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公式カテゴリー - P3 - ブートキャンプ Official Rotation - P3 - BootcampRotazione Ufficiale - P3 - BootcampRotation Officielle - P3 - BootcampPálya Körforgás - P3 - BootcampRotación Oficial - P3 - BootcampRotação Oficial - P3 - Bootcampالدوران الرسمي - P3 - البوتكامبOficiální rotace P3 map-BootcampOficjalna Rotacja - P3 - BootcampRotația Oficială - P3 - BootcampResmi Rotasyon - P3 - BootcampOfficiële Rotatie - P3 - Bootcamp
Diego_mfc
« Citoyen »
1531597740000
    • Diego_mfc#7406
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#6721
  0
@7476710
Paralyzed
« Citoyen »
1531709160000
    • Paralyzed#4511
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#6722
  0
@7477380
Paralyzed
1531709460000
    • Paralyzed#4511
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#6723
[Modéré par Goondad]
Catmark
« Citoyen »
1531756140000
    • Catmark#0000
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#6724
  0
@7463377
John
« Citoyen »
1531812060000
    • John#9081
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#6725
  0
@7438189
Srmurilo2512
« Citoyen »
1531840020000
    • Srmurilo2512#0000
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#6726
  0
@7470220
Tytnc
« Citoyen »
1531848180000
    • Tytnc#0000
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#6727
  1
@7477398
Trash
« Citoyen »
1531874640000
    • Trash#7972
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#6728
  0
@5028018
@6139027
Xxx
« Citoyen »
1532150460000
    • Xxx#4147
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#6729
  0
@7480993
Trash
« Citoyen »
1532166720000
    • Trash#7972
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#6730
  0
@4655552
Anotherbob2
« Citoyen »
1532226480000
    • Anotherbob2#0000
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#6731
  0
@7478145
Antonio
« Citoyen »
1532262960000
    • Antonio#0926
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#6732
  0
@7088788 - Edited
@7044288 - Edited

Dernière modification le 1532289840000
Mquk
« Consul »
1532279580000
    • Mquk#0095
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#6733
  0
@7093000
@6931020

Dernière modification le 1532365080000
Goondad
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1532470380000
    • Goondad#0095
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#6734
  3
  • Reviews
  • Maps being discussed
CHECKPOINT!

Maps that are now permed:
Vintage#0246 - @6999983: P13
Tennis#8153 - @7408194: P13


Reviews:
Vintage#0246 - @6999997
  • This new map plays out fine, except for the trampoline on the right. The restitution of the second trampoline is far too low and this particular bit needs to be looked at. P13 with edits.
  • I think the restitution on the right trampoline is fine, the map is fun and overall the obstacles are balanced in difficulty. P13.
  • Fun map but I really dislike how unforgiving the ending is if you miss the awkward jump to the chocolate. P13 is fine though.
  • I totally agree with what he said above me, the end is too unforgiving and confusing, i thought the trampoline would be stronger so I would like to see some edits on this part. P13/edits.

Sirakaba - @7371818
  • Numerous times I have seen that the entire room can't even beat the side that the cheese is on, much less the other side of the map and completing it. P22.
  • Same as above, this map is too precise and hard so no one complete it. And to be honest I don't find it fun to play. P22.
  • The first obstacle and last obstacle are nice. Everything in between isn't. This whole map feels like random obstacles have been put together. It's not fun to play more than once. P22.

Pratton - @7375460
  • Very annoying and precise map. Most of the room was stuck on the third obstacle where you have to hit the trampoline in just the right spot to get up and then repeat it with the cheese. It took almost the entire duration of the round for a few experienced players to learn where the specific spot was but nobody in my test was able to get access the right side of the map due to the fourth obstacle where you have to drop through the ice tube and just barely grip onto the wood. P22 x2
  • No one completed it in my tests. The main problem is the map is too unforgiving and when you don't know perfectly how to do it, it's really hard to complete it. And the second lava part is too precise. P22

