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Mervynpeake « Citoyen » 1461764160000
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Left as is: @6222374 - Nyquon - This hasn't fixed either of the problems I mentioned before. @2970640 - Sekui - Tested it a few times and unfortunately the trampoline grounds weren't really useful for the shaman like I thought they could be. @6632284 - Bootobot - It's really hard to kill anyone with all these ramps around. There is a lot of space for the shaman to cover and they're at a disadvantage in pretty much every area. @6604337 - Guilhermecsz - Original, but it's really not a good idea to have a section of the map that people can be completely hidden in, and where shamans can hide cannons in. @6604362 - Guilhermecsz - It is still really hard to aim at mice if they can move up and down like this. I really can't see any anti gravity maps working in survivor. @6633863 - Nedeland - It is really hard to kill mice sitting on top of the shaman spawn like this, the basic idea for the map's gameplay is nothing new. @6634706 - Nedeland - Gameplay is very similar to a map already in rotation. @6633111 - Nedeland - Just a worse version of a map already in rotation. @6625613 - Kimsterjay - Poor gameplay, the mice don't really have anwhere to go and by spawning in the water like that they are vulnerable to the shaman quickly spawning largr objects at the start. @6632955 - Skittlesuni - Poor design, the mice only have 3 flat platforms to use, the bottom two aren't even worth staying on as the gaps between them are so narrow. The ice will probably get in the way and mice can easily get into the shaman spawn and be unkillable. @5550722 - Zealmice - It will just be endless headsurf at the start if people stay at mouse spawn. From their spawn the shaman can't aim directly at any of the bottom platforms. @6628217 - Gomelet - The ice and trampolines don't add anything to the gameplay since the shaman could just as easily shoot cannons at those angles themself. @6591245 - Xbangs - Mice don't really have anywhere to go and even with balloons if mice just stay at the far end of the ramp they are pretty much unkillable. @6634008 - Restregor - Don't put a cheese and hole in survivor maps. Export them as a tribehouse so you don't need to. @4992671 - Nukualofa - I'm sure this map was permed at one point and then removed. @4749153 - Nukualofa - Too easy for mice if the shaman stays in their spawn because even with hotkeys they will have trouble shooting effectively at a few of the platforms. @2431746 - Nukualofa - Shaman just has to go stand on the platform above mice spawn and headsurf all round to stop anyone getting up. @765772 - Wangan - Original but all the gray areas will do is mess with people's jump timing a little. Other than that the gameplay really isn't anything special. @6635075 - Hixyar - The trampolines will just cause chaos but also people can go offscreen and hide behind them to be safe from cannons. If mice get on top of the map I don't see how the shaman is going to kill them. @6635314 - Djbyboyjoao - Poor gameplay, it's annoying not being able to stand still for everyone. Also the shaman will have a really hard time killing anyone on the bottom. @3396765 - Googlecromel - Avoid using bright colours in survivor as they stop it being obvious which grounds do what. Once people get used to the map, using the tramps won't kill anyone. Also mice can get on top of the shaman spawn. @6635690 - Bimantoro - Looks pretty neat but it's really just a circle version of a map already in rotation. Avoid using only circles in a map as they are really easy for mice to survive on. @6635829 - Dakerkova - Poor design. Shaman can barely reach the top left platform, also mice can pretty easily get on top of the shaman spawn. @3657777 - Quentin - Poor gameplay. The shaman can't aim at the top or bottom platforms effectively. Avoid large blocks of water. @3095011 - Quentin - Too many grounds, the trampolines don't really add anything to the gameplay except an easy way up to the top platforms for mice. @923200 - Quentin - Shamans aren't going to be able to kill anyone on this with all the angled grounds everywhere. Also the trampolines have object collision turned off. @6636534 - Paollaaw - Poor gameplay, the spaces between the wood platforms are too narrow for mice to have a chance of dodging anything. @6604617 - Moldify - Original design but it's just so easy for mice to get up and hug. @6640384 - Moldify - It's really hard to kill anyone who can