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Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan
Stormystic
« Citoyen »
1482864720000
    • Stormystic#4348
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#7102
  0
@6985048
@6985097

Dernière modification le 1482864840000
Matzi
« Citoyen »
1482867420000
    • Matzi#1510
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#7103
  0
@6979690
Fram
« Citoyen »
1482874500000
    • Fram#4747
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#7104
  0
@6780352-edited
Siiyz
« Citoyen »
1482876360000
    • Siiyz#2376
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#7105
  0
@6984547
Deadbeat
« Citoyen »
1482881820000
    • Deadbeat#5401
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#7106
  0
@6767857
Mapcrew
« Consul »
1482881940000
    • Mapcrew#0020
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#7107
  0
Checkpoint!
Mapcrew
« Consul »
1482884160000
    • Mapcrew#0020
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#7108
  0
Left as is:
@6977399 - Shamapas - While there is many solutions that the Shaman can use to go about completing the map, unfortunately due to the diagonal grounds near the center of the map, it limits their space and creativity, which can result in slight irritation.
@6985115 - Guilhermephp - This map is extremely generic and really without any concept. It's worth noting that due to your creation being vertical, this limits the Shaman's space to build and makes it more rather frustrating for them. Also, there's only few solutions regarding the completion of the map.
@6623930 - Gobbek - Due to the wind and using the clouds as a obstacle, this map is increasingly difficult and can result in vexation from the Shaman. It has proven too difficult for the P4 category due to this as well.
@6972902 - Pjfsamora - To the right of the map, the diagonal ground has proven to just be a useless obstacle that the Shaman has to build around which in the end can be a bit tedious. Building to the cheese has also proved to be difficult due to the lack of space to move about. One edit I'd make would be to remove the diagonal ground and to get rid of the top square, to the left of the map.
@3295971 - Joeddy - The vertical grounds in the end be too suffocating/crowded for the Shamans to build for which in the end will result in vexation. There's not many solutions regarding the completion of the map, overall it's unexciting to build for and the map as a whole is quite simplistic.
@6979690 - Maxislow - This map has a interesting concept and idea behind it, unfortunately it's too difficult for P4 Shamans, especially in the center of the map with all the vertical grounds; it creates a feeling of being crowded which easily can make them (the Shamans) frustrated. There's not many solutions regarding the completion of the map, either.
@6780352 - Framnm - The concept of the map is interesting, however it's extremely simplistic and monotonous as a whole. It's not fun or exciting to build for as it's quite tedious with the boxes as obstacles.
@6984547 - Tohpy - This map, while it does supply many solutions for the Shaman to go about it regarding the completion of the map, is facile. It's unexciting to build for and slightly irritable due to the vertical grounds. It's easy to see that this would be a buildathon.
@6767857 - Darktemptation - Due to the vertical grounds as where the Shaman, the mice spawn and where the cheese is placed, it's frustrating to no end as they have nearly no room/space to build which gives a feeling of being crowded. Using the defilante death coins as a obstacle in this map is rather useless as well and will only result in vexation.


P1'ed:
@4901402 - Garyarcanine - While this map does have an new concept and does offer many solutions regarding the completion of the map, the dymanics of it all may be too difficult for P4 Shamans. However, it's a fun and interesting concept so P1 will do!
@6818081 - Mquk - Thank you for your edits! The design and concept of the map is very interesting and pleasing to the eye. Overall, the map is very fun to build for and offers many solutions/ways for the Shaman to go about it regarding the completion of the map. P1 will do!


Will be discussed:
None


Ignored:
@6847202 - Aew6 - Posted more than 1 map (#7093)
@6929719 - Aew6 - Posted more than 1 map (#7093)
@6985048 - Fliszz - Posted more than 1 map (#7102)
@6985097 - Fliszz - Posted more than 1 map (#7102)
Luskmaps
« Citoyen »
1482884700000
    • Luskmaps#0200
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#7109
  0
@6985336
B_ootcamp
« Citoyen »
1482885360000
    • B_ootcamp#8312
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#7110
  0
@6977014 (Edited)
Matzi
« Citoyen »
1482889020000
    • Matzi#1510
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#7111
  0
@5950855
Darklantern
« Citoyen »
1482900300000
    • Darklantern#0000
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#7113
  0
@6986688

Dernière modification le 1482900660000
Frejkuon
« Citoyen »
1482914940000
    • Frejkuon#0000
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#7114
  0
@6986793
Gobbek
« Consul »
1482942960000
    • Gobbek#0000
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#7115
  0
@6623930
Sekui
« Censeur »
1482946620000
    • Sekui#0000
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#7116
  0
@4947692
Piotr4u
« Citoyen »
1482953280000
    • Piotr4u#2279
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#7117
  0
@6987694
Quinckas
« Citoyen »
1482955740000
    • Quinckas#0579
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#7118
  0
@6833334
Jota
« Consul »
1482960480000
    • Jota#0676
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#7119
  0
@6227253
Artk
« Citoyen »
1482960900000
    • Artk#0000
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#7120
  0
@6969824 - edited
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