Mquk - @7404054
  • Nobody really liked this map in my public test. I think the beginning combo was too situational or a little precise because a lot of people had a hard time getting over to the right unless they hit a specific spot on the booster ground. My only other complaint would be the entire top half of the map -- I just didn't like how it played and how you had to repeat such a border-line automatic obstacle to make it to the hole. P22.
  • There are two fun obstacles in this map, the starting combination and the combination on top. But these two combinations make the map way too short, the whole map consists of these two obstacles and two very small obstacles. Also, the trampoline on the right of the mouse at the start has a different friction and restitution as it does on the right side of that trampoline, confusing. P22.
  • The trampoline with a restitution of 0.8 at the start is really annoying, I don't even understand why people use those in their map. You can barely call it a trampoline. This trampoline makes the obstacle feel random because it negates your speed no matter how hard you hit it. Due to this obstacle the start becomes a real cluster fuck in a big room. The rest of the map seems to be alright, so changing the starting obstacle would work for P13. P13 with edits.

Mquk - @7404055
  • I found this map fun but it can be kind of annoying and chaotic in some areas due to being stuck in a booster loop. In my public test, several experienced players were able to complete this map a few times but for the rest of the room, they were for the most part, stuck on the first obstacle or the booster + ice combo before the cheese. I don't really like how precise some of these obstacles are but I don't really know what to vote so for now I will see what the others have to say.
  • I don't really understand why the booster grounds have the same colors as the trampolines, this is confusing. What's also confusing is that all grounds go a different direction. Aside from that I think the map has nothing special and isn't really fun. P22.
  • What has been said for p22. The map is either chaotic or automatic, not a nice combination.

Mox#7572 - @6625437
  • What a horrible start, this will be very cluttered when playing with more than 3 mice for sure. Obstacles after that are kind of simple and don't really fit eachother, I'm voting P22.
  • Unforgiving maps like this is why people avoid bootcamp. P22.

Danielmago - @7063314
  • Nobody really understood how to do the ending and were stuck on that part specifically. The rest of the map felt like a breeze compared to this one obstacle which feels kind of unbalanced to me. I didn't really like how most of the obstacles were relatively easy compared to that last one. P22.
  • I liked this map, it's fun and original. A lot of mice completed it and they enjoyed it. The beginning and the end are a bit confusing but in my tests they figured out how to do it after a few minutes so I think it could work in the rotation. P13.
  • The lava part after cheese is rather luck based than skill based, so I'd like edits over there. The rest of the map is simple, but fun. Don't really know what I think about the ending, because the public didn't even get there. Edits for now.
  • The ending is pretty good. I think it's good enough for p13 now.
  • The lava next to the cheese isn't really relevant, you can just go back down to the tramps at the bottom and use them to get to the other side of the map, so not only are the arrows useless, the obstacle they point to is. I like the map but if one obstacle is completely skippable then (imo) it requires edits. Edits.

Liar - @6352723
  • I really enjoyed the first half of the map but the second half with the trampoline and lava could have been better. I think this map would be nice for P3 if the obstacles mentioned were edited.
  • I enjoyed this map too, it's fun and original. The first half is good and the trampoline part before the lava is great too in my opinion. I only dislike the end because it's not that good and I think it could be better. P3/edits.
  • The start is way too crowded. People are just running against the trampoline aimlessly because the obstacle is too precise. It's also quite boring having to redo this over and over again. The cheese obstacle is nice. The last two obstacles feel like filler obstacles and they're not really exciting. P22. x2

Rdzoze - @6169620
  • Except the start and the ending, everything is too precise in this map. The middle part of the map is annoying because it's so cramped and you have to do it twice, It's even harder with the cheese. After this middle obstacle, it's too confusing and it took 2 minutes for the mice to figure out how to go to the cheese. The gameplay is not that bad and I feel it could be nice for the rotation but yet it's not okay for the public rooms, so I would like to see some edits on this map to make it less precise, less annoying and less confusing. P22.
  • Apart from the ending, this map is very repetitive. 99% of the time you're just trying to hit a lava ground with just the right speed and angle in order to advance. It's fun to do for 6 minutes, but not longer than that. I'd like to see more diversity. P22. x2
  • I enjoy the lava obstacles, or rather, I did enjoy them the first few times I went through them, but they get repetitive very fast. Keeping some of the lava and adding other obstacles to replace it in other places may be a good way to make the map more enjoyable. P22.