sit on top of the shaman spawn like this. The rest of the map is really nothing new. @6601861 - Moldify - Not particularly hard for mice to get up to the platform above their spawn. When they do they can just wall jump at the end or cling to the side facing the shaman. @6323613 - Ieaso - Doesn't look too bad but the top right platform will be safe for mice unless the shaman goes right over to them, even then it will be really hard to knock anyone off. Also the grounds look a little small. @6615327 - Ieaso - Not really much gameplay, mice only really have two places to go as the ice grounds aren't good options for them. @6637639 - Sourpain - Avoid having lots of vertical platforms that rely more on being able to wall jump than survive. @6637683 - Sourpain - Shaman has to headsurf all round to stop people getting up really easily. @6638074 - Angelvintage - The wind is really annoying as it pushes the shaman off their spawn unless they move straight away. Also side to side tramp maps aren't fun to play on. @6638218 - Ariave - Guessing you forgot to turn object collision off with the smaller circle ground. Since circles work basically like ramps in survivor, you want to avoid large ones like this that mice can just camp on. @6638364 - Jetschild - Nothing special, going to be a pain having another map where the shaman just has to defend the direct route towards their platform all round. Anyone who sits on the bottom will probably be safe for most of the round. @6643410 - Jetschild - Poor gameplay, also the shaman can spawn cannons from either side offscreen. @6645709 - Jetschild - Because of the red line, lots of people will die trying to jump onto the middle platform to climb up. It looks just like a trampoline version of a map already in rotation too. @6639222 - Oored - Shouldn't be too hard for the shaman to just move to the middle platform at the start and stop anyone leaving mice spawn. @6484197 - Zealmice - The ice doesn't really add anything to make this any different from any other map in survivor. @6640406 - Winterdemon - Just a worse version of a map already in rotation. @6266290 - Mlmsnslksy2 - The tramps aren't particularly useful as they don't aim very well. Aside from that, the gameplay is pretty boring. @6642324 - Qxalien - Original idea but the added weight of the cannons will push the squares down too quickly and make them have much less of an effect on the map. @6633421 - Imortaliss - Poor gameplay, mice are too easy to pick off with large objects in the water so they have to stay either side. If they get up to the shaman spawn they will be very hard to knock back down. @6642698 - Epicbuddy - I don't like the idea of encouraging people to wall jump below the mouse spawn like this to hide from cannons. Also the middle grounds aren't in the middle of the map so everything becomes misaligned at the sides. @6630036 - Valihyung - Poor gameplay. There are too many grounds that get in the way of each other. Also the water is just a pain for the shaman as it gives mice a free ticket but up to the middle grounds. @6642919 - Epicbuddy - The spacing and the changes to the bottom left/right platforms don't really make it play differently enough to a map already in rotation. @6643073 - Pratton - Grounds seem a bit too random and the relies heavily on being able to wall jump. Mice can hide from cannons easily either side of the map. @6593361 - +Tesc - Don't make grounds hollow like this if you aren't going to turn off object collision. Also the angled platforms at the sides will just save everyone from dying. @6643546 - Elepsijs - Don't forget to add spawns to your map! Doesn't look like a bad start but the water ruins it. @6643620 - Elepsijs - Making it that hard to get out of mice spawn isn't a good idea. If the shaman spawns a plank above the cheese then mice lose access to over half the map. Equally if anyone does get out safely they will be super hard to kill. @6643649 - Elepsijs - All the arrows make the map look messy, also the tramps are pretty strong and only really have one use. There's also a random rectangle ground on the left side of the map offscreen that mice can get to. @6643397 - Charezar - Poor gameplay, the ice really doesn't spice anything up to make it more exciting. @6639913 - Charezar - Like this the 'Y' shaped bit on the left doesn't really add anything to the map. I still don't really see the point in the angled platform in the middle. @6645176 - Charezar - I know you're trying to be original but the combination of the water to camp in