Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Souris_fram « Citoyen » 1483250880000
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@4796246 |
Tdpnice « Citoyen » 1483259220000
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@6974977 |
Leo911 « Citoyen » 1483294740000
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@6993531 |
Okpatinhos « Citoyen » 1483299960000
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Tennis « Citoyen » 1483307520000
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@6993785 |
Joaomillix « Citoyen » 1483311720000
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Mapcrew « Consul » 1483315320000
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Checkpoint! |
Mapcrew « Consul » 1483330320000
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Left as is: @6981584 - Maxislow - Your edits are appreciated however, unfortunately there is not many ways that the Shaman can complete this map and still the defilante death coins are a bit hazardous and intimidating when it comes to building near the cheese. The cloud isn't much of a problem since it's so small, but it's practically nonexistent and doesn't create any challenge. @4640023 - Bataatiinha - This map overall is a massive buildathon and in the end will become tedious and not exciting to build for whatsoever. The vertical grounds as well limit the Shaman's space and creativity. @6990878 - Tohpy - It's rather simplistic and isn't fun nor exciting to build for, even if there is various solutions that the Shaman can use regarding the completion of the map. @6990879 - Caiodorneles - No Shaman is required for this map. @6227253 - Jotatavo - Some of the clouds may get in the way of the Shaman and their creation, it's also worth noting that the overall map is rather dull and prosaic. It doesn't challenge or excite the Shaman to try new or interesting builds either, making it repetitive. @6992282 - Shamapas - For this map there is no stable ground other than where the mice spawn, which can make building tedious. The grounds seem randomly places and overall the map would result in a buildathon, which is dull and repetitive to play. @1798480 - Ratinhabrf - The map as a whole is uncomplicated and generic, which makes it have boring gameplay. Also, similar maps are already in rotation, unfortunately. @6989662 - Leiks - It gives the feeling that the horizontal grounds were randomly placed. The map as a whole is rather uninteresting; dull, it doesn't inspire the Shaman to try new and interesting builds and there is only few solutions regarding the completion of the map. @3552084 - Garyarcanine - While it is a interesting concept and idea, it unfortunately has not worked out well, even with the edits you have made. The ice is not aligned well and the overall map is a mess. I suggest you to try and find another concept because this simply will not work in rotation. @4622887 - Apollopolo - The ground on left of the map near the border has been considered useless, and unfortunately there is not many solutions of possibilities for the completion of this map. The dynamics of the map as well may be confusing for the newer Shamans, as well. @6991287 - Amaciadoo - The crevices are rather small and that is very irritating as it makes the build that the Shaman creates laggy. It's worth mentioning that diagonal grounds limit the Shamans space and creativity, also that the clouds prove to be a obstacle that only results in vexation. @6210122 - Nukualofa - Unfortunately, even if it offers two clear solutions for Shamans to follow by, it is still only a bridge for them to build which can be extremely boring and repetitive as it doesn't insight any challenge or creativity from them. @6973064 - V_21 - It is advised that you try to get a new idea or concept for a map as this one is simply not going to work for P4; it hardly offers the Shaman any room/space to build, limiting them and their creativity while only offering the sensation of being 'cramped'. Only few solutions would work for this as well making it repetitive. @6991510 - Mousechris - The entire idea behind this map can be destroyed merely cannoning the dynamics away. Without the dynamics, the map is quite generic and incomplex. @6991822 - Ayentrax - The map as a whole doesn't offer the Shaman room to build, especially when it comes towards the cheese. It's such a tight space it gives the feeling of being crowded, which is irritating to no end. There is not many potential solutions either, other than building a bridge which is repetitive. @6992335 - Diiaspro - To the left, the purpose of the water has become useless as a obstacle as you can just go offscreen easily. However, it does give the Shaman space to build and a few solutions due to having the crevices, however it will only be the same; a bridge which is repetitive and lacks creativity. @3742594 - Neymazinhor - While this map has the illusion of multiple solutions it is all the same; a bridge. Which is repetitive and lacks creativity, making this map overall tedious and monotonous. P1 will be enough. @5921744 - Tryhardracer - While the dynamics are interesting it unfortunately has been considered too confusing and irritating for P4 Shamans. It also does not give them room or space to build either giving the feeling of being crowded. This map overall is incomplex and unexciting. @4796246 - Souris_Fram - The Shaman for this map is hardly required and only needs to build a bridge or place a plank for this map regarding its completion, making it dull and unexciting. P1 will be enough. @6974977 - Tdpnice - This map all in all is a unvarying concept. It's uncomplicated however straightforward which doesn't insight any creativity or excitement for the Shaman, it hardly offers any solutions that vary when it comes to the completion of the map either which makes it repetitive. @6993531 - Leo911 - This map is quite simplistic which results it being boring and uninspiring for the Shaman when it comes to their creations. There is not many solutions or possibilities either when it comes to completing the map. It simply lacks the enjoyment all categories find necessary. @6993641 - Okpatinhos - The overall map is very uninspiring, it doesn't challenge or well, inspire the Shaman to try anything new or interesting rather then building a bridge in any variation of the map that has a possibility, which makes this repetitive and unexciting. @6993785 - Tennistete - Where the Shaman spawns it's easy to see that this would result in a mere bridge build from the Shamans. The vertical grounds as obstacles are also frowned upon as they limit and constrict the Shaman's room and creativity when it involves their builds. @6762537 - Joaomillix - While this map does give the Shaman plenty of space to build, majority of it is unnecessary as the Shaman will only -usually- set a plank inbetween the gap in the middle of the map, as it's the easiest solution. P1'ed: @4947692 - Sekui - Your edits are appreciated! The simplicity of it is charming and makes it fun to build for, however the dynamics of it may be too difficult for P4, so P1 will do nicely! @4260278 - Darklantern - While this map is rather monotonous; it serves a interesting concept and idea while giving the Shaman different variables regarding the completion of their build. P1 will do! Will be discussed: None Ignored: None |
B_ootcamp « Citoyen » 1483331400000
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@6930548 (Edited) Dernière modification le 1483489680000 |
Darklantern « Citoyen » 1483331580000
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Nielqel « Citoyen » 1483361640000
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Reppam « Censeur » 1483376400000
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@4779832 Dernière modification le 1483561020000 |
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@6973064 - Edited Dernière modification le 1483499700000 |
Inzerty « Citoyen » 1483386120000
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@6989557 - edited |
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@6987957 - editado |