Tennis#8153 - @7442562
  • This map is very unbalanced. The left side has two easy obstacles at the top and at the bottom, while the right side consists of two unclear obstacles. The cheese obstacle is quite unforgiving, but this is mainly due to people approaching the cheese from the wrong way. I found it difficult to figure out, let alone the average bootcamper. P22.
  • I agree with the above. I found the map fun but the obstacles are just too confusing in some areas and too unbalanced in others. It took nearly 3-4 minutes until the room figured out that you were supposed to go through the sticky ground to get the cheese and then the rest of the map had a frustrating time trying to do the obstacle afterwards. The map is just too confusing and the use of the sticky grounds are too unclear in some areas. P22.
  • I did not think the cheese part is a problem in the map but I agree with what they said above, the map is unbalanced and most of the obstacles are too confusing, mostly the right part. I think it could be a nice adition to the rotation if it would be less unclear. P22. x2

Pratton#0000 - @7438719
  • This map would be much more fun if you didn't have to redo the starting obstacle 60% of the time. Moving the trampoline further away from the lava will benefit the gameplay. It would allow people to try the cheese obstacle more often which will give them more time and tries to figure it out. P13 with edits.
  • I don't think changing the end is enough, I think this map is too short and the gameplay is not really pleasant. There is a lot of unused space in the map and that's why the map is too short because it could have more obstacles (and the map would be more interesting). As said above, the trampoline at the start is too close to the lava and that's annoying because you have to retry it again and again. The ending is too unforgiving and unpleasant because it's confusing and too precise. A lot of players failed at the end and only one mouse completed it. P22.

Sirakaba#0000 - @7407650
  • I think the map is pretty fun for the most part but what kills the flow for me is that unnecessarily difficult last obstacle near the hole, it is just a buzz kill when you can't reach high enough in that awkward position and have to redo the entire map again. P22.
  • I enjoy the first obstacle but after that everything is generic, boring or precise, mostly the end. P22. x2
  • People were literally sitting on the chocolate stick for 3 minutes trying to figure out how to get to the cheese. This map is again a combination of random obstacles that are not fun to play more than once. P22.
  • I'm not enjoying any of these obstacles. P22.

Gary#6926 - @5000009
  • Both the water obstacle and the trampoline towards the cheese are two very annoying obstacles that are not fun to do repetitively. I'd like to see something else for these obstacles. Voting p22 right now. x3
  • Not the most exciting map, but the obstacles work well together and it's pretty fun to play. P13.
  • The obstacles are pretty mediocre but they work. The only real complaint that I have would be the annoying cross-map slide that you need to do after you get the cheese, the strength often catches you off guard and kills you but I do not mind a P13.

Submitted maps that are being discussed:
Uhuge - @7222267
Virtini - @7192152
Shalander - @3990800
Sladkoru#5992 - @7454164
Urook#1131 - @7290999
Mquk - @6931020


Dernière modification le 1532984280000
Virtini
« Consul »
1532689380000
    • Virtini#0000
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#6735
  1
@7192039 -- edited version of an old map which was in discussion
@7314101

Dernière modification le 1533811320000
Mellowbite
« Citoyen »
1532689620000
    • Mellowbite#8354
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#6736
  0
@7485069

Dernière modification le 1532691420000
Garyforum
« Consul »
1532698440000
    • Garyforum#0000
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#6737
  1
@4999959
@5000009 - edited

Dernière modification le 1532994660000
Tytnc
« Citoyen »
1532708640000
    • Tytnc#0000
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#6738
  0
@7485229
Pratton
« Citoyen »
1532711280000
    • Pratton#0095
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#6739
  0
@7375460 - edited
@7438719 - edited
Shalander
« Citoyen »
1532712540000
    • Shalander#0000
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    • Tribu
#6740
  1
@5101095
@3363331

Dernière modification le 1534211940000
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