and the small grounds at the bottom really isn't good. @2572644 - Neymazinhor - Poor gameplay. The tall, thin platform on the left doesn't add anything except a place for mice to hide from cannons. The circle that the shaman spawns on is just going to be another place for mice to camp. @6645048 - Akosixtian - I don't see the point in the clouds at the bottom or why the right half of the ice bounces and the left half doesn't. @6593154 - Akosixtian - Poor gameplay. Shaman just spends all round shooting people trying to use the water, but they can't kill anyone at mouse spawn if they do this. @6628415 - Gstntata - Again, the ice makes it look different but the dice five formation of the platforms is the same as any other map in survivor. @6645663 - Gstntata - Poor design and gameplay. Really annoying for the shaman to be constantly falling like this. The lava and trampoline combo will kill pretty much all mice instantly if used right. @6646315 - Gstntata - Poor design. Spawn death for afks at the start. The trampolines at the sides, all the angled grounds, and the lava at the edge of the bottom platforms. @6645388 - Rkubi - The shaman can easily keep mice at their spawn. @6645393 - Rkubi - People can get on top of the map pretty easily. Side to side tramp maps like this really aren't fun to play on in survivor. @6645410 - Rkubi - Just a wood version of a map already in rotation. @6416403 - Lunarianuba - Everything feels pretty cramped and I don't really like the idea of more maps where mice just fight their way up to the shaman and the shaman has to spend all round keeping them away. @6421836 - Lunarianuba - I know you're trying to be original which is great, but I don't really see people dying on this and the triangle spawns are pretty dodgy. @6645523 - Falenragna - Really easy for mice to get up if the shaman uses the tramps, they will probably learn that if they just headsurf all round they can keep people down. Will be discussed: @6484268 - Zealmice - Nothing special but I don't see anything wrong with it and my tests went fine. Ignored: @6631216 - Nedeland - Posted more than 3 maps (same post) @6632268 - Nedeland - Posted more than 3 maps (same post) @6633065 - Nedeland - Posted more than 3 maps (same post) @6633111 - Nedeland - Posted more than 3 maps (same post) @6633863 - Nedeland - Posted more than 3 maps (same post) @6634706 - Nedeland - Posted more than 3 maps (same post) @6633098 - Alessyaxd - Posted more than 3 maps (same post) @6635227 - Alessyaxd - Posted more than 3 maps (same post) @6635211 - Alessyaxd - Posted more than 3 maps (same post) @6634525 - Alessyaxd - Posted more than 3 maps (same post) Dernière modification le 1461770220000 |
Dsvdbd « Citoyen » 1461768000000
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Qxalien « Consul » 1461771720000
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@6647835 Dernière modification le 1462280460000 |
Nedeland « Citoyen » 1461784560000
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@6647675 NEW ! @6648316 NEW ! Dernière modification le 1461786900000 |
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Moldify « Citoyen » 1461800880000
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Arthas « Citoyen » 1461802020000
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Gstntata « Citoyen » 1461861300000
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@6646315 @6650147 @6661935 Dernière modification le 1462606260000 |
Gstntata « Citoyen » 1461861300000
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Nellso « Citoyen » 1461868200000
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[Modéré par Kiwrimai, raison : Double post.] Dernière modification le 1461880380000 |
Angelvintage « Citoyen » 1461893820000
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@6649893 I listened to what you said and didn't use tramps or wind, I tested it myself and It was okay for me (But I am sort of skilled at survivor), and I practiced dodging positions, the only thing that might be annoying is the ice and random cloud ground at one part of the map. |
Andrelionte « Citoyen » 1461912000000
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Bootobot « Citoyen » 1461915420000
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Dsvdbd « Citoyen » 1461930960000
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Kleosiaaa « Citoyen » 1461939240000
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Viniciusdara « Consul » 1461963480000
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