Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Gobbek « Consul » 1481818860000
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@6774702 [Mapcrew] Mice should have something to do while the shaman builds, it's not nice to wait 2 minutes doing nothing while waiting for the shaman to build. The map is fine but it's possible to build a bridge, even if there's other solutions people will always go for the easiest, so there won't be many different solutions, which is a shame. Try to give mice something to do while they wait for the shaman and find a way to avoid bridges. Dernière modification le 1482114600000 |
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@6959484 |
Nambthemouse « Citoyen » 1481832000000
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@6970304 |
Censere « Consul » 1481833800000
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@6969085 |
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@6970755 [Mapcrew] Will be discussed. Dernière modification le 1482111120000 |
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@6970782 Dernière modification le 1481863380000 |
Soutabba « Citoyen » 1481877600000
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@6970857 |
Perecold « Citoyen » 1481890200000
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@6970946 |
Perecold « Citoyen » 1481892960000
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@6970977 |
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@6818081 [Mapcrew] This concept has already been used a lot and it's not very innovative. The way the map is made doesn't leave much room for creativity so it'll always be the same building, plus it's quite easy to solve so it doesn't represent a challenge. I like maps like this and it's a concept that I feel never gets old, you just need to figure out how to arrange the grounds for it to be more fun and allow people to be creative. Dernière modification le 1482272580000 |
Armani « Citoyen » 1481901540000
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@6945529 [Mapcrew] The map looks nice but sadly it's a 1 plank solution map. The boxes might seem like a challenge but you can get rid of them with cannons, same with the box trapping mice. The water itself doesn't present any challenge either. I'd suggest switching the cheese and hole and placing the shaman where the cheese currently is if you want to make the map a bit harder. I think it's a nice map, however, I don't feel this is P4 material. Dernière modification le 1482111660000 |
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@6970983 |
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@6971134 |
Infectsoul 1481923620000
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[Modéré par Kiwrimai, raison : Removido a pedido do autor.] Dernière modification le 1482108780000 |
Quinckas « Citoyen » 1481929260000
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@6807701 [Mapcrew] Este mapa nao e bom, mais o conceito e otimo. E muito facil, so precisa colocar caixas e voce esta pronto, tambem nao funciona para o divine shamans. Faca um novo mapa, mas use o mesmo conceito. Mover o chaman fora da tela + poner 2-3 macas mais que podem ser movidas com o gelo fixaria o problema + faria um mapa interesante. Bom trabalho, kiddo. Dernière modification le 1482112740000 |
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@2396360 |
Drotik « Citoyen » 1481964840000
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@6948962 [Mapcrew] This map reminds me of an old P4 map that used rype's glitch. P4 is supposed to be the shaman category and your map doesn't really require much building, lazy people can even just place portals and they'd be done, that's not very challenging. Also, even if people try to build, there's not many places for people to build safely so it'll most likely lead to mass death. Dernière modification le 1482109440000 |
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@1971455 [Mapcrew] This map is way too hard for the average shaman, the wind is too strong and there's not many places where shamans can secure their buildings (if building in hard/divine). The right side has no use since wind pushes there so no one would build there. A recommendation would be to remove the wind, that'd make the map easier to build on. Dernière modification le 1482109020000 |
Falconworld « Citoyen » 1482002460000
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@6973035 |
Kitsune « Citoyen » 1482021660000
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@6973253 |