it does.

@3766945 will be rediscussed.

@3474595 isn't that laggy in my opinion, not even half as much as the previous map, and the completions when I tested it proved to me that it was fine enough for regular rotation. Also there wasn't any mass-death except for maybe 2 or 3 mice blindly rushing when I tested it. o_O

As for @3229524, those are sync issues and nearly all mechanism maps suffer from sync issues.

Anthonyjones a dit :
Mapcrew need stop make co-op from /room shaman, they complicition about @197214 for loss turn sham... =\

• [Modération] @197214 by Rodenticus - Difficulty: 6
• [Modération] Shaman: [Xgenxace] - Level: 46 (Aka with pink shaman)

It's fine. Just because there's a cage doesn't mean it's instantly too difficult.

Johnlantern a dit :
@792449 P7 Kills mice regardless of skill.

While this map might be considerably more difficult than other P7 maps there are actually several ways to do this consistently without dying.

Mousechris a dit :
@2734103 P6

it can break where you can't move the platform and the edits made down at bottom are confusing and makes you think it has collission with mice but for some random reason you get pulled down

The ground has collision with mice but you can get pulled down in the area where the platform is originally at. Will be put up.

Alandex a dit :
@237091 P3 - Shortcut

I see no need to edit it out, there are maps which have much more influential shortcuts.

Epines a dit :
Hyouraan - @2746128
only one way

Nothing wrong here.
Featherone
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#658
[Modéré par Lewbot, raison : Spam]
Hhgugnfbung
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#659
[Modéré par Lewbot, raison : Spam]
Snorrro
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#660
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Bakpaofgunz a dit :
@3474595 isn't that laggy in my opinion, not even half as much as the previous map, and the completions when I tested it proved to me that it was fine enough for regular rotation. Also there wasn't any mass-death except for maybe 2 or 3 mice blindly rushing when I tested it. o_O

It was laggy for me and some other people complained about lag too, also a lot of mice died at the start. It gave me only 4 saves (in a regular room with about 25 mice) and I closed the gap within 10 seconds so.
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